Shio nods. He doesn't care either way - staying in the front or in the rear, but since it was proposed and he and Haivern was already at the rear, it made sense to stay that way. With Haivern's help he managed to cover up their tracks a little bit better, using the dirt and dead leaves, before moving forward with the group, and keeping an eye behind them for any potential pursuers.
You travel for a few more hours before setting camp. Right as you finish eating, you see a glow like to firelight as 10 giant beetles with glowing glands march down the corridor.
Zelk stays quiet and lets the beetles pass if they look harmless, although after their encounter with the elf, he is on edge and his hand grips his staff tightly the entire time.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Fuse takes a moment to attempt to figure out what they are; albiet in such an enviroment he's guessing at best as to what they could be similiar to.... 19 but moves with the others to try and avoid being tasty treat
(I'm unsure what kind of roll that would be~ can either use that d20 or you can roll for me and add whatever stat you'd prefer; nature, survival, history is +3. arcana is +5; not sure what else might be probable)
Andarel watches the beetles in their March, and wonders if they are travelling in numbers for safety too. It was easy to forget that there would be a natural ecosystem down here, and as many creatures are likely to be prey as predator. Using the ability from the rapport spores so as to keep as quiet as possible, she asks Shuushar and Stool "Do you know much of these creatures? Are they aggressive or will we be safe to continue?"
"Then let us set to sorting the camp and getting some rest for the evening. I am always in favour of a full night's sleep, but happy to take a spell keeping watch." Andarel sets about looking at the area they have chosen to set up their camp in more detail, and helping the twins and Stool set themselves up for the night. "Anyone have a good idea of how far we have travelled today? I know it's not as far as we need, but it just feels so different travelling in this pervasive darkness, time doesn't feel the same down here."
(OoC @ DM - where are we? what is in the area that we are camping in? What cover is about?)
The area you are in is small alcove-like cave. Three sides around you are rock wall, the fourth opens out to the tunnels. It is dimly lit by phosphorescent moss and lichen.
Zelk shrugs in response to Andarel, "Not sure how far we've come... But I assume we'll get to the civilization soon. For now, we should focus on setting up camp." Zelk looks around for some sticks to create a fire with and otherwise just makes himself busy helping set up a makeshift camp for their group of renegade prisoners.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Andarel woke the next day, the darkness still playing tricks on her senses. She knew that she wouldn't wake to the sunlight reflecting off the windows of the university, or the sound of early risers starting to go about their day, it was just very difficult to come to terms with and Andarel was still pained every time she opened her eyes to the dark.It was yet another way that she was reminded of how alien this place was.
As others started to stir, Andarel gathered up the meagre imitation of a bed that she had cobbled together, and packed her things back up. She checked the weapons and armor over before beginning to take a light breakfast out of her portion of the rations. Finishing the meal all too quickly and pushing away that reminder too, she made her way round the camp checking all was well, and everyone was still there. She wondered if this was what her mother had felt like, checking on Andarel and her siblings each day.
After a few conversation and helping others where she could, she took her place in the train and kept her eyes scanning between her companions and the surroundings.
(Well night passed fine~ but generally Fuse will take 10-20 mins to set up Alarms every night. Typically one a ways behind us, and then one closer. Standard operating proccedure for resting. Via ritual alarming. Its set on mental alarm not audible) (Assuming all mornings go safely, he'll drop an Alarm during breakfast as well, just to catch folks stalking up after we move on)
Joinig the others in morning preperations. Fuse will feel a bit odd about yesterday's occurance all things considered. But he is in no position to heed others at this time. Morning preperations completed, and reinventory of his stock as well as creating adhoc replacements from what little supplies they gathered while traveling Fuse elects to take up the rear again. leaving one last Alarm as they set off for the morning, as they had the time.
Shio quickly awoke in the early dawn, the humid air of Underdark was different from the dry and parching forge he was familiar with, yet these days he had grown accustomed to waking to slightly damp air, the tips of his hair tinged with moisture and faintly chilled finger tips. He moved his hands, Shio's fingers were long and well-proportioned, not often holding a sword but bearing the hard calluses of strenuous labour, the tendons at the dorsum of his hands prominent with the slightest movement, his hands a little thinner and paler than usual from these days of imprisonment and escapades.
He lay in place for a while before slowly getting up. Looking around at his surroundings, his nerves were still tense, but watching his companions also gradually wake up somewhat eased the clenching of his heart in his chest. He tries to not get attached, but he has to admit he finds comfort in the make-shift companionship they have gotten themselves into.
This post has potentially manipulated dice roll results.
After a somewhat fitful night of sleep, just because the sounds of the Underdark were growing familiar to him didn't mean Haivern was truly getting used to them. The ranger didn't find much for conversation, mostly because of his not looking for it. Staying near the back of the group as he'd been doing the previous day to take up the rear. Figuring that with his lack of being able to see well in these caverns it would be best for him not to lead the charge though he kept his senses peeled for anything that may feel the need to attack the group's rear.
You think you notice creatures scurrying around the tunnels out of the corners of your eyes, but when you look more directly, they're gone.
The next 6 days all pass uneventfully. On the 8th day of your travel, you can smell water through most of the day. After a few hours, whoever's in front that has Darkvision:
You see a group of 9 Kuo-Toa patrolling 60 feet ahead of you.
Zelk quickly hushes the rest of the group and has them douse any flames or turn off any lights that they may have on them. In a whisper he says, "There are 9 Kuo-Toa ahead. That means we are likely close to Sloobludop. How do we want to approach them? Should we just ask for entry nicely?"
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
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Survival: 15 (with Haivern's help)
Shio nods. He doesn't care either way - staying in the front or in the rear, but since it was proposed and he and Haivern was already at the rear, it made sense to stay that way. With Haivern's help he managed to cover up their tracks a little bit better, using the dirt and dead leaves, before moving forward with the group, and keeping an eye behind them for any potential pursuers.
You travel for a few more hours before setting camp. Right as you finish eating, you see a glow like to firelight as 10 giant beetles with glowing glands march down the corridor.
Zelk stays quiet and lets the beetles pass if they look harmless, although after their encounter with the elf, he is on edge and his hand grips his staff tightly the entire time.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Shio would do the same. He tries to remain inconspicuous, and letting the beetles pass by without lending to much attention to himself.
Fuse takes a moment to attempt to figure out what they are; albiet in such an enviroment he's guessing at best as to what they could be similiar to.... 19 but moves with the others to try and avoid being tasty treat
(I'm unsure what kind of roll that would be~ can either use that d20 or you can roll for me and add whatever stat you'd prefer; nature, survival, history is +3. arcana is +5; not sure what else might be probable)
Andarel watches the beetles in their March, and wonders if they are travelling in numbers for safety too. It was easy to forget that there would be a natural ecosystem down here, and as many creatures are likely to be prey as predator. Using the ability from the rapport spores so as to keep as quiet as possible, she asks Shuushar and Stool "Do you know much of these creatures? Are they aggressive or will we be safe to continue?"
Bring out your inner chatacter class...
"They are harmless unless attacked."
"Then let us set to sorting the camp and getting some rest for the evening. I am always in favour of a full night's sleep, but happy to take a spell keeping watch." Andarel sets about looking at the area they have chosen to set up their camp in more detail, and helping the twins and Stool set themselves up for the night. "Anyone have a good idea of how far we have travelled today? I know it's not as far as we need, but it just feels so different travelling in this pervasive darkness, time doesn't feel the same down here."
(OoC @ DM - where are we? what is in the area that we are camping in? What cover is about?)
Bring out your inner chatacter class...
The area you are in is small alcove-like cave. Three sides around you are rock wall, the fourth opens out to the tunnels. It is dimly lit by phosphorescent moss and lichen.
Zelk shrugs in response to Andarel, "Not sure how far we've come... But I assume we'll get to the civilization soon. For now, we should focus on setting up camp." Zelk looks around for some sticks to create a fire with and otherwise just makes himself busy helping set up a makeshift camp for their group of renegade prisoners.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The night passes silently - almost too silently. You set off down the corridors once again. Make a perception check.
As they wake up and start heading forward again Zelk keeps his eyes peeled for any danger.
(OOC: Maybe we should put this on pause in case someone else wants to post... Wouldn't want a repeat of the falling situation.)
Perception: 23
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
(Yeah. I'll wait 24 hours or until everyone has gone before I post again.)
Perception: 3
Andarel woke the next day, the darkness still playing tricks on her senses. She knew that she wouldn't wake to the sunlight reflecting off the windows of the university, or the sound of early risers starting to go about their day, it was just very difficult to come to terms with and Andarel was still pained every time she opened her eyes to the dark.It was yet another way that she was reminded of how alien this place was.
As others started to stir, Andarel gathered up the meagre imitation of a bed that she had cobbled together, and packed her things back up. She checked the weapons and armor over before beginning to take a light breakfast out of her portion of the rations. Finishing the meal all too quickly and pushing away that reminder too, she made her way round the camp checking all was well, and everyone was still there. She wondered if this was what her mother had felt like, checking on Andarel and her siblings each day.
After a few conversation and helping others where she could, she took her place in the train and kept her eyes scanning between her companions and the surroundings.
Bring out your inner chatacter class...
(Well night passed fine~ but generally Fuse will take 10-20 mins to set up Alarms every night. Typically one a ways behind us, and then one closer. Standard operating proccedure for resting. Via ritual alarming. Its set on mental alarm not audible) (Assuming all mornings go safely, he'll drop an Alarm during breakfast as well, just to catch folks stalking up after we move on)
Joinig the others in morning preperations. Fuse will feel a bit odd about yesterday's occurance all things considered. But he is in no position to heed others at this time. Morning preperations completed, and reinventory of his stock as well as creating adhoc replacements from what little supplies they gathered while traveling Fuse elects to take up the rear again. leaving one last Alarm as they set off for the morning, as they had the time.
Shio quickly awoke in the early dawn, the humid air of Underdark was different from the dry and parching forge he was familiar with, yet these days he had grown accustomed to waking to slightly damp air, the tips of his hair tinged with moisture and faintly chilled finger tips. He moved his hands, Shio's fingers were long and well-proportioned, not often holding a sword but bearing the hard calluses of strenuous labour, the tendons at the dorsum of his hands prominent with the slightest movement, his hands a little thinner and paler than usual from these days of imprisonment and escapades.
He lay in place for a while before slowly getting up. Looking around at his surroundings, his nerves were still tense, but watching his companions also gradually wake up somewhat eased the clenching of his heart in his chest. He tries to not get attached, but he has to admit he finds comfort in the make-shift companionship they have gotten themselves into.
Perception: 18
After a somewhat fitful night of sleep, just because the sounds of the Underdark were growing familiar to him didn't mean Haivern was truly getting used to them. The ranger didn't find much for conversation, mostly because of his not looking for it. Staying near the back of the group as he'd been doing the previous day to take up the rear. Figuring that with his lack of being able to see well in these caverns it would be best for him not to lead the charge though he kept his senses peeled for anything that may feel the need to attack the group's rear.
Perception: 11
Disadvantage if wanted: 20
Haivern & Shio:
You think you notice creatures scurrying around the tunnels out of the corners of your eyes, but when you look more directly, they're gone.
The next 6 days all pass uneventfully. On the 8th day of your travel, you can smell water through most of the day. After a few hours, whoever's in front that has Darkvision:
You see a group of 9 Kuo-Toa patrolling 60 feet ahead of you.
Zelk quickly hushes the rest of the group and has them douse any flames or turn off any lights that they may have on them. In a whisper he says, "There are 9 Kuo-Toa ahead. That means we are likely close to Sloobludop. How do we want to approach them? Should we just ask for entry nicely?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”