HEAVY A Heavy weapon is unwieldy compared to other weapons. You have Disadvantage on your attack rolls with a Heavy weapon if it’s a melee weapon and your Strength score isn’t at least 13 and if it’s a ranged weapon and your Dexterity score isn’t at least 13.
Pact Wpn Invocation has this text below
Whenever you attack with the bonded weapon, you can use your Charisma modifier for the attack and damage rolls, instead of using Strength or Dexterity, and you can cause the weapon to deal Necrotic, Psychic, or Radiant damage or its normal damage type
I think they will need to clarify if the pact invocation will allow you to use a Heavy wpn unless you have the STR covered. Maybe I'm splitting hairs but RAW I don't think the pact does.
On the one hand, I think I can live with Bladelocks not being able to wield a polearm or "great" weapon without at least a 13 Strength, but it does seem an odd change. I think I prefer the original Heavy property based on size intead of Str/Dex. Having a low attack ability score for a Heavy weapon is already a penalty of sorts, and I don't care how strong that Gnome is he's gonna have a tough time fighting with a Halberd :)
I think it is probably fine, just put some strength in and I am here for any way to make strength less of a dump stat. Small creatures using heavy weapons is funny to me and I want that to stay.
13 in strength score is a small price to pay for dealing 3d6+Cha necrotic/psychic/radiant damage three times per turn with Graze/Topple by level 11, if you ask me.
I'm pretty sure the 13 STR requirement was added at least in part specifically to make Bladelock dips a little less SAD. Besides, you can still use a longsword and suffer a small damage decrease if you want to totally dump Strength. I think that's fair.
I'm pretty sure the 13 STR requirement was added at least in part specifically to make Bladelock dips a little less SAD. Besides, you can still use a longsword and suffer a small damage decrease if you want to totally dump Strength. I think that's fair.
I think it was largely done so that the halfling barbarian and the like would be more viable. They don't want small races to be "punished" for using heavy weapons.
I'm pretty sure the 13 STR requirement was added at least in part specifically to make Bladelock dips a little less SAD. Besides, you can still use a longsword and suffer a small damage decrease if you want to totally dump Strength. I think that's fair.
I think it was largely done so that the halfling barbarian and the like would be more viable. They don't want small races to be "punished" for using heavy weapons.
I think that's why too. Also to clarify my original post, I was asking about clarification of the rules. I should have maybe added I was fine with the Heavy condition. I think its a fair mechanic.
I'm pretty sure the 13 STR requirement was added at least in part specifically to make Bladelock dips a little less SAD. Besides, you can still use a longsword and suffer a small damage decrease if you want to totally dump Strength. I think that's fair.
I think it was largely done so that the halfling barbarian and the like would be more viable. They don't want small races to be "punished" for using heavy weapons.
Agreed, I also think small races was the primary motivator for this change, especially considering a lot of races allow you to chose your size. Making heavy weapon swinging Warlocks less SAD is a nice side effect of this.
13 in strength score is a small price to pay for dealing 3d6+Cha necrotic/psychic/radiant damage three times per turn with Graze/Topple by level 11, if you ask me.
I think it is very Elric of Melinbone to allow the weak guy to use the weapon that ordinarily he couldn't weild, without the weapon feeding him enough strength to use it. Therefor, pact weapon, use CHA. ;)
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HEAVY A Heavy weapon is unwieldy compared to other weapons. You have Disadvantage on your attack rolls with a Heavy weapon if it’s a melee weapon and your Strength score isn’t at least 13 and if it’s a ranged weapon and your Dexterity score isn’t at least 13.
Pact Wpn Invocation has this text below
Whenever you attack with the bonded weapon, you can use your Charisma modifier for the attack and damage rolls, instead of using Strength or Dexterity, and you can cause the weapon to deal Necrotic, Psychic, or Radiant damage or its normal damage type
I think they will need to clarify if the pact invocation will allow you to use a Heavy wpn unless you have the STR covered. Maybe I'm splitting hairs but RAW I don't think the pact does.
Pact of Blade does not bypass the requirement of 13 in order to use heavy weapons without disadvantage.
On the one hand, I think I can live with Bladelocks not being able to wield a polearm or "great" weapon without at least a 13 Strength, but it does seem an odd change. I think I prefer the original Heavy property based on size intead of Str/Dex. Having a low attack ability score for a Heavy weapon is already a penalty of sorts, and I don't care how strong that Gnome is he's gonna have a tough time fighting with a Halberd :)
I think it is probably fine, just put some strength in and I am here for any way to make strength less of a dump stat. Small creatures using heavy weapons is funny to me and I want that to stay.
13 in strength score is a small price to pay for dealing 3d6+Cha necrotic/psychic/radiant damage three times per turn with Graze/Topple by level 11, if you ask me.
I'm pretty sure the 13 STR requirement was added at least in part specifically to make Bladelock dips a little less SAD. Besides, you can still use a longsword and suffer a small damage decrease if you want to totally dump Strength. I think that's fair.
I think it was largely done so that the halfling barbarian and the like would be more viable. They don't want small races to be "punished" for using heavy weapons.
I think that's why too. Also to clarify my original post, I was asking about clarification of the rules. I should have maybe added I was fine with the Heavy condition. I think its a fair mechanic.
Agreed, I also think small races was the primary motivator for this change, especially considering a lot of races allow you to chose your size. Making heavy weapon swinging Warlocks less SAD is a nice side effect of this.
Couldn't have said that better.
Go Vegan!
I think it is very Elric of Melinbone to allow the weak guy to use the weapon that ordinarily he couldn't weild, without the weapon feeding him enough strength to use it. Therefor, pact weapon, use CHA. ;)