I just wanna take a moment to talk about one of my favorite DM Guilds books on spells. Its such a vast and creative spell list giving you all kinds of options to shape your spellcasters further from classic archtypes. My wife and I have been using some of the melee cantrip spells we've found, and for her Forge Cleric this means she can be in the heat of combat with our paladin swinging her mace and keeping up with the damage output the paladin does (short of smite at least).
This is a cool product, and I will be including it in a review I do of sorcerer spells because as an author of a spell tome, I want to be more inclusive than just the core books. Despite the typos and little errors, this book is a gem: it is chock full of great ideas, and I do not regret purchasing it in the least.
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http://www.dmsguild.com/m/product/221735
I just wanna take a moment to talk about one of my favorite DM Guilds books on spells. Its such a vast and creative spell list giving you all kinds of options to shape your spellcasters further from classic archtypes. My wife and I have been using some of the melee cantrip spells we've found, and for her Forge Cleric this means she can be in the heat of combat with our paladin swinging her mace and keeping up with the damage output the paladin does (short of smite at least).
This is a cool product, and I will be including it in a review I do of sorcerer spells because as an author of a spell tome, I want to be more inclusive than just the core books. Despite the typos and little errors, this book is a gem: it is chock full of great ideas, and I do not regret purchasing it in the least.