I am working on my second subclass, and I want to add a choice for a limited number of fighting styles, specifically unarmed fighting, dueling, and blind fighting. The class itself (barbarian) does not have fighting styles. I tried doing this by just adding a class feature. When I failed, I tried to create a homebrew feat for this, but I could not get it or Fighter Initiate to come up in the modifier's feat list.
Is there a certain way to do this that I'm missing?
You can incorporate different fighting styles as a class feature. After making your Additional Fighting Style class feature, scroll down to the additional options at the bottom of the feature's page. Use the Class Feature Options area to add or create new fighting styles you want for your feature. After creating the options, you can also add Modifiers (found at the bottom of the fighting style choice you've created) to the options that will have the Fighting Style chosen affect the character sheet.
Make a COPY OF Fighter - Champion. There's a 2nd patch of fighting styles you can pick. Check out how its implemented to 'reverse engineer' it for whatever else you want to use it for. I think one of the melee bards have it too but the selection is a lot more limited.
That being said, I don't know if the new Tasha fighting styles will show but at least you'll get a feel for how they did the older ones
I just want to say that I stumbled upon this several years later and this was an amazingly helpful tip that I never would have thought of without your suggestion! Thank you so much!
Odd that barbarians don't typically get fighting styles isn't it?
Ehh neither do rogues while, annoying I believe its to portray that barbarians and rogues are more 'street-wise' fighters. They don't receive formal training like at an academy or barracks and such.
Barbarians are more reckless/emotional combatants that just attack with brute force and the rogues are dirty street fighters that use unconventional (but effective) techniques. Both of these are displayed with features such as reckless attack and sneak attack respectively.
Of course there are features that may show otherwise and your own personal backstory/flavoring may also be completely different but these were the tropes that these base classes were based from.
I am working on my second subclass, and I want to add a choice for a limited number of fighting styles, specifically unarmed fighting, dueling, and blind fighting. The class itself (barbarian) does not have fighting styles. I tried doing this by just adding a class feature. When I failed, I tried to create a homebrew feat for this, but I could not get it or Fighter Initiate to come up in the modifier's feat list.
Is there a certain way to do this that I'm missing?
~Levi
You can incorporate different fighting styles as a class feature. After making your Additional Fighting Style class feature, scroll down to the additional options at the bottom of the feature's page. Use the Class Feature Options area to add or create new fighting styles you want for your feature. After creating the options, you can also add Modifiers (found at the bottom of the fighting style choice you've created) to the options that will have the Fighting Style chosen affect the character sheet.
Much appreciated. Thank you.
~Levi
Make a COPY OF Fighter - Champion. There's a 2nd patch of fighting styles you can pick. Check out how its implemented to 'reverse engineer' it for whatever else you want to use it for. I think one of the melee bards have it too but the selection is a lot more limited.
That being said, I don't know if the new Tasha fighting styles will show but at least you'll get a feel for how they did the older ones
I just want to say that I stumbled upon this several years later and this was an amazingly helpful tip that I never would have thought of without your suggestion! Thank you so much!
Odd that barbarians don't typically get fighting styles isn't it?
Ehh neither do rogues while, annoying I believe its to portray that barbarians and rogues are more 'street-wise' fighters. They don't receive formal training like at an academy or barracks and such.
Barbarians are more reckless/emotional combatants that just attack with brute force and the rogues are dirty street fighters that use unconventional (but effective) techniques. Both of these are displayed with features such as reckless attack and sneak attack respectively.
Of course there are features that may show otherwise and your own personal backstory/flavoring may also be completely different but these were the tropes that these base classes were based from.
Bumping this as I don't see the option to add a "Fighting Style feat" modifier to my Artificer subclass the way I see it listed for champion.
Anyone have any tips?