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  • Filter Magic Items
Name
Type
Attunement
Notes
    Weapon Mace
    Required
    Damage: Radiant, Damage, Bane, Sap
    Weapon Mace
    ——
    Bonus: Magic, Damage, Combat, Bane, Sap
    Weapon Mace
    Required
    Frightened, Damage, Control, Debuff, Combat, Sap
    Weapon Whip
    Required
    Bonus: Magic, Damage: Necrotic, Damage, Combat, Finesse, Reach, Slow
    Matalotok Legendary
    Weapon Warhammer
    Required
    Damage: Cold, Immunity: Cold, Versatile, Push
    Mind Blade Legacy This doesn't reflect the latest rules and lore. Learn More Rare
    Weapon Longsword
    Required
    Damage: Psychic, specific mind flayer or one of its thralls, Damage, Combat, Versatile, Sap
    Mind Lash Legacy This doesn't reflect the latest rules and lore. Learn More Rare
    Weapon Whip
    Required
    Damage: Psychic, mind flayer, Finesse, Reach, Slow
    Weapon Sickle
    Required
    Bonus: Spell Attacks, Bonus: Hit Points, Bonus: Magic, Bonus: Spell Save DC, Bonus to attacks, spell attacks, and spell save DCs for druids and rangers. Also gives bonus to healing spells., druid or ranger, Light, Nick
    Moonblade Legendary
    Weapon Longsword
    Required
    Elf or Half-Elf of Neutral Good Alignment, Damage, Buff, Combat, Sentient, Versatile, Sap
    Weapon Greatsword
    ——
    Utility, Heavy, Two-Handed, Graze
    Nepenthe Legendary
    Weapon Longsword
    Required
    Bonus: Magic, Damage: Radiant, Advantage: Saving Throws, Paladin, Damage, Combat, Warding, Versatile, Sap
    Nightbringer Legendary
    Weapon Mace
    Required
    Bonus: Magic, Damage: Radiant, Damage, Combat, Sap
    Weapon Mace
    Required
    Spellcaster, Sap
    Weapon Longsword
    Required
    Bonus: Magic, Damage, Combat, Versatile, Sap
    Oathbow Very Rare
    Weapon Longbow
    Required
    Damage: Piercing, Damage, Combat, Bane, Ammunition, Heavy, Range, Two-Handed, Slow
    Orcsplitter Legendary
    Weapon Greataxe
    Required
    Bonus: Magic, Immunity: Frightened, Good-Aligned Dwarf, Fighter, or Paladin, Damage, Combat, Warding, Sentient, Heavy, Two-Handed, Cleave
    Weapon Shortsword
    Required
    Bonus: Magic, Damage, Combat, Finesse, Light, Vex
    Weapon
    Required
    Weapon Dagger
    Required
    Bonus: Magic, Damage: Necrotic, Finesse, Light, Thrown, Nick
    Weapon Morningstar
    Required
    Bonus: Magic, Damage: Necrotic, Replace Damage Type: Necrotic, Sap