There is a discussion as to which parts of the DMG i can use in a DDAL environment. I looked up the latest 8.2 ALDMG guide from the DMsGuild and it doesnt exclude any specific parts. The guns, however, are on the faq as not being proficient.
DMs may use the content found in Chapter 8 of the DMG to help run the game. Player use of the DMG resources is limited to noting the abilities of magic items that you might find in your adventures. This means that equipment described in the DMG (poisons, etc.) aren’t available for purchase.
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Can I use the Variant and Optional Rules in the PHB/DMG?
The only optional or variant rules available for use are:
Variant: Customizing Ability Scores (PHB)
Variant Human Traits (PHB)
Half-Elf Variants (SCAG)
Option: Human Languages (SCAG)
Tiefling Variants (SCAG)
Variant: Playing on a Grid (PBR)
Variant: Skills with Different Abilities (PHB)
Without specific campaign documentation, any other variant or optional rules, such as Variant: Quasit Familiar (MM) are not available for use.
There is a discussion as to which parts of the DMG i can use in a DDAL environment. I looked up the latest 8.2 ALDMG guide from the DMsGuild and it doesnt exclude any specific parts. The guns, however, are on the faq as not being proficient.
Any sources or insights are appreciated.
Got Goblin?
From the ALFAQ:
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My apologies on the late thank you. Thank you for your help. It is greatly appreciated.
Got Goblin?