This post has potentially manipulated dice roll results.
Zyl actually spots the first piece of the Rod of Seven Parts wrapped tightly in silk at the center of this cavern’s web! Of course, you'd have to avoid the sticky webs around it - and the dragonspider...
DavisMisty Steps into the web and lands two powerful attacks on the creature as it is distracted by the lizard...he also manages to not be restrained by the sticky webs.
Vanizi: casts her healing light on Magrea as she falls to the spiderswarm, then sends multiple volleys of eldritch energy at the monster!
Vesta: sends multiple rays of fire at the spiderdragon, hitting it 3 times and killing the thing. Unfortunately, the stray rays set the webs on fire, dealing 2 fire damage to Davis, Katarina, and Zyl (who is flying nearby looking for the rod...)
(Combat over - and here I was worried about y'all!!) The giant melted candle thingy (yochlol), seeing you absolutely destroy Ker-arach in less than 20 seconds, apparently decides it would be better to be anyplace else! It dissipates into a sickly green mist that escapes out of a vent in the top of the cavern.
With the spider webs burned away, the first piece of the rod is now free for you to retrieve. You can escape this place and return to Sigil through the portal that remains open outside.
When you return to the sanctum, Malaina is there and offers to help however she can, including seeking information outside of Sigil. Once you have a chance to rest (and level up!) in the sanctum, you can begin your quest for the second rod piece.
After returning to the Sigil sanctum of the Lady Alustriel of Silverymoon, your group decides they should return to your bastions to ensure the staff know that you are safe and off on more adventures! (What orders were they operating under when you suddenly disappeared? What orders do you give this time?)
Once word gets out that you have returned, Lord Neverember invites you to another feast, his continuing effort to show the city's gratitude for saving their citizens and destroying the cult beneath their feet! Once again, though, you find yourself short a party member and an important mission to embark upon. Perhaps this banquet will present you with a solution to your problem!
The grand hall of Castle Never shimmers in the glow of a thousand flickering candles, their golden light dancing along the polished marble floors and high vaulted ceilings. The air is thick with the scent of spiced meats and aged wine as servants weave between lavishly dressed nobles, carrying silver trays piled high with delicacies from every corner of Faerûn.
At the head of the feast sits Lord Dagult Neverember, resplendent in his deep blue and gold attire, his sharp eyes surveying the assembled guests with an air of measured authority. His goblet, brimming with fine elven wine, rests in his hand as he raises it in salute to the heroes of the hour—the stalwart adventurers who had faced unspeakable horrors and emerged victorious. The adventurers, clad in the finery gifted to them in gratitude, sit at a place of honor near the Lord of Neverwinter.
Among the crowd, prominent citizens—merchants, guildmasters, and renowned artisans—express their gratitude with fervor, raising their cups to toast the heroes. Poets compose verses on the spot, singing ballads of their bravery. A noblewoman gifts them various trinkets, tokens of her appreciation. Even the most reserved members of Neverwinter’s elite seem compelled to offer their gratitude, whether in the form of whispered thanks or generous pledges of support for the adventurers’ future endeavors.
Through the revelry, Lord Neverember finally stands, commanding attention with a single gesture. His voice, rich and authoritative, rings through the hall. “Tonight, Neverwinter honors its champions—the fearless few who walked into the darkness so that we might bask in the light.” A roar of approval follows, goblets raised high, voices calling out the adventurers' names in celebration.
The night is one of victory, camaraderie, and the quiet promise that should darkness ever return, these heroes will answer its challenge once more.
Previous Bastion Commands Barrack: Recruit - 4 Bastion Defenders (for a total of 4) Storehouse: Trade - Buy 2,000 gp of Trade Goods (not sure if I need to specify - I'm thinking a mix of expensive spices and precious metals) Smithy: Craft: Magic Item - Gauntlets of Ogre Power, 5 days (2 hirelings), 200 gold Training Area: Weapon Expert: Empower - Greatsword Mastery (Graze), 7 days
New Bastion Commands Barrack: Recruit - 4 Bastion Defenders (for a total of 8) Storehouse: Trade - Sell 2,000 gp of Trade Goods, gain 2,400 gp Smithy: Craft: Magic Item - Greatsword +1, 5 days (2 hirelings), cost 250 gold Training Area: Weapon Expert: Empower - Greatsword Mastery (Graze), 7 days
When the gift of fine clothes is mentioned, Vanizi becomes heavily invested in seeing it made to her specifications. She would like a dress that is primarily black with accents that go from matching the orange coloring of her hair to darker browns. It should be off the shoulder, but relatively modest, only hinting at any cleavage. She would also like it to be floor length, slightly showing feminine curves, but not tight. In the end though, she very much desires the outfit to be the height of fashion, so is willing to let the dressmaker make their own judgements as well.
At the feast, she makes sure to keep her goblet filled with the elven wine. She sips at it frequently, though she is not really interested in drinking to excess. She just wants to savor the fine wine. She also makes sure to enjoy small samples of all the delicacies. Throughout the night she continues to weave her way through the crowd, willing to stop and speak with any and all of the gathered nobles and dignitaries.
Vanizi also keeps her eyes out for any guests that might seem to be keeping to themselves or staying to the edges of the gathering. Admittedly, she is partial to any handsome young man or cute lady. But she is also drawn to any with stylish attire or artistic jewelry. She would do her best to persuade them to join her in a dance and chat with them for a time, trying to get to know them a little. Her dancing is probably far from being polished, but she tries to make up for that by being a charming companion.
She takes any praise or accolades with poise, always politely thanking the well-wisher. She is clearly delighted with the night, and seems to have no intention of departing any time soon.
Zyl happily joined in the celebrations, talking brownies and baking with anyone who would listen, as well as touting her home theater in her bastion, and throwing down with anyone who was up for a scrap as well. It was all in good fun though, not drinking much alcohol, but not turning away anything served to her, trying to be as good a guest as she could but also getting slightly annoyed at all the tall people who couldn't be bothered to come down to her level when they were standing. All in all though she probably had a good time, and glad for a chance to check up on her bastion as well.
(No orders given since insufficient time has passed)
At Lord Neverember's toast, Davis bows his head, and raises it again in a smile. "Thank you!" he says out loud, just loud enough to those sitting next to him, whom he then toasts, clinking his goblet to theirs. He then pulls out a coin, flips it and catches it, then smiles at the results. "Just as I expected" he says, this time to himself, "just as I expected..."
The charming halfling, with his golden hair, then makes his rounds as the dinner turns into a party, and everyone begins to mingle. As he talks, laughs, and sings with the others, he occasionally flips his coin, though he no longer looks at the results, as it is not necessary.
"Dance? Oh, I'd be honored" he says to a young dwarven lass, and he dances his best dwarven dance, which is, he admits, so-so. (performance: 11).
He talks with his friends, as that is what the others have become to him over there trials and travels. As he listens to Zyl talk about a new brownie recipe, he nudges the Fairy Barbarian, and nods towards the stage. "Who's that elf with the Mandolin?" he says, and pulls out his coin, thinking, "perhaps I should look at this result"and tosses the coin in the air.
Among the bards is a beautiful drow woman catching eyes (Davis' among them, apparently) as she sings an upbeat tune and plays her mandolin. With skin the color of the night sky outside, flowing white hair, and vivid purple eyes, she'd be getting a bit of attention no matter what, but the bulk of it is for her performance, and she's reveling in it.
Perhaps you've heard of her, or even seen her. Known only as Lyrena, she arrived in Neverwinter several years ago, and has gone from tavern entertainment to a beloved fixture of the city. Little is known of her, if anything--no one is sure of where she lives, and though her accent suggests an Underdark origin, anything more than that is a mystery. Perhaps tonight is the night to learn more.
Zyl pulls her attention away for a minute to look where Davis was pointing. "The dark and white lady? I think her name is Lyyy...uhh.re...Lyrena maybe. Think she used to play in taverns and stuff, but I don't really know much else. I wonder if she likes brownies. HEY LADY WITH WHITE HAIR!" Zyl starts flitting her way fishing out a brownie from her pocket.
Lyrena's music comes to an abrupt halt, and she extricates herself from the audience that's formed around her, walking to meet with whoever's just called out to her. Her eyes land on the energetic fairy, and she squares her shoulders. "May I help you?"
Zyl gets close to Lyrena and holds up a serviceable piece of brownie which smells fresh (OOC: also because Zyl always smells like fresh baked brownies, it's a fairy thing) and offers it to her. "Hey you like brownies? Of course you do here, have a brownie. Hey you're pretty good lady with that mandowyn thing. No, mandolin. Anyway, that guy over there." Zyl points to Davis. "He wanted to meet you too but he didn't have any brownies but I did so now you can have a brownie. You know we just saw some people like you not long ago and beat up a giant spider thing." Zyl looked back at Davis again. "HEY DAVIS I THINK SHE LIKES THE BROWNIES COME ON OVER!"
Lyrena steps back, looking completely and utterly bewildered. "I...very well." She takes the brownie, though she doesn't move to eat it. Then the words hit her, and she freezes. "You saw other drow? Where?"
Vanizi had been dancing with a well-dressed human man with a strange scar across his cheek and neck. She had been trying to get a story out of him about the scar but had so far been unsuccessful. She really didn't find him that interesting otherwise and so was starting to get bored. It was about then that she heard Zyl yelling. "Oh dear, what is that commotion? Sounds like a friend of mine. I really must go see what has happened with her." With that she swiftly dismisses the man, turns, and makes her way over towards Zyl.
She catches the words from Zyl first about Davis and someone that liked the brownies. 'Seems like I never get offered brownies,' she thinks, feeling a tiny bit disappointed. As she finally gets closer, she sees now who it is that Zyl was talking to - and immediately recognizes Lyrena. Her eyes glance over the white hair and contrasting dark skin. "That's Lyrena!" she says with excitement. "The famous bard!" She seems a bit entranced by the woman.
Hearing a bit of the conversation about drow and Lyrena's interest, she jumps in to answer. "We saw the drow in that place we were sent. It was called... umm... something to do with spiders. No, webs... Web's Edge! That's what it was called. There were a few drow there. Followers of Lolth."
The nobles and other guests continue to mix and mingle, enjoying the party and entertainment. While the crowd maintains a small distance away from the heroes, it is plain they can still overhear portions of your conversation unless you drop your voice. The mention of Lolth and giant spiders draw a few wary looks...
(Anything else you all want to say/do here? Are you going to ask Lyrena to join - or perhaps is Lyrena going to ask to join you? We can assume the group would catch her up on the plot, the rod, and that you are in a series of quests to find the various pieces...when y'all are ready to move on, just write in that you get back to Sigil and the stronghold to start the quest for the next piece!)
"Ah. I see." Lyrena seems to relax. "A ways away, then. Well, I'd like to say I'm friendlier than they probably were. Is there something I can do for you?"
"No, I'm good. We're just supposed to go find more sticks to make a bigger stick cause pointy hat lady and baldy man and the pretty one all said "You should get big stick because is really important" but I don't remember much else because they didn't really want brownies but is okay. I leave them some anyway I think. But I guess you could maybe come with us to get more sticks if you want. Mister Lord Neverbutter over there threw this big party after one stick, maybe if we find all of them he'll give us a really really big party or something huh?"
"It is a bit confusing," Vanizi says. The half-orc continues. "We have been asked to find an artifact." Realizing that others in the crowd were hearing their previous words, she tries to keep her voice lower. "As far as coming with us, I can't imagine a brilliant artist like you wanting to put herself in such danger! We are likely to have to fight our way through all sorts of vicious monsters. As great a singer as you are, I'm not sure you'd help."
Lyrena bristles, her ears twitching. "I'm more than just a pretty face or a pleasing voice," she says sharply. "If your team needs another member, I'm ready and willing. And I think you'll find I'm more than capable of holding my own."
"We are going to save the realms" Davis exclaims, and shows the Drow woman the coin. "Heads" he says, as if stating the obvious. When everyone turns to look at him, he adds, "Oh right, sorry. I asked Lady Tymora if you were to be part of our grand adventure, and the coin said ... heads! So like it or not, you are now one of us, unless of course you wish to disagree with Lady Luck?" he adds with a smile.
"We head out tomorrow Lyrena. Where? We don't know, but it should make one hell of a tale!"
Davis finishes his drink and says his good byes, ready to head home for a good night sleep.
Vanizi gives Lyrena a long appraising look when she speaks sharply about having more abilities and the ability to hold her own. She is then a bit startled when Davis jumps in saying he flipped a coin and she will be joining them. Looking at him skeptically she says, "Just like that? You flip a coin and it's Tymora's will?"
She's still shaking her head as she looks back at the drow. "Well, if you are half as capable as you are beautiful and talented then you may be one of the best of our group!" she declares. She then lowers her voice a bit. "I had heard our companion Magrea was not able to re-join us, so we probably could use an additional member. I presume you are a practitioner of magic of some sort?"
(Combat over - and here I was worried about y'all!!) The giant melted candle thingy (yochlol), seeing you absolutely destroy Ker-arach in less than 20 seconds, apparently decides it would be better to be anyplace else! It dissipates into a sickly green mist that escapes out of a vent in the top of the cavern.
With the spider webs burned away, the first piece of the rod is now free for you to retrieve. You can escape this place and return to Sigil through the portal that remains open outside.
When you return to the sanctum, Malaina is there and offers to help however she can, including seeking information outside of Sigil. Once you have a chance to rest (and level up!) in the sanctum, you can begin your quest for the second rod piece.
Love God. Love Others. Any Questions?
= = = = = = Interlude = = = = = =
After returning to the Sigil sanctum of the Lady Alustriel of Silverymoon, your group decides they should return to your bastions to ensure the staff know that you are safe and off on more adventures! (What orders were they operating under when you suddenly disappeared? What orders do you give this time?)
Once word gets out that you have returned, Lord Neverember invites you to another feast, his continuing effort to show the city's gratitude for saving their citizens and destroying the cult beneath their feet! Once again, though, you find yourself short a party member and an important mission to embark upon. Perhaps this banquet will present you with a solution to your problem!
The grand hall of Castle Never shimmers in the glow of a thousand flickering candles, their golden light dancing along the polished marble floors and high vaulted ceilings. The air is thick with the scent of spiced meats and aged wine as servants weave between lavishly dressed nobles, carrying silver trays piled high with delicacies from every corner of Faerûn.
At the head of the feast sits Lord Dagult Neverember, resplendent in his deep blue and gold attire, his sharp eyes surveying the assembled guests with an air of measured authority. His goblet, brimming with fine elven wine, rests in his hand as he raises it in salute to the heroes of the hour—the stalwart adventurers who had faced unspeakable horrors and emerged victorious. The adventurers, clad in the finery gifted to them in gratitude, sit at a place of honor near the Lord of Neverwinter.
Among the crowd, prominent citizens—merchants, guildmasters, and renowned artisans—express their gratitude with fervor, raising their cups to toast the heroes. Poets compose verses on the spot, singing ballads of their bravery. A noblewoman gifts them various trinkets, tokens of her appreciation. Even the most reserved members of Neverwinter’s elite seem compelled to offer their gratitude, whether in the form of whispered thanks or generous pledges of support for the adventurers’ future endeavors.
Through the revelry, Lord Neverember finally stands, commanding attention with a single gesture. His voice, rich and authoritative, rings through the hall. “Tonight, Neverwinter honors its champions—the fearless few who walked into the darkness so that we might bask in the light.” A roar of approval follows, goblets raised high, voices calling out the adventurers' names in celebration.
The night is one of victory, camaraderie, and the quiet promise that should darkness ever return, these heroes will answer its challenge once more.
Love God. Love Others. Any Questions?
Previous Bastion Commands
Barrack: Recruit - 4 Bastion Defenders (for a total of 4)
Storehouse: Trade - Buy 2,000 gp of Trade Goods (not sure if I need to specify - I'm thinking a mix of expensive spices and precious metals)
Smithy: Craft: Magic Item - Gauntlets of Ogre Power, 5 days (2 hirelings), 200 gold
Training Area: Weapon Expert: Empower - Greatsword Mastery (Graze), 7 days
New Bastion Commands
Barrack: Recruit - 4 Bastion Defenders (for a total of 8)
Storehouse: Trade - Sell 2,000 gp of Trade Goods, gain 2,400 gp
Smithy: Craft: Magic Item - Greatsword +1, 5 days (2 hirelings), cost 250 gold
Training Area: Weapon Expert: Empower - Greatsword Mastery (Graze), 7 days
When the gift of fine clothes is mentioned, Vanizi becomes heavily invested in seeing it made to her specifications. She would like a dress that is primarily black with accents that go from matching the orange coloring of her hair to darker browns. It should be off the shoulder, but relatively modest, only hinting at any cleavage. She would also like it to be floor length, slightly showing feminine curves, but not tight. In the end though, she very much desires the outfit to be the height of fashion, so is willing to let the dressmaker make their own judgements as well.
At the feast, she makes sure to keep her goblet filled with the elven wine. She sips at it frequently, though she is not really interested in drinking to excess. She just wants to savor the fine wine. She also makes sure to enjoy small samples of all the delicacies. Throughout the night she continues to weave her way through the crowd, willing to stop and speak with any and all of the gathered nobles and dignitaries.
Vanizi also keeps her eyes out for any guests that might seem to be keeping to themselves or staying to the edges of the gathering. Admittedly, she is partial to any handsome young man or cute lady. But she is also drawn to any with stylish attire or artistic jewelry. She would do her best to persuade them to join her in a dance and chat with them for a time, trying to get to know them a little. Her dancing is probably far from being polished, but she tries to make up for that by being a charming companion.
She takes any praise or accolades with poise, always politely thanking the well-wisher. She is clearly delighted with the night, and seems to have no intention of departing any time soon.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi ||
Neital Rhessil, Wizard || Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Satina Cindermark, Fighter || Meira Dheran, Rogue
Zyl happily joined in the celebrations, talking brownies and baking with anyone who would listen, as well as touting her home theater in her bastion, and throwing down with anyone who was up for a scrap as well. It was all in good fun though, not drinking much alcohol, but not turning away anything served to her, trying to be as good a guest as she could but also getting slightly annoyed at all the tall people who couldn't be bothered to come down to her level when they were standing. All in all though she probably had a good time, and glad for a chance to check up on her bastion as well.
(No orders given since insufficient time has passed)
At Lord Neverember's toast, Davis bows his head, and raises it again in a smile. "Thank you!" he says out loud, just loud enough to those sitting next to him, whom he then toasts, clinking his goblet to theirs. He then pulls out a coin, flips it and catches it, then smiles at the results. "Just as I expected" he says, this time to himself, "just as I expected..."
The charming halfling, with his golden hair, then makes his rounds as the dinner turns into a party, and everyone begins to mingle. As he talks, laughs, and sings with the others, he occasionally flips his coin, though he no longer looks at the results, as it is not necessary.
"Dance? Oh, I'd be honored" he says to a young dwarven lass, and he dances his best dwarven dance, which is, he admits, so-so. (performance: 11).
He talks with his friends, as that is what the others have become to him over there trials and travels. As he listens to Zyl talk about a new brownie recipe, he nudges the Fairy Barbarian, and nods towards the stage. "Who's that elf with the Mandolin?" he says, and pulls out his coin, thinking, "perhaps I should look at this result" and tosses the coin in the air.
Among the bards is a beautiful drow woman catching eyes (Davis' among them, apparently) as she sings an upbeat tune and plays her mandolin. With skin the color of the night sky outside, flowing white hair, and vivid purple eyes, she'd be getting a bit of attention no matter what, but the bulk of it is for her performance, and she's reveling in it.
Perhaps you've heard of her, or even seen her. Known only as Lyrena, she arrived in Neverwinter several years ago, and has gone from tavern entertainment to a beloved fixture of the city. Little is known of her, if anything--no one is sure of where she lives, and though her accent suggests an Underdark origin, anything more than that is a mystery. Perhaps tonight is the night to learn more.
Zyl pulls her attention away for a minute to look where Davis was pointing. "The dark and white lady? I think her name is Lyyy...uhh.re...Lyrena maybe. Think she used to play in taverns and stuff, but I don't really know much else. I wonder if she likes brownies. HEY LADY WITH WHITE HAIR!" Zyl starts flitting her way fishing out a brownie from her pocket.
Lyrena's music comes to an abrupt halt, and she extricates herself from the audience that's formed around her, walking to meet with whoever's just called out to her. Her eyes land on the energetic fairy, and she squares her shoulders. "May I help you?"
Zyl gets close to Lyrena and holds up a serviceable piece of brownie which smells fresh (OOC: also because Zyl always smells like fresh baked brownies, it's a fairy thing) and offers it to her. "Hey you like brownies? Of course you do here, have a brownie. Hey you're pretty good lady with that mandowyn thing. No, mandolin. Anyway, that guy over there." Zyl points to Davis. "He wanted to meet you too but he didn't have any brownies but I did so now you can have a brownie. You know we just saw some people like you not long ago and beat up a giant spider thing." Zyl looked back at Davis again. "HEY DAVIS I THINK SHE LIKES THE BROWNIES COME ON OVER!"
Lyrena steps back, looking completely and utterly bewildered. "I...very well." She takes the brownie, though she doesn't move to eat it. Then the words hit her, and she freezes. "You saw other drow? Where?"
Vanizi had been dancing with a well-dressed human man with a strange scar across his cheek and neck. She had been trying to get a story out of him about the scar but had so far been unsuccessful. She really didn't find him that interesting otherwise and so was starting to get bored. It was about then that she heard Zyl yelling. "Oh dear, what is that commotion? Sounds like a friend of mine. I really must go see what has happened with her." With that she swiftly dismisses the man, turns, and makes her way over towards Zyl.
She catches the words from Zyl first about Davis and someone that liked the brownies. 'Seems like I never get offered brownies,' she thinks, feeling a tiny bit disappointed. As she finally gets closer, she sees now who it is that Zyl was talking to - and immediately recognizes Lyrena. Her eyes glance over the white hair and contrasting dark skin. "That's Lyrena!" she says with excitement. "The famous bard!" She seems a bit entranced by the woman.
Hearing a bit of the conversation about drow and Lyrena's interest, she jumps in to answer. "We saw the drow in that place we were sent. It was called... umm... something to do with spiders. No, webs... Web's Edge! That's what it was called. There were a few drow there. Followers of Lolth."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi ||
Neital Rhessil, Wizard || Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Satina Cindermark, Fighter || Meira Dheran, Rogue
The nobles and other guests continue to mix and mingle, enjoying the party and entertainment. While the crowd maintains a small distance away from the heroes, it is plain they can still overhear portions of your conversation unless you drop your voice. The mention of Lolth and giant spiders draw a few wary looks...
(Anything else you all want to say/do here? Are you going to ask Lyrena to join - or perhaps is Lyrena going to ask to join you? We can assume the group would catch her up on the plot, the rod, and that you are in a series of quests to find the various pieces...when y'all are ready to move on, just write in that you get back to Sigil and the stronghold to start the quest for the next piece!)
Love God. Love Others. Any Questions?
"Ah. I see." Lyrena seems to relax. "A ways away, then. Well, I'd like to say I'm friendlier than they probably were. Is there something I can do for you?"
"No, I'm good. We're just supposed to go find more sticks to make a bigger stick cause pointy hat lady and baldy man and the pretty one all said "You should get big stick because is really important" but I don't remember much else because they didn't really want brownies but is okay. I leave them some anyway I think. But I guess you could maybe come with us to get more sticks if you want. Mister Lord Neverbutter over there threw this big party after one stick, maybe if we find all of them he'll give us a really really big party or something huh?"
Lyrena looks even more confused now.
"It is a bit confusing," Vanizi says. The half-orc continues. "We have been asked to find an artifact." Realizing that others in the crowd were hearing their previous words, she tries to keep her voice lower. "As far as coming with us, I can't imagine a brilliant artist like you wanting to put herself in such danger! We are likely to have to fight our way through all sorts of vicious monsters. As great a singer as you are, I'm not sure you'd help."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi ||
Neital Rhessil, Wizard || Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Satina Cindermark, Fighter || Meira Dheran, Rogue
Lyrena bristles, her ears twitching. "I'm more than just a pretty face or a pleasing voice," she says sharply. "If your team needs another member, I'm ready and willing. And I think you'll find I'm more than capable of holding my own."
"We are going to save the realms" Davis exclaims, and shows the Drow woman the coin. "Heads" he says, as if stating the obvious. When everyone turns to look at him, he adds, "Oh right, sorry. I asked Lady Tymora if you were to be part of our grand adventure, and the coin said ... heads! So like it or not, you are now one of us, unless of course you wish to disagree with Lady Luck?" he adds with a smile.
"We head out tomorrow Lyrena. Where? We don't know, but it should make one hell of a tale!"
Davis finishes his drink and says his good byes, ready to head home for a good night sleep.
Vanizi gives Lyrena a long appraising look when she speaks sharply about having more abilities and the ability to hold her own. She is then a bit startled when Davis jumps in saying he flipped a coin and she will be joining them. Looking at him skeptically she says, "Just like that? You flip a coin and it's Tymora's will?"
She's still shaking her head as she looks back at the drow. "Well, if you are half as capable as you are beautiful and talented then you may be one of the best of our group!" she declares. She then lowers her voice a bit. "I had heard our companion Magrea was not able to re-join us, so we probably could use an additional member. I presume you are a practitioner of magic of some sort?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi ||
Neital Rhessil, Wizard || Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Satina Cindermark, Fighter || Meira Dheran, Rogue
Lyrena's brows lift at Davis' declaration. "Well," she says, "if Tymora deems it so, I hardly think anyone can argue."
She nods tightly in response to Vanizi. "You presume correctly."