It says that you imbue it with one of the infusions you know at the end of a long rest but nothing says that an item can only have one infusion on it. So are you able put multiple infusions on an item or am I missing something?
What InquisitiveCoder said. This segment of rules is also useful to know:
You can infuse more than one nonmagical object at the end of a long rest; the maximum number of objects appears in the Infused Items column of the Artificer table. You must touch each of the objects, and each of your infusions can be in only one object at a time.
We had a rogue sneak into a fortress with a many handed pouch, then our sorcerer twin cast polymorph to turn our paladin and themselves into mice. I, being the artificer, put the mice in the pouch and signaled the rogue with our sending stones. He pulled them out and gave them a tap. I then proceeded to unleash hell with a repeating heavy crossbow and a couple turrets. Guards get called, they storm the keep and hold a crooked noble hostage.
so outside of like Homebrew rules only one at a time huh? ok thanks. planning on pulling a Gunslinger/Artillerist combo, with Inventor background as a Warforged so that's happening. lol
It says that you imbue it with one of the infusions you know at the end of a long rest but nothing says that an item can only have one infusion on it. So are you able put multiple infusions on an item or am I missing something?
If you add an infusion to an item, it's no longer a nonmagical object.
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What InquisitiveCoder said. This segment of rules is also useful to know:
I, too, would like to make a Many-Handed Pouch of Holding. Unfortunately it doesn't work.
That would be to powerful
Thanks, I knew I was missing something.
We had a rogue sneak into a fortress with a many handed pouch, then our sorcerer twin cast polymorph to turn our paladin and themselves into mice. I, being the artificer, put the mice in the pouch and signaled the rogue with our sending stones. He pulled them out and gave them a tap. I then proceeded to unleash hell with a repeating heavy crossbow and a couple turrets. Guards get called, they storm the keep and hold a crooked noble hostage.
could you feasibly infuse separate objects then combine them after they've been infused as separate items?
Only an Armorer can do that at 9th level and it has to be his armor, that is UA now but we will see an update in Tasha's book in November.
so outside of like Homebrew rules only one at a time huh? ok thanks. planning on pulling a Gunslinger/Artillerist combo, with Inventor background as a Warforged so that's happening. lol
This would be a bit to overpowered but would be really fun.