Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Quar1on is correct, but just to expand a little bit:
"Light" is a weapon property. Weapon properties apply to weapons. Unarmed strikes, by definition, do not use weapons, and therefore don't have the Light property, or any other weapon property. Although there have been some significant changes to how unarmed strikes work, that particular thing has not changed.
Thank you gentlemen! Came up in our last session where we were first trying to move to the 2024 rules. One of the players usually does TWF, and wanted to know what changed in 2024. We said "now it's based on the [Light] property". So he asked "Well, what besides the weapons I already know are [Light]?" We looked, and Hand Crossbows, Exandria pistols, and... a thrown light hammer. So he asked, "Can I just punch someone? Is unarmed [Light] now?"
Nope. Back to the sword-and-hxbow pairing he likes so much!
Thank you gentlemen! Came up in our last session where we were first trying to move to the 2024 rules. One of the players usually does TWF, and wanted to know what changed in 2024. We said "now it's based on the [Light] property". So he asked "Well, what besides the weapons I already know are [Light]?" We looked, and Hand Crossbows, Exandria pistols, and... a thrown light hammer. So he asked, "Can I just punch someone? Is unarmed [Light] now?"
Nope. Back to the sword-and-hxbow pairing he likes so much!
At least the sword and hand crossbow pairing now works since the Crossbow Expert feat allows you to load a crossbow even if you don't have a free hand.
Feel free to change it though, if you think its dumb the monk using daggers gets more attacks off as those are light monk weapons have at it. If you thin its silly you can slash with a scimitar with your off hand but not just punch them, just change it. Thier stubbornness on keeping unarmed as not a "weapon" not giving it properties is just silly. Without a feat or class abilities its the lowest damage "weapon". As long as they have a free hand, let them do it imo.
Me in my games It will be light and you can use it on sneak attacks. The balance is still there but the players will have more fun.
Feel free to change it though, if you think its dumb the monk using daggers gets more attacks off as those are light monk weapons have at it. If you thin its silly you can slash with a scimitar with your off hand but not just punch them, just change it. Thier stubbornness on keeping unarmed as not a "weapon" not giving it properties is just silly. Without a feat or class abilities its the lowest damage "weapon". As long as they have a free hand, let them do it imo.
Unless they do something (take a different class or a feat), that monk doesn't get more attacks using daggers. They already get a free unarmed bonus action attack.
If they expended character building resources to get weapon mastery just for that extra attack, then sure, they can do it. The monks that didn't get other monk stuff sooner, or have a different feat or stat bump.
Feel free to change it though, if you think its dumb the monk using daggers gets more attacks off as those are light monk weapons have at it. If you thin its silly you can slash with a scimitar with your off hand but not just punch them, just change it. Thier stubbornness on keeping unarmed as not a "weapon" not giving it properties is just silly. Without a feat or class abilities its the lowest damage "weapon". As long as they have a free hand, let them do it imo.
Unless they do something (take a different class or a feat), that monk doesn't get more attacks using daggers. They already get a free unarmed bonus action attack.
If they expended character building resources to get weapon mastery just for that extra attack, then sure, they can do it. The monks that didn't get other monk stuff sooner, or have a different feat or stat bump.
It would be the same for a punch if it were treated as a light weapon as it should be to get the attacks past their normal, they would need to spend resources. And this isn't just monks. if your ranger, fighter, warlock, druid whatever has a free hand it may seem a bit weird you can get a free attack off (yes with resources spent) when you don't have a free hand and have a scimitar instead. Just let them punch in any place where they normally could swing a sword.
This almost ended up a totally bizarre IM to a coworker, as i didn't realize i was typing on the wrong keyboard while working from home for a bit.
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In 5e.14, it was pretty firmly stated that Unarmed Strikes were intentionally *not* [Light]. Whatever the reason given.
My question is this: in the new 5e.24 rules... has that changed?
Nope.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Quar1on is correct, but just to expand a little bit:
"Light" is a weapon property. Weapon properties apply to weapons. Unarmed strikes, by definition, do not use weapons, and therefore don't have the Light property, or any other weapon property. Although there have been some significant changes to how unarmed strikes work, that particular thing has not changed.
Thank you gentlemen! Came up in our last session where we were first trying to move to the 2024 rules. One of the players usually does TWF, and wanted to know what changed in 2024. We said "now it's based on the [Light] property". So he asked "Well, what besides the weapons I already know are [Light]?" We looked, and Hand Crossbows, Exandria pistols, and... a thrown light hammer. So he asked, "Can I just punch someone? Is unarmed [Light] now?"
Nope. Back to the sword-and-hxbow pairing he likes so much!
At least the sword and hand crossbow pairing now works since the Crossbow Expert feat allows you to load a crossbow even if you don't have a free hand.
Feel free to change it though, if you think its dumb the monk using daggers gets more attacks off as those are light monk weapons have at it. If you thin its silly you can slash with a scimitar with your off hand but not just punch them, just change it. Thier stubbornness on keeping unarmed as not a "weapon" not giving it properties is just silly. Without a feat or class abilities its the lowest damage "weapon". As long as they have a free hand, let them do it imo.
Me in my games It will be light and you can use it on sneak attacks. The balance is still there but the players will have more fun.
Unless they do something (take a different class or a feat), that monk doesn't get more attacks using daggers. They already get a free unarmed bonus action attack.
If they expended character building resources to get weapon mastery just for that extra attack, then sure, they can do it. The monks that didn't get other monk stuff sooner, or have a different feat or stat bump.
It would be the same for a punch if it were treated as a light weapon as it should be to get the attacks past their normal, they would need to spend resources. And this isn't just monks. if your ranger, fighter, warlock, druid whatever has a free hand it may seem a bit weird you can get a free attack off (yes with resources spent) when you don't have a free hand and have a scimitar instead. Just let them punch in any place where they normally could swing a sword.
This almost ended up a totally bizarre IM to a coworker, as i didn't realize i was typing on the wrong keyboard while working from home for a bit.