The shaman is a practitioner of mystic spiritualism that communes with spirits to acquire enlightenment and guidance. They serve as bridges between the living world and the world of spirits.
Partnered with a companion spirit through a special soul contract, shaman and spirit evolve together as a combined force of supernatural might.
Archetypes include:
Spirit of the Ancient Dragon: The shaman communes with the spirit of a mighty dragon, gaining powerful draconic abilities in the process.
Spirit of the Fallen Hero: The shaman communes with the spirit of a legendary warrior, using the spirit's martial techniques to forge a new legend on the battlefield.
Spirit of the Magister: The shaman communes with the spirit of an archmage wizard, learning secrets of the arcane from one of the greatest practitioners of the Art.
Spirit of the Noble Beast: The shaman communes with the spirit of a sage beast, becoming a formidable master of animals.
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what about a special close the shaman get in the starting equipment maybe?
Assuming you mean clothes, that would be up to the Dungeon Master in your campaign, since the DM decides what kind of clothing is natural or the norm for the setting being used for the group.
Available now for PWYW (pay 0.00 to download freely) on Dungeon Masters Guild!
http://www.dmsguild.com/product/228863/The-Shaman-5e-Class
The shaman is a practitioner of mystic spiritualism that communes with spirits to acquire enlightenment and guidance. They serve as bridges between the living world and the world of spirits.
Partnered with a companion spirit through a special soul contract, shaman and spirit evolve together as a combined force of supernatural might.
Archetypes include:
Spirit of the Ancient Dragon: The shaman communes with the spirit of a mighty dragon, gaining powerful draconic abilities in the process.
Spirit of the Fallen Hero: The shaman communes with the spirit of a legendary warrior, using the spirit's martial techniques to forge a new legend on the battlefield.
Spirit of the Magister: The shaman communes with the spirit of an archmage wizard, learning secrets of the arcane from one of the greatest practitioners of the Art.
Spirit of the Noble Beast: The shaman communes with the spirit of a sage beast, becoming a formidable master of animals.
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what about a special close the shaman get in the starting equipment maybe?
FOR HONOR!! FOR VICTORY!! FOR WINNING!!! :)
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