For my campaign i am building 3d topdown animated battle maps of whole areas so the players can wander freely (ish <-- the GM in me :) ), and thought i would share them with others.
They come in still 1920x1080 png tiles, 1920x1080 mp4's or in the form of a APP i am devloping with pan and zoom, grid and day night controls (next orbit view to help playes see the land, and try interiors of selected buildings)
The Village of Ryegat (River Gate)
So far i have built a small village with a tavern, mill and some houses that i am othering all levels to all sponsers so you can see the app. The vilage in my game has 5 ways in/out and is where my players can stop for the night on thier long quest grab some food and a brew at the village tavern and a bed for the night with the horses feed and watered while they can ponder which way next. or murder all the locals and burn down the mill.. i will let you know :) .
The Walled Town
Also i have drawn a medium walled town, that took 86 png tiles of 56 mp4 versions to split up. So visit the market or the Gatehouse Tavern, or maybe you want to storm the castle and take it for your own, or pick pockets in the back alleyways, its your choice as the whole town is there.
I want to add more sounds and animated objects but so far my players are enjoying them and i have another city in the pipeline plus other ideas
Thanks working on more atm. trying to get interiors working so i can jump in and out of key buildings and also sorting out a few more tweeks to the next town to release on patreon.. :)
My players might head north so i need a old Tollgate Bridge (this one has interiors, and is WIP) i could jjust wit here watching the waves in the river (animated)
On the river of the old border between "The Kingdom of Ryand (River Land)" and "The Norie Empire" sits the "Old Tollgate Bridge" part of the defense empire wall that is now abandond and in ruin.
The warden in his once fine gold trimed uniform, now scruffy and worn. He will make sure you pay the right fare, for the goods you carry, or your have to deal with his pet troll.
Just dont be caught in the dark forest on the other side at night, so stay in the rooms for rent. They are warm and dry but if somewhat expensive espicaly if you arive after sun set.
My Players robbed and murdered the warden and burierd him under the dead tree, then set his pet troll free.
16 map tiles for less than a costa coffe :)
If you support this now you will access to all past map tiles, and the windows App. And remeber the first map was FULLY avalible to all levels so you can see the animated tiles and try out the app (not the app is full games engine and thus requires a resonable Windows PC spec, I hope one day to support mac and linux)
Past the Old Tollgate Bridge near the mouth of the great north river lies the town of Norye. Its high walls rise from the rocky peninsula at the furthest edge of the kingdom and the only safe harbour for many miles. But all goods need to be hoisted up high by the cranes from the harbour below,
Its ruled over by four harsh elven lords that control all trade and tax heaverly, so do not forget to get your permits from the Town Guild Hall, or they might throw you from the walls into the sea.
Includes 52 day and night outside map tiles, fourTown Guild Hall Interiors, 7 Keep Ground floor day and night tiles including the great hall with the last trees from the great forest of old (I have not drawn the upper floors, but if needed for my campaign I might add latter for no extra charge) , the Hermit's Hut Interior and 6 floors of the wizards tower, thats 144 maps in all
And remember the first map "The Village of Ryegat" was FULLY available to all levels so you can see the animated tiles and try out the app (not the app is full games engine and thus requires a reasonably Windows PC spec, I hope one day to support mac and linux)
Many Thanks
P.S I want to add more to the next one, as in more animations like cats, dogs,rats and birds, to add more life to the animations and also more other animated items like flags etc. but as the next one is hopefully going to be a city i need to look into various tech like LOD (level of detail for distant objects) and Inclusion (the ability to remove object not in view from all processing), so hang in there :) unless i need any small scenes for my campaign.
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For my campaign i am building 3d topdown animated battle maps of whole areas so the players can wander freely (ish <-- the GM in me :) ), and thought i would share them with others.
They come in still 1920x1080 png tiles, 1920x1080 mp4's or in the form of a APP i am devloping with pan and zoom, grid and day night controls (next orbit view to help playes see the land, and try interiors of selected buildings)
The Village of Ryegat (River Gate)
So far i have built a small village with a tavern, mill and some houses that i am othering all levels to all sponsers so you can see the app. The vilage in my game has 5 ways in/out and is where my players can stop for the night on thier long quest grab some food and a brew at the village tavern and a bed for the night with the horses feed and watered while they can ponder which way next. or murder all the locals and burn down the mill.. i will let you know :) .
The Walled Town
Also i have drawn a medium walled town, that took 86 png tiles of 56 mp4 versions to split up. So visit the market or the Gatehouse Tavern, or maybe you want to storm the castle and take it for your own, or pick pockets in the back alleyways, its your choice as the whole town is there.
I want to add more sounds and animated objects but so far my players are enjoying them and i have another city in the pipeline plus other ideas
Many thanks
see my patreon page. and sorry for spelling as midly dyslexic
https://www.patreon.com/RPGLandMaps
and last but not least a video :)
This is awesome!!!
Thanks working on more atm. trying to get interiors working so i can jump in and out of key buildings and also sorting out a few more tweeks to the next town to release on patreon.. :)
I find drawing these Fun... :)
My players might head north so i need a old Tollgate Bridge (this one has interiors, and is WIP) i could jjust wit here watching the waves in the river (animated)
Support me on https://www.patreon.com/RPGLandMaps
The Town of Norye
This is my next Town, i just need to slice up the tiles of jpgs and mp4's,
To get the map tiles when they are released support me at https://www.patreon.com/RPGLandMaps
The Old Tollgate Bridge
On the river of the old border between "The Kingdom of Ryand (River Land)" and "The Norie Empire" sits the "Old Tollgate Bridge" part of the defense empire wall that is now abandond and in ruin.
The warden in his once fine gold trimed uniform, now scruffy and worn. He will make sure you pay the right fare, for the goods you carry, or your have to deal with his pet troll.
Just dont be caught in the dark forest on the other side at night, so stay in the rooms for rent. They are warm and dry but if somewhat expensive espicaly if you arive after sun set.
My Players robbed and murdered the warden and burierd him under the dead tree, then set his pet troll free.
16 map tiles for less than a costa coffe :)
If you support this now you will access to all past map tiles, and the windows App.
And remeber the first map was FULLY avalible to all levels so you can see the animated tiles and try out the app (not the app is full games engine and thus requires a resonable Windows PC spec, I hope one day to support mac and linux)
Many Thanks
https://www.patreon.com/posts/29613932
Update to Map Application control to support dual display, marker locations and GM/DM notes.
https://www.patreon.com/posts/update-to-and-30314056
The Town of Norye
Past the Old Tollgate Bridge near the mouth of the great north river lies the town of Norye. Its high walls rise from the rocky peninsula at the furthest edge of the kingdom and the only safe harbour for many miles. But all goods need to be hoisted up high by the cranes from the harbour below,
Its ruled over by four harsh elven lords that control all trade and tax heaverly, so do not forget to get your permits from the Town Guild Hall, or they might throw you from the walls into the sea.
Includes 52 day and night outside map tiles, fourTown Guild Hall Interiors, 7 Keep Ground floor day and night tiles including the great hall with the last trees from the great forest of old (I have not drawn the upper floors, but if needed for my campaign I might add latter for no extra charge) , the Hermit's Hut Interior and 6 floors of the wizards tower, thats 144 maps in all
https://www.patreon.com/posts/30642876
And remember the first map "The Village of Ryegat" was FULLY available to all levels so you can see the animated tiles and try out the app (not the app is full games engine and thus requires a reasonably Windows PC spec, I hope one day to support mac and linux)
Many Thanks
P.S I want to add more to the next one, as in more animations like cats, dogs,rats and birds, to add more life to the animations and also more other animated items like flags etc. but as the next one is hopefully going to be a city i need to look into various tech like LOD (level of detail for distant objects) and Inclusion (the ability to remove object not in view from all processing), so hang in there :) unless i need any small scenes for my campaign.