Im running a steampunk-esque game and I'm homebrewing a trickster fey called the Kupfernickel (copper demon) and I want it to tie into the proprieties of copper and nickel and it will be ~3-8 CR. Any ideas?
Current Ideas:
High constitution - copper is antibacterial
When you make an unarmed strike or an attack with a silvered weapon against the Kupfernickel, you take lightning damage because copper is conductive
Resistance to fire damage - high melting point and transfers heat well
As an action the Kupfernickel can rip 1 metallic weapon out of a character hand if they fail a dc 14 strength save - nickel is ferromagnetic and iron and steel (which are primarily used in weapon making) can also be ferromagnetic
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Im running a steampunk-esque game and I'm homebrewing a trickster fey called the Kupfernickel (copper demon) and I want it to tie into the proprieties of copper and nickel and it will be ~3-8 CR. Any ideas?
Current Ideas:
High constitution - copper is antibacterial
When you make an unarmed strike or an attack with a silvered weapon against the Kupfernickel, you take lightning damage because copper is conductive
Resistance to fire damage - high melting point and transfers heat well
As an action the Kupfernickel can rip 1 metallic weapon out of a character hand if they fail a dc 14 strength save - nickel is ferromagnetic and iron and steel (which are primarily used in weapon making) can also be ferromagnetic