This post has potentially manipulated dice roll results.
"Let's take it to them, I say I send the one on the crow's nest to sleep, hopefully he falls out and breaks his neck, and we see what the do and act accordingly. If he doesn't fall then Thrash and I walk up to the man on the deck, kill him as quickly and quietly as possible then we move up towards the upper deck at which point you lot follow us out and we rush them, if we've get the five down before reinforcements arrive we should be able to win. I'm hoping he falls out, let's try it."
Vhon moves back to the door and surreptitiously watches the man in the crow's nest, if he looks like he is leaning a little over the edge at any point he casts Sleep for 15 hit points worth of effect.
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Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
This post has potentially manipulated dice roll results.
A cunning plan - that remains to be seen!
DM Secret roll = 15
As the figure in the crow's nest leans over to talk to the other sailor he overbalances and falls out landing on the deck with a thud (19) and then lays still. Vhon can see that the pirate who fell out of the crow's nest was dark of skin and obviously not a local.
At the sound of the thud one of the figures on the poop yells out to the sailor at the rail "Erix what happened to Baba?" Vhon watches as the sailor at the rail rushes over to Baba's body. He then hears a clatter of somebody moving down from the deck above their cabins to the main deck. Shortly thereafter another pirate approaches the body.
"One more down, and we know somebody was above us the whole time, I think that went well. Shall we try and lure them back here? I guess they'll be caught up with the body for a bit."Vhon purses his lips, deep in thought. "Let's wait and see what happens for a bit."
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Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Hallard watches all the planning with some interest but doesn't chime in. "Whilst I don't disagree with your plans, you guys are really trying to work out every detail. Sometimes you just need to hope luck is on your side and go with the flow. The longer we wait here, the more chance that our captors realizes we escaped.
This post has potentially manipulated dice roll results.
Seeing the men gather around the unconcious smuggler. Thrash would make is way out the door, shutting it mostly but leaving a crack to peek through. The large lizardfolk would walk across the deck with his flail in his right hand and large skull shield in his left. "Trouble?!" Thrash would hiss, pointing to the man laying on the deck. He would then look around once more trying to get a good estimate as to how many smugglers were on the deck...
This post has potentially manipulated dice roll results.
"Ok then lets do it!" says Tiro "Let's quickly take out these first two then see what happens." Tiro then prepares to cast sacred flame on the sailor that came down from above (or the other one if he can only see one of them) after the attack begins. This may include moving out through the door and along the edge of the deck if necessary.
Turning to Hallard Vhon gives him a level stare, "Charging in blindly was what cost us two of our friends last time we tangled with these slavers. Floki and Zeph were more than just crew to me and I'm not going to throw more lives away, oh come on where is the lizard going now. Dammit, you may get your wish, looks like we may be charging out after all. Remember if we do then we need to focus our efforts, if there are casters take them down first, especially if it is that bastard from the caves. He needs to die in a bad way." Vhon check the dagger is secured at his hip, his disguise still in place. "Those who can cast can stay back a little, let's give Zin and Thrash the chance to get stuck in, take weapons where you can as we go, make sure those who need them most get them. And no charging through doors and round corners blindly, I'm not joking." He then goes quiet, looking ready to move.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
"Ya I wuz talkin to 'im and he said wot did ya say and he leaned over to listen and then fell outa da crows next. Surprising but he didn't make a sound as he fell and Baba would normally talk under wet cement."the sailor who was at the rail answers.
"I really wish I had my crossbow," Gilly comments quietly, clutching the small knife.
(OOC: Someone picked up the crossbow Thrash laid on the floor before..)
Thrash would point towards the room he had just came from. "Cook and Sailor fall too. Sick maybe? You go see?" He would say pointing his flail towards the kitchen area. "Lizardfolk got strong stomach" Thrash would say. If some of the smugglers appear to head towards the kitchen area, Thrash would wait on deck and move next to anyone left remaining.
**If they look as though they are not going to go investigate, Thrash would casually move around the fallen sailor and then once behind his them he would swing down hard with his flail....**
(I would love to use my attack roll form earlier before all the retcon but otherwise I will roll again) Attack: 7 Damage: 10
Upon hearing what happened to this crew, Hallard sighs. "I know what it's like to people. I'll follow you. But if you do see my staff anywhere, please call out. It will make getting around a lot easier."
The sailor looks up at Thrash's comment and yells out to the men on the Poop deck "Scaly here says that Greasy Jo and Jimmy suddenly fell sick as well! I'm going to check it out." He turns to Thrash and says "show me where Greasy Jo and Jimmy are!"
This post has potentially manipulated dice roll results.
Thrash would nod and tighten his grip on his flail. "This way" He would say with a hiss, pointing towards the door he had just come from. Thrash would then follow very closely behind the sailor and immediately pull the door shut behind him and launch into a savage attack from behind with his flail.
"Let's take it to them, I say I send the one on the crow's nest to sleep, hopefully he falls out and breaks his neck, and we see what the do and act accordingly. If he doesn't fall then Thrash and I walk up to the man on the deck, kill him as quickly and quietly as possible then we move up towards the upper deck at which point you lot follow us out and we rush them, if we've get the five down before reinforcements arrive we should be able to win. I'm hoping he falls out, let's try it."
Vhon moves back to the door and surreptitiously watches the man in the crow's nest, if he looks like he is leaning a little over the edge at any point he casts Sleep for 15 hit points worth of effect.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
A cunning plan - that remains to be seen!
DM Secret roll = 15
As the figure in the crow's nest leans over to talk to the other sailor he overbalances and falls out landing on the deck with a thud (19) and then lays still. Vhon can see that the pirate who fell out of the crow's nest was dark of skin and obviously not a local.
At the sound of the thud one of the figures on the poop yells out to the sailor at the rail "Erix what happened to Baba?" Vhon watches as the sailor at the rail rushes over to Baba's body. He then hears a clatter of somebody moving down from the deck above their cabins to the main deck. Shortly thereafter another pirate approaches the body.
DM - Stopping a god in his tracks
"One more down, and we know somebody was above us the whole time, I think that went well. Shall we try and lure them back here? I guess they'll be caught up with the body for a bit." Vhon purses his lips, deep in thought. "Let's wait and see what happens for a bit."
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Hallard watches all the planning with some interest but doesn't chime in. "Whilst I don't disagree with your plans, you guys are really trying to work out every detail. Sometimes you just need to hope luck is on your side and go with the flow. The longer we wait here, the more chance that our captors realizes we escaped.
"I'll follow you captain, whatever you decide." Zin offers as he grabs a couple more kitchen knives to use as hand axes.
Seeing the men gather around the unconcious smuggler. Thrash would make is way out the door, shutting it mostly but leaving a crack to peek through. The large lizardfolk would walk across the deck with his flail in his right hand and large skull shield in his left. "Trouble?!" Thrash would hiss, pointing to the man laying on the deck. He would then look around once more trying to get a good estimate as to how many smugglers were on the deck...
Perception! 18
"Ok then lets do it!" says Tiro "Let's quickly take out these first two then see what happens." Tiro then prepares to cast sacred flame on the sailor that came down from above (or the other one if he can only see one of them) after the attack begins. This may include moving out through the door and along the edge of the deck if necessary.
sacred flame: sacred flame damage: 8
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Turning to Hallard Vhon gives him a level stare, "Charging in blindly was what cost us two of our friends last time we tangled with these slavers. Floki and Zeph were more than just crew to me and I'm not going to throw more lives away, oh come on where is the lizard going now. Dammit, you may get your wish, looks like we may be charging out after all. Remember if we do then we need to focus our efforts, if there are casters take them down first, especially if it is that bastard from the caves. He needs to die in a bad way." Vhon check the dagger is secured at his hip, his disguise still in place. "Those who can cast can stay back a little, let's give Zin and Thrash the chance to get stuck in, take weapons where you can as we go, make sure those who need them most get them. And no charging through doors and round corners blindly, I'm not joking." He then goes quiet, looking ready to move.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
"I really wish I had my crossbow," Gilly comments quietly, clutching the small knife.
"Ya I wuz talkin to 'im and he said wot did ya say and he leaned over to listen and then fell outa da crows next. Surprising but he didn't make a sound as he fell and Baba would normally talk under wet cement." the sailor who was at the rail answers.
DM - Stopping a god in his tracks
(OOC: Someone picked up the crossbow Thrash laid on the floor before..)
Thrash would point towards the room he had just came from. "Cook and Sailor fall too. Sick maybe? You go see?" He would say pointing his flail towards the kitchen area. "Lizardfolk got strong stomach" Thrash would say. If some of the smugglers appear to head towards the kitchen area, Thrash would wait on deck and move next to anyone left remaining.
**If they look as though they are not going to go investigate, Thrash would casually move around the fallen sailor and then once behind his them he would swing down hard with his flail....**
(I would love to use my attack roll form earlier before all the retcon but otherwise I will roll again)
Attack: 7 Damage: 10
Make a persuasion roll
DM - Stopping a god in his tracks
Thrash Persuasion! 20
(OOC: Oh boy! that broken english and lack of emotion really makes it hard to read Thrash I suppose!)
Upon hearing what happened to this crew, Hallard sighs. "I know what it's like to people. I'll follow you. But if you do see my staff anywhere, please call out. It will make getting around a lot easier."
The sailor looks up at Thrash's comment and yells out to the men on the Poop deck "Scaly here says that Greasy Jo and Jimmy suddenly fell sick as well! I'm going to check it out." He turns to Thrash and says "show me where Greasy Jo and Jimmy are!"
DM - Stopping a god in his tracks
Tiro moves back to his usual hiding spot, preparing to cast Sacred Flame on the sailor once he has entered and the door has closed behind him.
Stealth: 8
(OOC: I was just trying to edit to add the stealth roll, The damage from the spell should hopefully not have changed)
damage from [spell]Sacred Flame{/spell]: 2 (OOC: in case it has, it was 1.)
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
For those that are going to hide I'll need new Stealth rolls
DM - Stopping a god in his tracks
Zin stealth 18
Thrash would nod and tighten his grip on his flail. "This way" He would say with a hiss, pointing towards the door he had just come from. Thrash would then follow very closely behind the sailor and immediately pull the door shut behind him and launch into a savage attack from behind with his flail.
Attack: 15 Damage: 5
Stealth: 12