Only luck prevents Doozey from being hit a third time, following two devastating and illuminated blows by the fallen Black Fist. (Doozey takes 91 slashing and radiant damage.)
Krulek's laughter only gets louder: "HAHAHAHA.... Are you sure you can?"he then says, responding to Doozey's two or three most recent words. His raised blade in then lowered, its tip just an inch from the ground. Krulek abandons his battle stance and lets his laughter gradually die. "Ruse!" he says abruptly letting her know an order is incoming. "Stand down. Our guests want to negotiate.... something about balancing the ledger that currently shows one fake bird on one side, and two very real human lives on the other."
Ruse stands up straighter, her teeth still gritting. Her battle stance dissolves somewhat reluctantly, but she looks like she is ready to stop fighting upon command.
All CRAPErs have high enough passive insight to recognize that a moment of truce can be achieved at this instant, but that it balances on a thin edge. An attack, a spell, even a sudden defensive maneuver could see this momentary opportunity squandered.
This post has potentially manipulated dice roll results.
Utar lowers his weapon, but retains it in his hand as he closes the distance to the group, his spectral Warhammer following along behind him like an obedient pet. Taking a breath, Utar launches into Krulek now they are face to face. He doesn't hold back his anger.
"Sahnd Krulek, leader of the Grey Patriots? You've been a fool. You hurt the ordinary folk of Phlan, not the elite or the merchant guilds whose coffers run deep and whose larders are still well stocked. You hurt those ordinary folk who live hand to mouth."
Utar starts counting the issues faced by the common person of Phlan, "Where their wages once covered their needs, warmth, food, the occasional drink, a little education or their training, they are now lucky if it covers half of loaf of bread baked a week ago. It's only a matter of time before folk turn their attention to dogs and cats. Rats will follow."
He pauses and sighs, rubbing his eyes in frustration, his anger diminished but the telling off continues. "Now you've been a bigger fool. You're in bed with the Cult of the Dragon?! While you were chatting with Jerelle, we learnt that this was only a delaying tactic designed to hold the Grey Patriots in one place while Narle Shieldbiter brings an Orcish horde to destroy you to the last man. Send a scout, set a watch, protect the rest of your group before the Cult unleashes itself."
At this point Utar looks to Ruse and nods, admiration coming through in his voice which mellows compared to the telling off he's given Sahnd, "Or woman. You hit like a Tarrasque, by the way. You're something else, Ruse. I'm sorry for the two of your group we killed. We thought we had run straight into more more of the Cult, which we might have done given we don't know what you agreed with them."
Move: Put Utar just behind Doozey and Neya, within 5ft please.
Action: Influence, intimidation - 18. Hopefully Utar can put Sahnd on the back foot, make him realise he's been played.
Bonus: Spectral warhammer hovers by Utar's shoulder.
"Good," Krulek replies to Utar's first few sentences. "The more they suffer, the more they rebel. Once riots break out, the merchants and nobles will pay the price they deserve to pay."
As Utar shifts to the Cult, Krulek looks puzzled. His face is a version of the drawing on the wanted poster, though there are some clear differences as well. "Cult of the Dragon? Hah! You give Jeralla and her band too much credit. They are nothing but a band of helpless kobolds led by an opportunistic and sorcerous highway-woman. If I could, I'd cut off the head of this particular dragon, but even I must admit she is quite the crafty and unpredictable spell weaver. She claims to take her orders directly from Tiamat herself. There is no way she would take orders from some cultish middlemen."
Krulek's fingers rise to touch his chin, an ornate silver armband tinkling against his armor. "Now, this orc surprise attack... that I can believe. Jeralla and myself in the same place is too good an opportunity for other groups to pass up. It is what brought you here, is it not? Whoever you are... It seems you are here on behalf of Phlan's citizens themselves, judging by your arguments. Let me guess... hired by the very nobles I am sworn to bring down? But then... why would you want to parley instead? Are the nobles trying to pay tribute so I slow down my highway activity? Or did you become afraid once you realized how hard Ruse can hit... a Tarrasque, was it?"Ruse smiles at this point, just as she had smiled a moment ago when Utar first made the comparison.
Krulek's free hand now rises in an questioning gesture: "Are you here to then propose we fight this invading orcish horde alongside each other? If so, what happens next? We resume going at each others' throats?"
While this conversation is happening, Raist slowly moves his magical hand farther back.
(OOC: I'll say that we are now out of initiative. Depending on how this goes, we may have to jump back into it.)
Utar mentally notes the measure of the man. If he is willing to let hundreds, possibly thousands suffer for his revenge, then he truly is not the man previously described by Aleyd Burrall. The response has the Orc questioning whether he even wants to continue this parley such is the level of his distaste.
"You might trust Jeralla, but do you trust her lackeys? The two-headed kobold? I offer that we both agree to leave the field, let the horde only find Jeralla and her band. Discretion is the better part of valour, after all. Hostilities between ourselves and the Grey Patriots will likely reignite given what you have just said about leaving the ordinary folk to starve, but our quarrell can be settled on another day."
(OOC Just out of interest, how are Ruse and Sahnd arranged and how are Doozey, Neya, Utar and Raist? Is there a gap between the parties and if so, how large? Just wondering for if we re-enter combat.)
Despite suffering /severe/ injuries, much like Ruse, Doozey had gritted his teeth and looked reluctant to stop. The same went for Biscuit, who'd all but started to foam at the mouth from catching the thickening scent of his brother's blood in the air. And yet, as the former sat in his saddle trying to stem the flow of blood of injuries, he held his tongue and focused on trying to regain his composure over reigniting hostilities. But that hadn't stopped from continuing to glare up at the man; the halfling's attention only splintering to nudge reality down a different fate on Utar's behalf.
"Hmph. 'Trust' might be a strong word, but *mmph*... regardless, that'll be easier said than done if those orcs have arrived by now, which they aughta by my reckoning. But either way, my compatriot here has the right of it. You two need to get back to you and yer own 'fer they're overwhelmed. But if that don't sit right with you, s'pose we could go the route you suggest. A 'united' front 'till that sorcerer is dealt with, since she's liable to torch that boat I presume you folk sailed in on, 'ssuming she hasn't by now. After that, s'pose... we'll see."He stated, straining at times as he shifted to find a position of comfort while injured.
"For what it's worth, though I doubt you'd care or believe, we weren't hired by any nobles. But by all accounts some of the noble houses are moving in the direction of hiring and supplying their own punitive forces." He frowns. "And while I'm sure yer yet confident enough to deal with that as it comes, a war of attrition ain't viable; specially on the patriots own 'n after this. Ya want revenge so bad? Find a better way or leave the region and escape their reach having bloodied their noses well enough as-is. Or better yet, fake yer death while yer at it, and actually find some slightly above board allies. Doubtful the Harpers, fer instance, will take ya as-is, but I've seen crazier things in my life."
"So,"Krulek begins to respond. "Despite coming here presumably to deal with the Gray Patriots and save your precious Phlan, you are simply going to let me protect my people and leave? I don't see how that benefits you apart from preventing you from repeatedly getting acquainted with Ruse's axe, but I guess that is enough... Very well, but if I am leaving here without a finished deal with Jeralla, then we must ensure that she is dead, Cult or no Cult. If she escapes, then we are simply back to the stalemate that have squeezed Phlan's supplies to begin with, and I am guessing that is not an outcome you are willing to support. The Iron Route is only large enough for one powerful group of... revenge seekers. If Jeralla and I can't share it with a formal deal, then one of us must die, and it ain't going to be me. I am not leaving it up to chance either, hoping this attacking orcish horde can deal with her. So, out of the options you presented, I choose the temporary alliance."
He points to the cave entrance beyond the patch of fog. "We go out there, kill every last kobold and orc we find, and then go on our separate ways. Do we have a deal?"
"While I have some reservations, I shall set them aside" Neya says accepting this defeat.
"In the spirit of being open, winding our way in and out, and through the caverns, we did eliminate around a third of Jeralla's forces. Further, I had over heard Jeralla organizing an ambush for our small party. So, while she and hers may be ready, they may be looking in the wrong direction. So, I do not see them absorbing much of the brunt of the orcish forces."
"Good," Ruse says in response to Neya's report on defeating a third of the kobold forces. Krulek nods in agreement and elaborates, also agreeing with Neya's further analysis: "That should make our job easier, but also the orcs'. If they defeat Jeralla's group too quickly, I agree that they will come for us too."
"If you are ready," he adds. "Let us go back to my camp. We can set up defenses if the fight has not yet started, or join in if it has. It is hard to tell with all of this waterfall noise."
He steps aside in a clear indication that you are expected to move out of the cave first. It is clear that he does not want to turn his back to you.
The corner of Doozey's eyes twitched a little as Krulek... weeellll, he at least 'sounded' as if he intended to stay the course following the conclusion of current events! Yet with Neya seeming content to accept current terms, Utar having initially sued for peace in the first place, and Raist...
Doozey sighed, muttered a curse in goblin, and then with a grudging, "Fine",wove a charm that would at least allow him to breath a little easier. "So be it. But, at least think 'bout what I said Krulek after all this is said and done. Could be I got some ideas to help make some of what I suggested work, but we can maybe hash they out after... if'n yer still of a mind to listen."He adds by way of further clarification. Then after taking his rapier back from Biscuit, he looks between Krulek and Ruse and said, "Well, lead on I guess, Mr. Krulek."
This post has potentially manipulated dice roll results.
While Utar has his doubts on whether the truce that has just been struck will last beyond the immeidate future, he nods his assent to the truce offered but keeps a wary eye on Sahnd Krulek.
Similar to Doozey, Utar upcasts cure wounds on himself for 32 hp restoration.
(Casting at second level to increase healing from 2d8+5 to 4d8+5. If we get the chanc to prepare at the Grey Patriots camp, Utar can cast prayer of healing if anyone needs a little top up.)
Krulek simply scoffs at Doozey's insistence on some sort of post-combat repentance. As if to punctuate his non-verbal point, Krulek refuses to 'lead the way' as the halfling asked (see my previous post.) Utar seems wary, as does Neya.
With weapons lowered and a shaky alliance secured, CRAPers feel a bit more confident about casting spells. Both Doozey and Utar do some immediate healing. (Doozey recovers 39 HP; Utar recovers 32 HP.)
Krulek takes a page from CRAP's book and puts a healing hand on Ruse and then himself.
Raist seems certain that he is fighting against the worse of the two sides. Utar takes a brief moment to analyze Krulek a bit further:
The look on the man's face says it all: he has agreed to a temporary alliance to ensure survival, nothing more.
Utar leads the way out of the cave, Raist follows. The rest of CRAP and Ruse are close behind. Krulek is the last out of the cave. CRAP's reemergence is only not met with a flurry of arrows because of the howls of wolves echoing from the woods around King’s Pyre. Crows take flight from the treetops, and a cold breeze blows in from the sea. Something is moving up there.
Suddenly and shortly after the howls, a group of well armed orcs descends from the northwest with practiced swiftness. Jeralla's camp has had some time to prepare for an imminent fight. They might have thought their opponents were the Gray Patriots or an interrupting third party (CRAP), but the arrival of a potential fourth party is still surprising. You also know that Jeralla's forces are weakened, given your rescue mission earlier.
The Gray Patriots are not unscathed. It seems that a skirmish did break out between Jeralla's forces and the Gray Patriots in your absence, although it was not an all-out fight. A couple more Gray Patriots lay dead or injured than the two Raist pulverized earlier.
Krulek steps out of the cave and the Gray Patriots' eyes go to meet his. "We got ourselves some temporary Patriots here. Turn your gazes to the fight at the other camp. Don't let the Sorcerer escape with her life."
A dark figure emerges from cover, its skin wet with pitch. It wears an iron helmet hammered into the shape of a dragon skull and wields a rusty axe. Tusks rise from its large jaw. “For the Scaled Lords,” it snarls, and leaps forward leading an assault. The orcs painted dragons on their shields and many wear helmets hammered into crude representations of dragon skulls. When they go to war, this clan sets fire to their banners in honor of their draconic masters.
War breaks out at Jeralla's camp, but it is hard to tell if this is the first wave or if the battle that injured the Gray Patriots further already included some orcs in it.
Keeping her word to aid in the battle, Neya prepares a couple of arrows in the direction the encroaching horde in preparation for the biggest fight she took part in since the two battles on a now-uninhabited island.
This post has potentially manipulated dice roll results.
Doozey had remained relunctant leery of getting shot by "accident". But with a roll of his eyes, he soon relented if but to for the sake of the alliance and expedience. He -would-, however, be the last to pass the pair, if but to bear the brunt of any immediate betrayals once backs were turned away.
Yet with it never came to pass Doozey just quietly thanked Big Mama Yondalla for the mixed fortune up to then and further bolstered himself with another nature charm during the journey.
-Spending a charge of Tireless to gain 8 Temp HP.
"Guess that's our Shieldbiter." Noted Doozey with a grim cast to his face. He then looked up to Sahnd. "And the anvil to our hammer, eh?" He adds, musters a weak grin, and then with sling soon in hand began hurrying along the cliff edge for the best view on potential targets(Orcs and a certain dragonborn).
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
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Only luck prevents Doozey from being hit a third time, following two devastating and illuminated blows by the fallen Black Fist. (Doozey takes 91 slashing and radiant damage.)
Krulek's laughter only gets louder: "HAHAHAHA.... Are you sure you can?" he then says, responding to Doozey's two or three most recent words. His raised blade in then lowered, its tip just an inch from the ground. Krulek abandons his battle stance and lets his laughter gradually die. "Ruse!" he says abruptly letting her know an order is incoming. "Stand down. Our guests want to negotiate.... something about balancing the ledger that currently shows one fake bird on one side, and two very real human lives on the other."
Ruse stands up straighter, her teeth still gritting. Her battle stance dissolves somewhat reluctantly, but she looks like she is ready to stop fighting upon command.
All CRAPErs have high enough passive insight to recognize that a moment of truce can be achieved at this instant, but that it balances on a thin edge. An attack, a spell, even a sudden defensive maneuver could see this momentary opportunity squandered.
(Utar and Raist are up next.)
Utar lowers his weapon, but retains it in his hand as he closes the distance to the group, his spectral Warhammer following along behind him like an obedient pet. Taking a breath, Utar launches into Krulek now they are face to face. He doesn't hold back his anger.
"Sahnd Krulek, leader of the Grey Patriots? You've been a fool. You hurt the ordinary folk of Phlan, not the elite or the merchant guilds whose coffers run deep and whose larders are still well stocked. You hurt those ordinary folk who live hand to mouth."
Utar starts counting the issues faced by the common person of Phlan, "Where their wages once covered their needs, warmth, food, the occasional drink, a little education or their training, they are now lucky if it covers half of loaf of bread baked a week ago. It's only a matter of time before folk turn their attention to dogs and cats. Rats will follow."
He pauses and sighs, rubbing his eyes in frustration, his anger diminished but the telling off continues. "Now you've been a bigger fool. You're in bed with the Cult of the Dragon?! While you were chatting with Jerelle, we learnt that this was only a delaying tactic designed to hold the Grey Patriots in one place while Narle Shieldbiter brings an Orcish horde to destroy you to the last man. Send a scout, set a watch, protect the rest of your group before the Cult unleashes itself."
At this point Utar looks to Ruse and nods, admiration coming through in his voice which mellows compared to the telling off he's given Sahnd, "Or woman. You hit like a Tarrasque, by the way. You're something else, Ruse. I'm sorry for the two of your group we killed. We thought we had run straight into more more of the Cult, which we might have done given we don't know what you agreed with them."
Move: Put Utar just behind Doozey and Neya, within 5ft please.
Action: Influence, intimidation - 18. Hopefully Utar can put Sahnd on the back foot, make him realise he's been played.
Bonus: Spectral warhammer hovers by Utar's shoulder.
Reroll from Doozey's Bountiful Luck: 14, also Utar's + to intimidation is 6, not 5. That was 5e Utar.
Raist moves the hand back 10 feet into the fog (F14) and stands silently left hand clenched in a fist
Laissez les bons temps rouler
"Good," Krulek replies to Utar's first few sentences. "The more they suffer, the more they rebel. Once riots break out, the merchants and nobles will pay the price they deserve to pay."
As Utar shifts to the Cult, Krulek looks puzzled. His face is a version of the drawing on the wanted poster, though there are some clear differences as well. "Cult of the Dragon? Hah! You give Jeralla and her band too much credit. They are nothing but a band of helpless kobolds led by an opportunistic and sorcerous highway-woman. If I could, I'd cut off the head of this particular dragon, but even I must admit she is quite the crafty and unpredictable spell weaver. She claims to take her orders directly from Tiamat herself. There is no way she would take orders from some cultish middlemen."
Krulek's fingers rise to touch his chin, an ornate silver armband tinkling against his armor. "Now, this orc surprise attack... that I can believe. Jeralla and myself in the same place is too good an opportunity for other groups to pass up. It is what brought you here, is it not? Whoever you are... It seems you are here on behalf of Phlan's citizens themselves, judging by your arguments. Let me guess... hired by the very nobles I am sworn to bring down? But then... why would you want to parley instead? Are the nobles trying to pay tribute so I slow down my highway activity? Or did you become afraid once you realized how hard Ruse can hit... a Tarrasque, was it?" Ruse smiles at this point, just as she had smiled a moment ago when Utar first made the comparison.
Krulek's free hand now rises in an questioning gesture: "Are you here to then propose we fight this invading orcish horde alongside each other? If so, what happens next? We resume going at each others' throats?"
While this conversation is happening, Raist slowly moves his magical hand farther back.
(OOC: I'll say that we are now out of initiative. Depending on how this goes, we may have to jump back into it.)
Utar mentally notes the measure of the man. If he is willing to let hundreds, possibly thousands suffer for his revenge, then he truly is not the man previously described by Aleyd Burrall. The response has the Orc questioning whether he even wants to continue this parley such is the level of his distaste.
"You might trust Jeralla, but do you trust her lackeys? The two-headed kobold? I offer that we both agree to leave the field, let the horde only find Jeralla and her band. Discretion is the better part of valour, after all. Hostilities between ourselves and the Grey Patriots will likely reignite given what you have just said about leaving the ordinary folk to starve, but our quarrell can be settled on another day."
(OOC Just out of interest, how are Ruse and Sahnd arranged and how are Doozey, Neya, Utar and Raist? Is there a gap between the parties and if so, how large? Just wondering for if we re-enter combat.)
Despite suffering /severe/ injuries, much like Ruse, Doozey had gritted his teeth and looked reluctant to stop. The same went for Biscuit, who'd all but started to foam at the mouth from catching the thickening scent of his brother's blood in the air. And yet, as the former sat in his saddle trying to stem the flow of blood of injuries, he held his tongue and focused on trying to regain his composure over reigniting hostilities. But that hadn't stopped from continuing to glare up at the man; the halfling's attention only splintering to nudge reality down a different fate on Utar's behalf.
"Hmph. 'Trust' might be a strong word, but *mmph*... regardless, that'll be easier said than done if those orcs have arrived by now, which they aughta by my reckoning. But either way, my compatriot here has the right of it. You two need to get back to you and yer own 'fer they're overwhelmed. But if that don't sit right with you, s'pose we could go the route you suggest. A 'united' front 'till that sorcerer is dealt with, since she's liable to torch that boat I presume you folk sailed in on, 'ssuming she hasn't by now. After that, s'pose... we'll see." He stated, straining at times as he shifted to find a position of comfort while injured.
"For what it's worth, though I doubt you'd care or believe, we weren't hired by any nobles. But by all accounts some of the noble houses are moving in the direction of hiring and supplying their own punitive forces." He frowns. "And while I'm sure yer yet confident enough to deal with that as it comes, a war of attrition ain't viable; specially on the patriots own 'n after this. Ya want revenge so bad? Find a better way or leave the region and escape their reach having bloodied their noses well enough as-is. Or better yet, fake yer death while yer at it, and actually find some slightly above board allies. Doubtful the Harpers, fer instance, will take ya as-is, but I've seen crazier things in my life."
When you realize you're doing too much: Signature.
-Persuasion: 22.
When you realize you're doing too much: Signature.
"So," Krulek begins to respond. "Despite coming here presumably to deal with the Gray Patriots and save your precious Phlan, you are simply going to let me protect my people and leave? I don't see how that benefits you apart from preventing you from repeatedly getting acquainted with Ruse's axe, but I guess that is enough... Very well, but if I am leaving here without a finished deal with Jeralla, then we must ensure that she is dead, Cult or no Cult. If she escapes, then we are simply back to the stalemate that have squeezed Phlan's supplies to begin with, and I am guessing that is not an outcome you are willing to support. The Iron Route is only large enough for one powerful group of... revenge seekers. If Jeralla and I can't share it with a formal deal, then one of us must die, and it ain't going to be me. I am not leaving it up to chance either, hoping this attacking orcish horde can deal with her. So, out of the options you presented, I choose the temporary alliance."
He points to the cave entrance beyond the patch of fog. "We go out there, kill every last kobold and orc we find, and then go on our separate ways. Do we have a deal?"
"While I have some reservations, I shall set them aside" Neya says accepting this defeat.
"In the spirit of being open, winding our way in and out, and through the caverns, we did eliminate around a third of Jeralla's forces. Further, I had over heard Jeralla organizing an ambush for our small party. So, while she and hers may be ready, they may be looking in the wrong direction. So, I do not see them absorbing much of the brunt of the orcish forces."
Extended Signature
"Good," Ruse says in response to Neya's report on defeating a third of the kobold forces. Krulek nods in agreement and elaborates, also agreeing with Neya's further analysis: "That should make our job easier, but also the orcs'. If they defeat Jeralla's group too quickly, I agree that they will come for us too."
"If you are ready," he adds. "Let us go back to my camp. We can set up defenses if the fight has not yet started, or join in if it has. It is hard to tell with all of this waterfall noise."
He steps aside in a clear indication that you are expected to move out of the cave first. It is clear that he does not want to turn his back to you.
The corner of Doozey's eyes twitched a little as Krulek... weeellll, he at least 'sounded' as if he intended to stay the course following the conclusion of current events! Yet with Neya seeming content to accept current terms, Utar having initially sued for peace in the first place, and Raist...
Doozey sighed, muttered a curse in goblin, and then with a grudging, "Fine", wove a charm that would at least allow him to breath a little easier. "So be it. But, at least think 'bout what I said Krulek after all this is said and done. Could be I got some ideas to help make some of what I suggested work, but we can maybe hash they out after... if'n yer still of a mind to listen." He adds by way of further clarification. Then after taking his rapier back from Biscuit, he looks between Krulek and Ruse and said, "Well, lead on I guess, Mr. Krulek."
When you realize you're doing too much: Signature.
-Casting (3rd level)Cure Wounds on self, restoring 41 - 2.
When you realize you're doing too much: Signature.
While Utar has his doubts on whether the truce that has just been struck will last beyond the immeidate future, he nods his assent to the truce offered but keeps a wary eye on Sahnd Krulek.
Insight - 26
"Let's get moving."
Similar to Doozey, Utar upcasts cure wounds on himself for 32 hp restoration.
(Casting at second level to increase healing from 2d8+5 to 4d8+5. If we get the chanc to prepare at the Grey Patriots camp, Utar can cast prayer of healing if anyone needs a little top up.)
"Kobalds are the greater of the evils" Raist wheezes walking behind Utar.
Laissez les bons temps rouler
Krulek simply scoffs at Doozey's insistence on some sort of post-combat repentance. As if to punctuate his non-verbal point, Krulek refuses to 'lead the way' as the halfling asked (see my previous post.) Utar seems wary, as does Neya.
With weapons lowered and a shaky alliance secured, CRAPers feel a bit more confident about casting spells. Both Doozey and Utar do some immediate healing. (Doozey recovers 39 HP; Utar recovers 32 HP.)
Krulek takes a page from CRAP's book and puts a healing hand on Ruse and then himself.
Raist seems certain that he is fighting against the worse of the two sides. Utar takes a brief moment to analyze Krulek a bit further:
@Utar (insight)
The look on the man's face says it all: he has agreed to a temporary alliance to ensure survival, nothing more.
Utar leads the way out of the cave, Raist follows. The rest of CRAP and Ruse are close behind. Krulek is the last out of the cave. CRAP's reemergence is only not met with a flurry of arrows because of the howls of wolves echoing from the woods around King’s Pyre. Crows take flight from the treetops, and a cold breeze blows in from the sea. Something is moving up there.
Suddenly and shortly after the howls, a group of well armed orcs descends from the northwest with practiced swiftness. Jeralla's camp has had some time to prepare for an imminent fight. They might have thought their opponents were the Gray Patriots or an interrupting third party (CRAP), but the arrival of a potential fourth party is still surprising. You also know that Jeralla's forces are weakened, given your rescue mission earlier.
The Gray Patriots are not unscathed. It seems that a skirmish did break out between Jeralla's forces and the Gray Patriots in your absence, although it was not an all-out fight. A couple more Gray Patriots lay dead or injured than the two Raist pulverized earlier.
Krulek steps out of the cave and the Gray Patriots' eyes go to meet his. "We got ourselves some temporary Patriots here. Turn your gazes to the fight at the other camp. Don't let the Sorcerer escape with her life."
A dark figure emerges from cover, its skin wet with pitch. It wears an iron helmet hammered into the shape of a dragon skull and wields a rusty axe. Tusks rise from its large jaw. “For the Scaled Lords,” it snarls, and leaps forward leading an assault. The orcs painted dragons on their shields and many wear helmets hammered into crude representations of dragon skulls. When they go to war, this clan sets fire to their banners in honor of their draconic masters.
War breaks out at Jeralla's camp, but it is hard to tell if this is the first wave or if the battle that injured the Gray Patriots further already included some orcs in it.
What is CRAP going to do?
Instinctively Raist points at the pitch covered orc "Bolta dóiteáin"
[Tooltip Not Found] Attack: 17 Damage: 15
Laissez les bons temps rouler
Spell is firebolt
Laissez les bons temps rouler
Keeping her word to aid in the battle, Neya prepares a couple of arrows in the direction the encroaching horde in preparation for the biggest fight she took part in since the two battles on a now-uninhabited island.
Extended Signature
Doozey had remained relunctant leery of getting shot by "accident". But with a roll of his eyes, he soon relented if but to for the sake of the alliance and expedience. He -would-, however, be the last to pass the pair, if but to bear the brunt of any immediate betrayals once backs were turned away.
Yet with it never came to pass Doozey just quietly thanked Big Mama Yondalla for the mixed fortune up to then and further bolstered himself with another nature charm during the journey.
-Spending a charge of Tireless to gain 8 Temp HP.
"Guess that's our Shieldbiter." Noted Doozey with a grim cast to his face. He then looked up to Sahnd. "And the anvil to our hammer, eh?" He adds, musters a weak grin, and then with sling soon in hand began hurrying along the cliff edge for the best view on potential targets(Orcs and a certain dragonborn).
When you realize you're doing too much: Signature.