After your break, Krost asks "If there's a chance, could you take care of a problem for me, some orcs have been scouting my camp. I think they mean to cause me problems."
Krost "I have way too much work to do here, and a dead, line, to reach when I need to report in. I can give you this pearl worth a hundred gold , if you'll do this for me." he then shows you a beautiful pearl, then it disappears.
"Alright..." Rabbit says. "We might be able to help you, but my friends and I will have to talk. What work are you doing here, anyhow? You said 'dig'. Are you mining for something? Or trying to fix the old tower?"
He stiffens, at the extra probing "You could say I'm an archaeologist, but, I've told you more than you need to know. Will you take care of the problem for me?" he adds almost, reluctantly. "Please." he then says. "I have no need of help here in the, dig, but, I deplore combat. I've sent Jigs, my familiar to follow the Orcs. He told me of the location, they set their, lair in, a cave in an area known as wyvern tor. I'll send Jigs to guide you if you, go. Its not far."
"Sounds interesting enough to me. What do you think boss?"
Margret says to Rabbit for all to hear.
Then when they meet on their own to discuss further in private.
"I don't trust him too much, but I think he's pretty harmless. Maybe he's looking for a valuable artifact of some sort and just doesn't want anyone to know for fear of it being stolen.I'm also not sure if the orcs are the "Bad guys" in this case, but...."
Rabbit's initial response to Margret is just to say, "It is interesting. We should talk."
Once there's a chance to speak a bit more privately, she nods in agreement with Margret. "Yea, he's odd. But if he's just out here looking for something, I suppose we could help him out. But if you're going to have qualms about the orcs then we can just forget it and move on." She looks over to Krull and Calithor. "You guys have any thoughts?"
"I prefer orcs than undead...but he is so far friendly and if he pays us then I can chop some heads.What I don't know is that artifact going to bring trouble once he finds it?I don't like him..why would I?
He defiles the dead and raises them as those monsters..A man who has no respect for those who came before him is not someone who can trust"
"I say we pay visit this wyvern tor and ask the orcs."
Cal shrugs, "I'm a 'live and let...' hmm..." he trails off, staring at the zombie army. Evntually he shrugs and turns to the others, "Master Krost has been welcoming; I doubt we will be able to say the same for these orcs." Though I do wonder where all the zombies came from.
His frown remains but he seems happy enough to accede to the necromancer's request.
After the discussion, Rabbit approaches Krost. "Alright. We will see about these orcs. It would be great if Jigs would guide us. And do you know how many there are?"
Jigs takes flight, flittering in the air, towards the east, but a little north, Krost shrugs. "Jigs told me that he's only seen 4 but, in my thoughts, in such clans, usually, there are more. I wouldn't risk him to go inside their lair, so, I would not know the exact number."
"Thank you kind sir for your hospitality. Taking the time to sit, talk and sip on some tea is something too many people take for granted these days." Margret smiles at Krost, gets up, shifts any weapons and armor that shifted while she sat, and gets ready to leave.
Krull whispers to the group "We ll have to wait..ambush them ,capture one of them and learn information..I prefer not to kill them unless they leave us no choice..In this story there are no "bad guys "just two different groups with different goals"
Rabbit turns to Droop. "Would you take care of the cart and horses Droop? The rest of us will head cautiously towards the orcs' lair."
She then turns to Margret. "Can you use your bird to keep an eye on our path? See if any orcs are around the area? Make sure we don't get snuck up on from behind?"
Once everything is set, she urges the party forward to check out the orcs.
Jigs leads you a few miles away, to the top of a hill (Roll stealth). The faint smell of smoke hangs on the air as you ascend a rugged ridge on the lower slopes of the hill. Fifty yards away, a cave mouth opens up at the bottom of a ravine. Hunkered down by boulders twenty yards outside the cave, two orcs keep watch One chomps down on a small humanoids arm, as a mid afternoon snack.
After your break, Krost asks "If there's a chance, could you take care of a problem for me, some orcs have been scouting my camp. I think they mean to cause me problems."
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret eats and drinks some of the food offered.
she looks to Rabbit for an answer, raising an eye brow
"I presume you mean for us to kill them?" Rabbit answers. "Couldn't your undead friends help you with that?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Krost "I have way too much work to do here, and a dead, line, to reach when I need to report in. I can give you this pearl worth a hundred gold , if you'll do this for me." he then shows you a beautiful pearl, then it disappears.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Alright..." Rabbit says. "We might be able to help you, but my friends and I will have to talk. What work are you doing here, anyhow? You said 'dig'. Are you mining for something? Or trying to fix the old tower?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
He stiffens, at the extra probing "You could say I'm an archaeologist, but, I've told you more than you need to know. Will you take care of the problem for me?" he adds almost, reluctantly. "Please." he then says. "I have no need of help here in the, dig, but, I deplore combat. I've sent Jigs, my familiar to follow the Orcs. He told me of the location, they set their, lair in, a cave in an area known as wyvern tor. I'll send Jigs to guide you if you, go. Its not far."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Sounds interesting enough to me. What do you think boss?"
Margret says to Rabbit for all to hear.
Then when they meet on their own to discuss further in private.
"I don't trust him too much, but I think he's pretty harmless. Maybe he's looking for a valuable artifact of some sort and just doesn't want anyone to know for fear of it being stolen.I'm also not sure if the orcs are the "Bad guys" in this case, but...."
Rabbit's initial response to Margret is just to say, "It is interesting. We should talk."
Once there's a chance to speak a bit more privately, she nods in agreement with Margret. "Yea, he's odd. But if he's just out here looking for something, I suppose we could help him out. But if you're going to have qualms about the orcs then we can just forget it and move on." She looks over to Krull and Calithor. "You guys have any thoughts?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"I prefer orcs than undead...but he is so far friendly and if he pays us then I can chop some heads.What I don't know is that artifact going to bring trouble once he finds it?I don't like him..why would I?
He defiles the dead and raises them as those monsters..A man who has no respect for those who came before him is not someone who can trust"
"I say we pay visit this wyvern tor and ask the orcs."
Cal shrugs, "I'm a 'live and let...' hmm..." he trails off, staring at the zombie army. Evntually he shrugs and turns to the others, "Master Krost has been welcoming; I doubt we will be able to say the same for these orcs." Though I do wonder where all the zombies came from.
His frown remains but he seems happy enough to accede to the necromancer's request.
After the discussion, Rabbit approaches Krost. "Alright. We will see about these orcs. It would be great if Jigs would guide us. And do you know how many there are?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Jigs takes flight, flittering in the air, towards the east, but a little north, Krost shrugs. "Jigs told me that he's only seen 4 but, in my thoughts, in such clans, usually, there are more. I wouldn't risk him to go inside their lair, so, I would not know the exact number."
Jigs circles, waiting.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Thank you kind sir for your hospitality. Taking the time to sit, talk and sip on some tea is something too many people take for granted these days." Margret smiles at Krost, gets up, shifts any weapons and armor that shifted while she sat, and gets ready to leave.
Krull whispers to the group "We ll have to wait..ambush them ,capture one of them and learn information..I prefer not to kill them unless they leave us no choice..In this story there are no "bad guys "just two different groups with different goals"
Margret nods in agreement at Krulls wise words. "Many times, there are no bad guys. Just different views on situations."
Rabbit turns to Droop. "Would you take care of the cart and horses Droop? The rest of us will head cautiously towards the orcs' lair."
She then turns to Margret. "Can you use your bird to keep an eye on our path? See if any orcs are around the area? Make sure we don't get snuck up on from behind?"
Once everything is set, she urges the party forward to check out the orcs.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Margret puts out her hand and Marco the owl comes from no where and lands on it silently.
"Ok Marco, we have some rather nasty Orcs we are looking for. Be a ...owl and keep an eye out for them, please."
He lets out a bemused "hoot" and silently takes off, starting to circle high above.
Jigs leads you a few miles away, to the top of a hill (Roll stealth). The faint smell of smoke hangs on the air as you ascend a rugged ridge on the lower slopes of the hill. Fifty yards away, a cave mouth opens up at the bottom of a ravine. Hunkered down by boulders twenty yards outside the cave, two orcs keep watch One chomps down on a small humanoids arm, as a mid afternoon snack.
The map is on role 20
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Rabbit Stealth: 9)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Margret Stealth : (7)
Marco Perception w advantage; (19)
(How do I see the roll 20 link?)