This post has potentially manipulated dice roll results.
Beegred's enhanced paranoia has been useful, but now it just leaves him confused.
He will gesture to others behind that they should not move forward. (The upright hand, with the palm facing them, signaling "stop".)
Looks for (1) alert devices, such as tripwires attached to bells, (2) pits and similar traps that may be hidden at the feet, (3) something overhead ready to drop, and (4) sentries ahead that may be stealthed like he is. Perception: 19 (if investigation, then 3 less for that roll)
If he still doesn't know why his paranoia kicked in, he will scratch his head, then slowly move forward towards Q14, hoping his stealth will save him. (Random d20, if needed: 4 )
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Beegred sees what at first looks like a very find strand of spider web, but upon closer inspection is actually laying on the floor and outlines a area about 20 feet squared. The way it is layed out is definitely not arachnid in nature. It looks placed intentionally.
If there is a way to edge around the outside of the web floor, he will try that.
If not, he will return to the group, inform them of what he found, and then (reluctantly) try the northern narrow passage (I-J columns).
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Rodolfo motions Beegred to move back with him for a bit to be definitely out of earshot of anyone up ahead and casts Spider Climb on him.
"We need to make sure we're not running into any kind of an ambush. With this you can climb up the walls and even walk the ceiling upside down. Lasts an hour. You still need to be careful of course, but you are no longer limited to walking on the floor."
Since Beegred has spider climb, I think find out what is ahead (past the web floor) and report back. Then the others can decide if the the northern route should be checked.
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Beegred climbs up the wall at N13 and steps above the filament laid out across the floor of the cavern, inching his way forward. Nearby, a clear bell starts to ring. Beegred instinctively freezes and melds into the dim light near the ceiling of the cave.
Beegred is the only one to see a drow head peek around the wall at R13. It takes a moment to observe the group down the tunnel (and doesn't appear to notice Beegred), before looking behind and speaking Elvish. Beegred can only really make out the elvish words for dwarf and svirfneblin, mostly because of the contemptuous way the drow speak them.
(Everyone hears the bell, only Beegred sees and hears the drow).
If there are any small stalactites near Beegred on the ceiling, he rips it loose and chucks it at the Drow's head.
If it hits and annoys the Drow, that would be hilarious, but not the purpose. The rock is mostly to startle it, expose it, and get the group's attention towards it.
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
(Let the dice decide. DC 15 STR (Athletics) check to be able to break off a small stalactite. If you fail... then there are none. If you succeed, roll a ranged attack. Drow has 3/4 cover, so it will have a pretty high AC.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
The party watches as Beegred throws a chunk of rock down and smack something not rock. A drow holding a hand to a deep bleeding cut on the forehead looks up and sees Beegred. The offended drow says much louder, loud enough for the others to hear and Narstin to understand the elvish, "... and there's the halfling. I don't know where the others are, but that looks like some of them!"
From around the corner, an elvish female voice commands, "Engage them! Don't let them escape. I will message Elre to block them in, you run to Mistress Ilvara and have her come with haste!"
This post has potentially manipulated dice roll results.
Skameros will move like to L14 (?) and try to hide against the rocks or behind some rocks in an attempt to surprise any of the drow that come around the corner
Beegred tucks himself into a shallow pocket in the rock, granting him half cover (until or unless someone moves to a better vantage point). Skameros does the same, flattening himself against the stone wall.
(Jimjar and Narstin can move retroactively, if they wish.)
Beegred gets to about N14 before his sixth sense tickles at him and he pauses.
Beegred's enhanced paranoia has been useful, but now it just leaves him confused.
He will gesture to others behind that they should not move forward. (The upright hand, with the palm facing them, signaling "stop".)
Looks for (1) alert devices, such as tripwires attached to bells, (2) pits and similar traps that may be hidden at the feet, (3) something overhead ready to drop, and (4) sentries ahead that may be stealthed like he is. Perception: 19 (if investigation, then 3 less for that roll)
If he still doesn't know why his paranoia kicked in, he will scratch his head, then slowly move forward towards Q14, hoping his stealth will save him. (Random d20, if needed: 4 )
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Beegred sees what at first looks like a very find strand of spider web, but upon closer inspection is actually laying on the floor and outlines a area about 20 feet squared. The way it is layed out is definitely not arachnid in nature. It looks placed intentionally.
If there is a way to edge around the outside of the web floor, he will try that.
If not, he will return to the group, inform them of what he found, and then (reluctantly) try the northern narrow passage (I-J columns).
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Skameros watches Beegred scurry around curiously
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Narstin also waits patiently to see what Beegred can discover.
Rodolfo motions Beegred to move back with him for a bit to be definitely out of earshot of anyone up ahead and casts Spider Climb on him.
"We need to make sure we're not running into any kind of an ambush. With this you can climb up the walls and even walk the ceiling upside down. Lasts an hour. You still need to be careful of course, but you are no longer limited to walking on the floor."
Beegred, the wire traverses the tunnel and follows the wall on both sides. There's no way to walk around it to get to where you want to go.
(Do you still inspect the northern tunnel?)
Since Beegred has spider climb, I think find out what is ahead (past the web floor) and report back. Then the others can decide if the the northern route should be checked.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Beegred climbs up the wall at N13 and steps above the filament laid out across the floor of the cavern, inching his way forward. Nearby, a clear bell starts to ring. Beegred instinctively freezes and melds into the dim light near the ceiling of the cave.
Perception checks:
Skameros is picking his nose...
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Beegred is the only one to see a drow head peek around the wall at R13. It takes a moment to observe the group down the tunnel (and doesn't appear to notice Beegred), before looking behind and speaking Elvish. Beegred can only really make out the elvish words for dwarf and svirfneblin, mostly because of the contemptuous way the drow speak them.
(Everyone hears the bell, only Beegred sees and hears the drow).
If there are any small stalactites near Beegred on the ceiling, he rips it loose and chucks it at the Drow's head.
If it hits and annoys the Drow, that would be hilarious, but not the purpose. The rock is mostly to startle it, expose it, and get the group's attention towards it.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(Let the dice decide. DC 15 STR (Athletics) check to be able to break off a small stalactite. If you fail... then there are none. If you succeed, roll a ranged attack. Drow has 3/4 cover, so it will have a pretty high AC.)
Beegred Athletics: 14
If that beats DC 15, then Attack: 20 Damage: 5
If there is nothing to throw, then yell down "Drow goon looking around the corner, 'ware!"
(Edit: That was a pleasant but unexpected set of rolls. Guess Beegred has some deep-seated Drow anger.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
The party watches as Beegred throws a chunk of rock down and smack something not rock. A drow holding a hand to a deep bleeding cut on the forehead looks up and sees Beegred. The offended drow says much louder, loud enough for the others to hear and Narstin to understand the elvish, "... and there's the halfling. I don't know where the others are, but that looks like some of them!"
From around the corner, an elvish female voice commands, "Engage them! Don't let them escape. I will message Elre to block them in, you run to Mistress Ilvara and have her come with haste!"
Rodolfo doesn't understand the words, but the alarm in the voice is clear enough.
Wand of Viscid Globs against the guy Beegred hit with a rock: 24 (not surprised...)
Upon seeing it not hit Rodolfo casts expeditious retreat on himself.
"They're from Velkynvelve," Narstin hisses to the others. "They're sending a messagenger to bring Mistress Ilvara!"
Skameros will move like to L14 (?) and try to hide against the rocks or behind some rocks in an attempt to surprise any of the drow that come around the corner
[Stealth: 21]
with Inspiration? 6
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Beegred tucks himself into a shallow pocket in the rock, granting him half cover (until or unless someone moves to a better vantage point). Skameros does the same, flattening himself against the stone wall.
(Jimjar and Narstin can move retroactively, if they wish.)
Initiative: