You get to teleport the talisman within 120 feet of you AND on the next turn can channel spells from the talisman's location. Then bring it back to yourself on the bonus action.
You're getting a portal. All those "positional" spells like Lightning Bolt or Fireball or their ilk are completely viable bombs to drop with your limited spell slots.
It's been seven months and it still looks like this isn't anywhere on Beyond. I asked about it on Twitter pre-pandemic and they said they don't do ETAs. It sucks because while most of the subclasses are cool, this UA was the coolest and most game changing. Is there any word now?
Warlocks can already access animate dead through an eldritch invocation in Tasha's.
this thread was started long before tasha's cauldron of everything was released, much of what this UA described did end up in tasha's, and much of it did not
Rollback Post to RevisionRollBack
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Warlocks can already access animate dead through an eldritch invocation in Tasha's.
this thread was started long before tasha's cauldron of everything was released, much of what this UA described did end up in tasha's, and much of it did not
I know that it was started long before Tasha's was released, but what I replied to wasn't posted before Tasha's was released. So I am informing them that this is a thing.
Warlocks can already access animate dead through an eldritch invocation in Tasha's.
this thread was started long before tasha's cauldron of everything was released, much of what this UA described did end up in tasha's, and much of it did not
I know that it was started long before Tasha's was released, but what I replied to wasn't posted before Tasha's was released. So I am informing them that this is a thing.
Would it be broken to give a Warlock the animate dead spell? Looking at the UA "The Undead" subclass.
Personally; I say go for it. ; )
as an UA article titled "modifying classes" explained "The warlock spell list was carefully cultivated to avoid including spells that might become annoying if cast too often at the table. If you want to grant a warlock access to a new spell, but are concerned that its frequent casting could be disruptive to the game, consider creating an eldritch invocation that enables the use of the same magic on a more limited basis (by requiring a rest between uses, for instance)." this is why they only let you cast conjure elementals once using a warlock spell slot and why they quite reasonably put the same restriction on the animate dead spell
Rollback Post to RevisionRollBack
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
To post a comment, please login or register a new account.
You get to teleport the talisman within 120 feet of you AND on the next turn can channel spells from the talisman's location. Then bring it back to yourself on the bonus action.
You're getting a portal. All those "positional" spells like Lightning Bolt or Fireball or their ilk are completely viable bombs to drop with your limited spell slots.
It's been seven months and it still looks like this isn't anywhere on Beyond. I asked about it on Twitter pre-pandemic and they said they don't do ETAs. It sucks because while most of the subclasses are cool, this UA was the coolest and most game changing. Is there any word now?
https://www.dndbeyond.com/forums/dungeons-dragons-discussion/unearthed-arcana/51023-read-here-before-asking-when-does-the-new-class
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Would it be broken to give a Warlock the animate dead spell? Looking at the UA "The Undead" subclass.
Personally; I say go for it. ; )
Warlocks can already access animate dead through an eldritch invocation in Tasha's.
this thread was started long before tasha's cauldron of everything was released, much of what this UA described did end up in tasha's, and much of it did not
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
I know that it was started long before Tasha's was released, but what I replied to wasn't posted before Tasha's was released. So I am informing them that this is a thing.
oh, sorry, did not look at any prior posts
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
as an UA article titled "modifying classes" explained "The warlock spell list was carefully cultivated to avoid including spells that might become annoying if cast too often at the table. If you want to grant a warlock access to a new spell, but are concerned that its frequent casting could be disruptive to the game, consider creating an eldritch invocation that enables the use of the same magic on a more limited basis (by requiring a rest between uses, for instance)."
this is why they only let you cast conjure elementals once using a warlock spell slot and why they quite reasonably put the same restriction on the animate dead spell
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes