The Journeys through Narth'ryalis set on a newly discovered continent on the Forgotten Realms. A trio of successful heroes led their people to discovered new lands and wonders. Civilisation has settled and rose on the safer south-eastern coasts where they have began to reap the benefits of trade abroad and with each other. The human lead by a revered knight, established the great trade city of Peny. A hill dwarf known as settled to the east and found great riches for his eager people to work with in The Great City of Lestead. And there was, the elf with a voice that radiated like the sun. Her people glided to the most eastern cost where they meditate on the new lands beauty in The City of Rings, and train martial skills to keep watch in The Sentinel City of Mawic.
While the growth hasn't always been easy, a time of prosperity has spanned for several seasons. A new continent ripe with resources has caught the sight of sinister eyes who look to reap rewards...
A group of prisoners have found themselves in a dire situation. Water is splashed on their faces as someone roars for them to get up and prepare themselves...
"Up! Get up! Arm yourselves, quick! We are getting out of here!"
Those who arouse quickly notice a humanoid dressed in dark clothes approach figures coming your way. From him comes a gout of flame and there are screams of pain as they're knocked to ground.
The prisoners (the Player Characters) have found themselves from doing their usual morning routine or activities to being a prisoner. While they have all their things, they are bruised and clearly been transported with little care of being knocked about. Feel free to share what your character being put to sleep and waking up here!
Daffafle coughs, rubbing her eyes to clear the water as she awakes. She blinks several times, her head swiveling in confusion. "By my mother's bow, where am I?" With a sudden bout of panic, she checks her pocket, relieved when she feels her research journal is still there. Upon seeing the humanoid attack the others, she jumps to her feet, almost slipping in the puddle resulting from the splashed water. She draws her two shortswords, trying not to shake. "Who are ya? Where am I?"
Wulcrath awakens suddenly, finding himself cold and face down in a puddle, he pulls himself to his feet as he hears a voice and turns to look in it's direction.
He recoils a bit as he sees the Halfling brandishing her blades, almost yelling in surprise as both of his hands shoot out in an instinctual attempt to protect himself.
"Hey, hey! It's alright!" Wulcrath looks her over as he scans the room, his gaze catching in the man laying on the floor a bit, before clearing his throat to speak again.
"My name is Wulcrath..." He eyes the twin blades pointed in his direction worryingly as he attempts to find the words to ease the Halfling's mind.
"I'm...I'm, Daffafle," she stutters, glancing at the dragonborn. "It is nice to meet you Wulcrath, but I'm not really sure how I got here, and," the halfing points to the darkly dressed hominid. "That man just set a bunch of people of fire!"
Aazel Bonehammer, last son of the Bonehammer clan stirred. His head ached and his eyes took a moment to focus. He did not recognise his surroundings. The last clear memory he had was sitting in a tavern after visiting a shrine of Deneir. He had spent the afternoon in contemplation, trying his best to read the words of The Tome of Universal Harmony, but the passages seemed to slip as quickly from his mind as his eyes moved across the page. At the taern he had meet a few travellers on the road. The next thing he knew he was... Where am I?
Aazel slowly sat up holding his head. The floor couldn't decide which way it should be sitting and he had to put a hand down to steady himself. Just as he does so a nucket of cold water hits his face. The iciness snaps him to attention, crystalising his vision, like the ice that surely been in the bucket moments earlier. Suddenly chaos erupts around Aazel as he sees a dark figure standing in their the midst, setting people alight. Aazel grabs whatever he can of his gear around him and scarmbles away from the figure as far as he can.
"OY! WHAT'RE THINKIN SPLASHIN A SLEEPING DWARF LIKE THAT!?"
Kazhan rudely awakes and yells around, not noticing he is not in his home or a tavern. He gets up groaning and scratches his head.
"Where the hell am I? How much did I drink?" He asks himself looking around.
As he looks around the cell he finally notices the three other prisoners. "Oy, you lads. Do ye know anything about this ..err .. situation?" He says gesticulating around.
"And who's that guy over thar blastin away like he ate black powder?"
“To recap, none of us know what’s going on?” the halfling glances between the others, then pauses. “And, did you say waking a dwarf with cold water is considered rude? I must record this...” Daffafle sheathes a sword, pulling out a journal and quill. Flipping to her section on dwarves, she jots down the note, then stows the journal, pulling her sword out once more. “Anyways, you should probably get ready for combat! Pyromaniacs are typically not friendly folk!”
Khazan reaches for one of his handaxes and starts scratching his chin with its blade "What do yea mean? The exit is clearly that way! He must've come from somehwere." he says raising his chin to point at the cloaked figure.
Done with the scratching, he puts the handaxe back to its place and starts waving at the figure "Yoo-hoo! Over here! Did ya came to free us?"
Mumbling something under his breath, he turns back towards the prisoners, not exactly paying attention them. His boot slap against the floor slick with damp as approaches other bodies, giving them firm taps on their checks and checking for pulses.
He begins to talk to the others as does, "I understand your confusion, but please try to remain calm. You needs your wits to get out."
He kneels down to one, after a moment gently shakes his head, "I'm Gorr, looking to investigate what these figures were doing in the hills far south of the city. Only to find they're trafficking people, and from the way they're treating you all, not for a tea party. Fantastic..."
He takes quick strides towards the awake prisoners and pulls back his hood revealing a dusky-skinned man with dark hair and tired eyes. Despite this, wearing an expecting smile, "I need you all to act quickly; they're are aware of the assault and there's bound to be reinforcements."
"I need you to look for other prisoners, get them up and out of here as quick as you can." He looks a moment over his shoulder a moment before looking back to the group. He hands Wulcrath a piece of paper depicting a young man, words stating he's missing and a reward guaranteed for his safe return. "Here's an incentive, if you need one."
He takes a deep breath and gently levitates off the ground, a slight magical hum in the air. "I will do what I can to keep them on me, but I'm sure a rat or two will scurry your way. Head to the inn in Salthill afterwards, Lassa there should give you a helping hand."
He gives a wink to the prisoners before he flies off into the abandoned complex, it's not long before a crack of energy and a muffled cry is heard...
Aazel relaxes a little as the stranger removes his hood and talks calmly to the people near him. It is starting to become clear that he means the prisoners no harm. Cautiously the big half-ord moves over to be able to hear better what is being said.
"I need you to look for other prisoners, get them up and out of here as quick as you can."
Still confused by the situation, Aazel at least is assured that he is in no immediate danger. "I'm all for getting out of here." He says to the others near him. "Which way shall we go?" Aazel looks around the area, trying to get the lay of the land a little.
It can be seen the room use has long been lost to time. It's now damp and dark, but lit by plenty of gently lit torches on the walls. It smells of mould, but nothing too offensive. There are four bodies dotted about; the one Gorr shook his head at he also straightened out and lay its arms across it chest. Gorr took the southern door. Both lead into other lit hallways. The odd drip of water, and skittering of rodents and creatures can be heard.
Daffafle glances between the two doors, then to the bodies. There may be clues on the bodies as to whose these men are that kidnapped us. She will attempt to search the bodies, primarily for any identification, insignias, etc.
This post has potentially manipulated dice roll results.
((Stark, don't forget to roll your skill checks))
Aazel watches a halfling move over to check the bodies, searching for something. Unsure if she knew these people, or if she was trying to find something, he leaves her to it. Quietly he moves toward the door on the west wall. Staying inside the room, he looks down the corridor to see if there is anything of note.
The description of the campaign is below:-
The Journeys through Narth'ryal is set on a newly discovered continent on the Forgotten Realms. A trio of successful heroes led their people to discovered new lands and wonders. Civilisation has settled and rose on the safer south-eastern coasts where they have began to reap the benefits of trade abroad and with each other. The human lead by a revered knight, established the great trade city of Peny. A hill dwarf known as settled to the east and found great riches for his eager people to work with in The Great City of Lestead. And there was, the elf with a voice that radiated like the sun. Her people glided to the most eastern cost where they meditate on the new lands beauty in The City of Rings, and train martial skills to keep watch in The Sentinel City of Mawic.
While the growth hasn't always been easy, a time of prosperity has spanned for several seasons. A new continent ripe with resources has caught the sight of sinister eyes who look to reap rewards...
A group of prisoners have found themselves in a dire situation. Water is splashed on their faces as someone roars for them to get up and prepare themselves...
"Up! Get up! Arm yourselves, quick! We are getting out of here!"
Those who arouse quickly notice a humanoid dressed in dark clothes approach figures coming your way. From him comes a gout of flame and there are screams of pain as they're knocked to ground.
Daffafle coughs, rubbing her eyes to clear the water as she awakes. She blinks several times, her head swiveling in confusion. "By my mother's bow, where am I?" With a sudden bout of panic, she checks her pocket, relieved when she feels her research journal is still there. Upon seeing the humanoid attack the others, she jumps to her feet, almost slipping in the puddle resulting from the splashed water. She draws her two shortswords, trying not to shake. "Who are ya? Where am I?"
Wulcrath awakens suddenly, finding himself cold and face down in a puddle, he pulls himself to his feet as he hears a voice and turns to look in it's direction.
He recoils a bit as he sees the Halfling brandishing her blades, almost yelling in surprise as both of his hands shoot out in an instinctual attempt to protect himself.
"Hey, hey! It's alright!" Wulcrath looks her over as he scans the room, his gaze catching in the man laying on the floor a bit, before clearing his throat to speak again.
"My name is Wulcrath..." He eyes the twin blades pointed in his direction worryingly as he attempts to find the words to ease the Halfling's mind.
"You are...?"
"I'm...I'm, Daffafle," she stutters, glancing at the dragonborn. "It is nice to meet you Wulcrath, but I'm not really sure how I got here, and," the halfing points to the darkly dressed hominid. "That man just set a bunch of people of fire!"
Wulcrath turns his gaze to the Cloaked Figure as his nose is filled with the scent of smoke, eyes widening as his mind is filled with more questions.
He turns once again to the Halfling as he groans, confused. And tries to gleam some kind of understanding of his predicament.
"Do you have any where we are? Or where we should go?"
"Um..." Daffafle looks around to try to get an idea of her surroundings, and to find who splashed water on them in the first place.
Wulcrath leans towards the entrance as he looks down the hallway.
His expression hardens and he groans as he tries to think of something.
He turns to looks at Daffafle, as he speaks.
"Maybe we should find the person who splashed us awake?" His eyes shoot over to look at the Flaming Cloaked Figure.
"Before we're forced out by a blast of fire..."
Aazel Bonehammer, last son of the Bonehammer clan stirred. His head ached and his eyes took a moment to focus. He did not recognise his surroundings. The last clear memory he had was sitting in a tavern after visiting a shrine of Deneir. He had spent the afternoon in contemplation, trying his best to read the words of The Tome of Universal Harmony, but the passages seemed to slip as quickly from his mind as his eyes moved across the page. At the taern he had meet a few travellers on the road. The next thing he knew he was... Where am I?
Aazel slowly sat up holding his head. The floor couldn't decide which way it should be sitting and he had to put a hand down to steady himself. Just as he does so a nucket of cold water hits his face. The iciness snaps him to attention, crystalising his vision, like the ice that surely been in the bucket moments earlier. Suddenly chaos erupts around Aazel as he sees a dark figure standing in their the midst, setting people alight. Aazel grabs whatever he can of his gear around him and scarmbles away from the figure as far as he can.
(Im on my phone, please bear with me)
"OY! WHAT'RE THINKIN SPLASHIN A SLEEPING DWARF LIKE THAT!?"
Kazhan rudely awakes and yells around, not noticing he is not in his home or a tavern. He gets up groaning and scratches his head.
"Where the hell am I? How much did I drink?" He asks himself looking around.
As he looks around the cell he finally notices the three other prisoners. "Oy, you lads. Do ye know anything about this ..err .. situation?" He says gesticulating around.
"And who's that guy over thar blastin away like he ate black powder?"
“To recap, none of us know what’s going on?” the halfling glances between the others, then pauses. “And, did you say waking a dwarf with cold water is considered rude? I must record this...” Daffafle sheathes a sword, pulling out a journal and quill. Flipping to her section on dwarves, she jots down the note, then stows the journal, pulling her sword out once more. “Anyways, you should probably get ready for combat! Pyromaniacs are typically not friendly folk!”
"All we know is that we all woke up here... And that we were all doing different things in different places when we..."
Wulcrath shakes his head and ponders aloud.
"Where could the exit be...?
He looks again to the cloaked figure as it approaches, turning his gaze suddenly to the others.
Khazan reaches for one of his handaxes and starts scratching his chin with its blade
"What do yea mean? The exit is clearly that way! He must've come from somehwere." he says raising his chin to point at the cloaked figure.
Done with the scratching, he puts the handaxe back to its place and starts waving at the figure
"Yoo-hoo! Over here! Did ya came to free us?"
Mumbling something under his breath, he turns back towards the prisoners, not exactly paying attention them. His boot slap against the floor slick with damp as approaches other bodies, giving them firm taps on their checks and checking for pulses.
He begins to talk to the others as does, "I understand your confusion, but please try to remain calm. You needs your wits to get out."
He kneels down to one, after a moment gently shakes his head, "I'm Gorr, looking to investigate what these figures were doing in the hills far south of the city. Only to find they're trafficking people, and from the way they're treating you all, not for a tea party. Fantastic..."
He takes quick strides towards the awake prisoners and pulls back his hood revealing a dusky-skinned man with dark hair and tired eyes. Despite this, wearing an expecting smile, "I need you all to act quickly; they're are aware of the assault and there's bound to be reinforcements."
"I need you to look for other prisoners, get them up and out of here as quick as you can." He looks a moment over his shoulder a moment before looking back to the group. He hands Wulcrath a piece of paper depicting a young man, words stating he's missing and a reward guaranteed for his safe return. "Here's an incentive, if you need one."
He takes a deep breath and gently levitates off the ground, a slight magical hum in the air. "I will do what I can to keep them on me, but I'm sure a rat or two will scurry your way. Head to the inn in Salthill afterwards, Lassa there should give you a helping hand."
He gives a wink to the prisoners before he flies off into the abandoned complex, it's not long before a crack of energy and a muffled cry is heard...
Aazel relaxes a little as the stranger removes his hood and talks calmly to the people near him. It is starting to become clear that he means the prisoners no harm. Cautiously the big half-ord moves over to be able to hear better what is being said.
Still confused by the situation, Aazel at least is assured that he is in no immediate danger. "I'm all for getting out of here." He says to the others near him. "Which way shall we go?" Aazel looks around the area, trying to get the lay of the land a little.
Perception: 7
Wulcrath studies the piece of paper, before folding it up and siding it into his pocket.
He sighs a bit as he peeks out into the complex searching for some kind of way out of the Hall and into the greater complex.
Perception: 11
It can be seen the room use has long been lost to time. It's now damp and dark, but lit by plenty of gently lit torches on the walls.
It smells of mould, but nothing too offensive.
There are four bodies dotted about; the one Gorr shook his head at he also straightened out and lay its arms across it chest.
Gorr took the southern door. Both lead into other lit hallways.
The odd drip of water, and skittering of rodents and creatures can be heard.
(1sq=10ft.)
Daffafle glances between the two doors, then to the bodies. There may be clues on the bodies as to whose these men are that kidnapped us. She will attempt to search the bodies, primarily for any identification, insignias, etc.
((Stark, don't forget to roll your skill checks))
Aazel watches a halfling move over to check the bodies, searching for something. Unsure if she knew these people, or if she was trying to find something, he leaves her to it. Quietly he moves toward the door on the west wall. Staying inside the room, he looks down the corridor to see if there is anything of note.
Perception: 3
((Is there a way to roll dice on mobile? Know there’s a button on pc but can’t find out how on my phone))
You can actually use the "Desktop Site" button, in Google Chrome on mobile. The on-site dice should be there.