Amorphous. The living spell can move through a space as narrow as 1 inch wide without squeezing.
Magic Resistance. The living spell has advantage on saving throws against spells and other magical effects.
Actions
Pseudopod.Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.
I think I got parts of it, but I don't understand how to do the AC, or why the HP doesn't have any code/numbers? Actually, is the hit points on here tied to the Limited Uses section of the action?
Amorphous. The living spell can move through a space as narrow as 1 inch wide without squeezing.
Magic Resistance. The living spell has advantage on saving throws against spells and other magical effects.
Actions
Pseudopod.Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.
I think I got parts of it, but I don't understand how to do the AC, or why the HP doesn't have any code/numbers? Actually, is the hit points on here tied to the Limited Uses section of the action?
So I pulled this out of the Steel Defender from the Artificer: Battlesmith.
• <strong>Armor Class:</strong> {{((classlevel/14)@roundup*2+13)@min:2}}
• <strong>Speed:</strong> 25 ft., fly 25 ft. (hover)
• <strong>Saving Throws:</strong> DEX {{proficiency+1#signed}}, CON {{proficiency+2#signed}}
• <strong>Damage Immunities.</strong> poison.
• <strong>Condition Immunities.</strong> charmed, exhaustion, poisoned.
• <strong>Senses.</strong> darkvision 60 ft., passive Perception {{10+(2*proficiency)}}
• <em><strong>Vigilant.</strong></em> The defender can’t be surprised.
<strong>Actions</strong>
• <em><strong>Pseudopod.</strong> Melee Spell Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> <strong>4 (1d4+2)</strong>{{proficiency#signed}} bludgeoning damage.
<strong>Hit Points:</strong>
and I need to figure out how to modify that code to make it spit out a display equivalent for this stat block:
Living Cantrip Familiar
Tiny construct, unaligned
Armor Class 10 + your Intelligence modifier
Hit Points equal to five times your level in this class + your Intelligence modifier
Speed 25 ft., fly 25 ft. (hover)
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Senses darkvision 60 ft., passive Perception 8
Languages understands the languages you speak
Amorphous. The living spell can move through a space as narrow as 1 inch wide without squeezing.
Magic Resistance. The living spell has advantage on saving throws against spells and other magical effects.
Actions
Pseudopod. Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.
I think I got parts of it, but I don't understand how to do the AC, or why the HP doesn't have any code/numbers? Actually, is the hit points on here tied to the Limited Uses section of the action?
Drink water. Take a nap. Pray about it.
Yes, HP is tracked with limited uses and requires no snippet coding. As for the AC, it should just be {{10+modifier:int}}.
Creating Epic Boons on DDB
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Nice @NapInCamo are you publishing for everyone to use? I would certainly add it to my Eberron campaign :)
i like to create things ... Check out my magic items!
Psionicist Subclass and Psionic Disciplines (REAL Psychic Powers)