This post has potentially manipulated dice roll results.
OOC: @Thulgrim, that's correct. Because we're not on a grid, I only consider someone to be within an enemy's range if melee combat has been initiated, for simplicity's sake.
I'll assume that Finna has dropped her crossbow in order to be able to draw her scimitar and attack in the same turn.
DM Screen:
1/15 7/15 2/12
Shortsword vs. Finna: 19Damage: 8 Shortbow vs. Thulgrim (Disadvantage-Range): 7 Shortbow vs. Thulgrim: 14
Roland destroys his skeleton with precision, two expertly placed strikes tearing through the creature's brittle bones in critical areas, and it crumbles. Nemean hacks through the nearby skeleton's arm as its back is turned, but is unable to stop it from parrying away Finna's strike with surprising strength, and its sword bites painfully into her hand, which begins to drip blood onto the floor.
Further in the room, the undead archers soon have their hands full. Thulgrim's axe bites into one skeleton's neck; it fails to cleave all the way through, but sends the creature's arrow sailing into the ceiling. The dwarf, with his axe still partially embedded in the skeleton, uses it as a shield to avoid a second arrow.
Round 5 Order: Skeletons Players <=====
Placement: Finna is engaged in melee combat with one skeleton. Thulgrim is engaged in melee combat with one skeleton. The third skeleton is within movement range.
Tracking: Roland is wounded. Thulgrim is wounded. Finna is wounded. Nemean is lightly wounded.
The skeleton in combat with Finna is on its last legs. The skeleton that is not in melee combat is on its last legs. The skeleton in combat with Thulgrim is wounded.
This post has potentially manipulated dice roll results.
That last arrow better not have notched his axe handle! He rips the axe out of the skeleton's neck to swing an angry retaliatory blow against the remaining archer.
The last three skeletons each fall to bone and powder; Thulgrim cleaves through one vertically, knocking aside its rib bones like a mallet on a xylophone, Finna launches a bolt into another's eye socket, knocking its loose skull to the cavern floor, and Nemean cuts both scimitars into the third's neck, slicing its vertebrae into three separate pieces.
Room Description:
Splintered stone benches and heaps of rubble from a partially collapsed ceiling fill this small room. Amid ruined stone bunks and toppled weapon racks are the bones of several dwarves and orcs.
OOC: Each character has received 112 XP for defeating the skeletons.
Finna's ammunition has been updated (half of expended ammunition can be recovered with 1 minute of searching).
Finna manages to find one of her bolts still intact while Thulgrim sorts through the scattered bones within the room. However, it seems that anything of value that any of these dwarves and orcs may have had has rotted away long ago. A few minutes of searching turns up nothing but bones and dust.
Finna put the bolt back into the quiver "Want to take a rest? Not sure it's wise but one more fight and we might not see that forge even if it's around the corner."
Thulgrim says he can push on, but by now you know that he often over-estimates his own endurance, and will probably happily take a rest if the others choose to.
Nemean is eager to continue on, his tail twitches as he paces, still full of energy following the fight. He eventually calms himself and stowes his weapons before taking a big stretch and curling up on the floor for a bit.
Rollback Post to RevisionRollBack
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
This post has potentially manipulated dice roll results.
Finna will just rest, recovering health as much as she can: 5 + 10
How do you interpret "Durable"? "When you roll a Hit Die to regain HP, the min HP you regain from the roll equals 6." If literally - the roll of a die - the I would need to add 4 to the result now, right?
Thulgrim spends the hour tending his wounds, which although relatively minor are quite numerous. He also sits and looks at the bones in the room, mentally sorting out the orc bones for disposal and the dwarf bones for burial or interment.
OOC: I checked Sage Advice and found an answer here, it sounds like the intent is that the minimum of 6 is the result of the roll (hit die + mods), not just the number rolled by the die.
Sounds like there are no activities for me to resolve. The short rest has passed uninterrupted, and Finna and Thulgrim's sheets have been updated (it looks like you updated Finna's sheet already, Blue? I'm assuming you didn't roll two hit dice with only 5 HP missing). If Nemean and Roland would like to roll any hit dice, please do so in the next round of posts.
Roland groans from the pain of the blow, fighting on with his teeth gritted. "Hurry up and die again, rattlebones."
Attack: 24 Damage: 7
Bonus Attack: 14 Damage: Unable to parse dice roll.
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
Nemean continues to hack away at the undead warriors, he hisses as he strikes out.
Scimitar Attack 1: 15 Damage: 10
Scimitar Attack 2: 23 Damage: 5
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
OOC: @Thulgrim, that's correct. Because we're not on a grid, I only consider someone to be within an enemy's range if melee combat has been initiated, for simplicity's sake.
I'll assume that Finna has dropped her crossbow in order to be able to draw her scimitar and attack in the same turn.
DM Screen:
1/15
7/15
2/12
Shortsword vs. Finna: 19 Damage: 8
Shortbow vs. Thulgrim (Disadvantage-Range): 7
Shortbow vs. Thulgrim: 14
Roland destroys his skeleton with precision, two expertly placed strikes tearing through the creature's brittle bones in critical areas, and it crumbles. Nemean hacks through the nearby skeleton's arm as its back is turned, but is unable to stop it from parrying away Finna's strike with surprising strength, and its sword bites painfully into her hand, which begins to drip blood onto the floor.
Further in the room, the undead archers soon have their hands full. Thulgrim's axe bites into one skeleton's neck; it fails to cleave all the way through, but sends the creature's arrow sailing into the ceiling. The dwarf, with his axe still partially embedded in the skeleton, uses it as a shield to avoid a second arrow.
Round 5 Order:
Skeletons
Players <=====
Placement:
Finna is engaged in melee combat with one skeleton.
Thulgrim is engaged in melee combat with one skeleton.
The third skeleton is within movement range.
Tracking:
Roland is wounded.
Thulgrim is wounded.
Finna is wounded.
Nemean is lightly wounded.
The skeleton in combat with Finna is on its last legs.
The skeleton that is not in melee combat is on its last legs.
The skeleton in combat with Thulgrim is wounded.
Finna has fired 1 bolt.
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That last arrow better not have notched his axe handle! He rips the axe out of the skeleton's neck to swing an angry retaliatory blow against the remaining archer.
Action: Greataxe: Attack: 15 Damage: 18
Bunlar sizin aradiğiniz droidler değil
OOC: By the RAW I guess it's the only way.
Finna tried again: Attack: 19 Damage: 8
Meili Liang Lvl 5 Monk
Dice
Nemean continues to swing, hoping to finish off the skeletal warriors.
Scimitar Attack 1: 14 Damage: 7
Scimitar Attack 2: 11 Damage: 7
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
The last three skeletons each fall to bone and powder; Thulgrim cleaves through one vertically, knocking aside its rib bones like a mallet on a xylophone, Finna launches a bolt into another's eye socket, knocking its loose skull to the cavern floor, and Nemean cuts both scimitars into the third's neck, slicing its vertebrae into three separate pieces.
Room Description:
OOC: Each character has received 112 XP for defeating the skeletons.
Finna's ammunition has been updated (half of expended ammunition can be recovered with 1 minute of searching).
See my profile for all my PbP threads!
Then Finna will do that - searching for bolts.
Meili Liang Lvl 5 Monk
Dice
Thulgrim resumes his search for anything of obvious value, before saying a prayer to Dumathoin for the dead dwarves in the room.
Perception: 3
(OOC: Perception is not Thulgrim's strong point)
Bunlar sizin aradiğiniz droidler değil
Finna manages to find one of her bolts still intact while Thulgrim sorts through the scattered bones within the room. However, it seems that anything of value that any of these dwarves and orcs may have had has rotted away long ago. A few minutes of searching turns up nothing but bones and dust.
Full Map:
See my profile for all my PbP threads!
Finna put the bolt back into the quiver "Want to take a rest? Not sure it's wise but one more fight and we might not see that forge even if it's around the corner."
Meili Liang Lvl 5 Monk
Dice
Thulgrim says he can push on, but by now you know that he often over-estimates his own endurance, and will probably happily take a rest if the others choose to.
Bunlar sizin aradiğiniz droidler değil
"Seems a good idea to me. Those skeletons weren't as clumsy as you'd think."
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
Nemean is eager to continue on, his tail twitches as he paces, still full of energy following the fight. He eventually calms himself and stowes his weapons before taking a big stretch and curling up on the floor for a bit.
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
DM Screen:
18
Weary and wounded from the latest tussle with the undead, the party settles in among the bones to recover.
OOC: What is each character doing during this short rest? Is there any conversation to be had or items to be studied?
Giving a round of posts to cover any of these light activities, and then if the rest goes uninterrupted you will be able to roll hit dice.
See my profile for all my PbP threads!
Finna will just rest, recovering health as much as she can: 5 + 10
How do you interpret "Durable"? "When you roll a Hit Die to regain HP, the min HP you regain from the roll equals 6." If literally - the roll of a die - the I would need to add 4 to the result now, right?
Meili Liang Lvl 5 Monk
Dice
Thulgrim spends the hour tending his wounds, which although relatively minor are quite numerous. He also sits and looks at the bones in the room, mentally sorting out the orc bones for disposal and the dwarf bones for burial or interment.
Hit Dice: 8 + 14 + 16
(OOC: Wow, exactly enough to put me on full HP)
Bunlar sizin aradiğiniz droidler değil
OOC: I checked Sage Advice and found an answer here, it sounds like the intent is that the minimum of 6 is the result of the roll (hit die + mods), not just the number rolled by the die.
Sounds like there are no activities for me to resolve. The short rest has passed uninterrupted, and Finna and Thulgrim's sheets have been updated (it looks like you updated Finna's sheet already, Blue? I'm assuming you didn't roll two hit dice with only 5 HP missing). If Nemean and Roland would like to roll any hit dice, please do so in the next round of posts.
Where to next?
See my profile for all my PbP threads!
OOC: I think we agreed that we would head north to the flameskull room and then explore east from there.
Bunlar sizin aradiğiniz droidler değil
OOC: Correct - Finna's CS was updated with numbers posted (without additional 4)
And - yes, we were heading to the room with the wheel and skull to go east from there.
Meili Liang Lvl 5 Monk
Dice