This item appears to be one of a pair of scimitar hilts. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blades disappear. While the blade exists, these swords count as magic scimitars.
Crescent of the Moon
You gain a +1 bonus to attack and damage rolls made with this weapon, which deals necrotic damage instead of slashing damage.
Crescents of the Sun & Moon
When wielded together, the following abilities are unlocked.
- Crescent of the Sun
When you hit an undead with it, that target takes an extra 1d8 radiant damage. Using an action, the sword's luminous blade flares brightly, and emits bright sunlight in a 20-foot radius and dim light for an additional 10 feet. This lasts as long as the blade exists. - Crescent of the Moon
When you hit a living creature with it, that target takes an extra 1d8 necrotic damage. Using an action, the sword's softly luminous blade flares just a bit, the sword's luminous blade emits dim light in a 15-foot radius. This lasts as long as the blade exists.
Proficiency with a scimitars allows you to add your proficiency bonus to the attack roll for any attack you make with these scimitars.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Replace Damage Type: Necrotic, Bonus: Magic, Magic Item Name - Crescent of the Moon, Requires Attunement - True, Finesse, Light, Nick
Comments