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    posted a message on Thoughts about DDB post-Gen Con

    So I'm still reeling from my first Gen Con experience, and I very much feel like Jack at the end of the first Lost flash-forward ("We have to go back!").

    I was sad to see that DDB seemed to have a limited presence, as I was unable to get tickets to the live Critical Role event. I would have liked some other opportunities to shake the staff's hands and thank them for this fantastic resource, but I probably would have gushed like a fanboy anyway so oh well lol. I think I may have walked past BadEye at some point on Thursday, but like all of the D&D celebrities I walked past, they all seemed too busy and, as someone who's been doing different kinds of entertainment work for the past 2 decades, I'm not the type to really want to bother people.

    I did get to meet 2 members of the DDB staff outside of a restaurant, and we had a short but pleasant conversation. They were very interested in my thoughts on DDB, and which upcoming features I was looking forward to the most. At the time, I said that because the new character sheet was out, I wasn't really anxious about any new features, although everything on the roadmap looks pretty great.

    Later that evening, I got to play some D&D, and I immediately wish I had said that I'm looking forward to the offline character sheet lol. I checked the wifi signal in the waiting area outside of the D&D space, and it seemed fine, but once I got to my table it dropped off suddenly with no hope of reconnecting. I know now that I should have just exported the PDF, but hindsight is always 20/20 and I was already in the game when I learned this. Luckily, my phone had enough juice to get me through, but it was looking dicey (pun intended) there for a minute.

    I know the offline sheet is on the horizon, I just wanted to add my voice to the choir.

    Posted in: D&D Beyond Feedback
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    posted a message on Searchable miniatures database or website?

    http://www.minisgallery.com/

    They keep a running database of all of the pre-painted Wizkids minis from D&D and PF. You can't order them directly from there, but it's a good resource for building a wishlist.

    Posted in: Arts & Crafts
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    posted a message on First hand-painted mini!

    Washes will darken the whole surface, but not as much as you would think initially. As the wash dries, it recedes more and evaporates and some of the original color shines through. I do like to finish with a lighter colored drybrush after washing to add even more contrast. There are hours of great tutorials on YouTube if you want to see it in practice.

    Posted in: Arts & Crafts
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    posted a message on [Mega-Thread] Character Sheet Revamp Feedback

    The effect says "...such as a red dragon's fiery breath or an ice storm spell," so that means it does come up in combat, so I feel like there should be a reminder on the main "combat" page, which is now Actions.

    Posted in: D&D Beyond Feedback
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    posted a message on [Mega-Thread] Character Sheet Revamp Feedback

    Should a Rogue's Evasion be listed under Defenses on the Actions tab in mobile view?

    It seems like it should, but mine only shows the defenses from my Dungeon Delver feat.

    Posted in: D&D Beyond Feedback
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    posted a message on How many have ever just abandoned the default setting entirely?

    To me it's just ease of use.

    I got back into TTRPGs about 2 years ago. For the first several months, we played Shadowrun. That didn't mesh so well with everyone, so after some looking at other systems, we decided on D&D because it's tried and true.

    Being a newer DM, I appreciate that most of the work is done for me. I'm more interested in learning the game as is than going in and tinkering. And my friends who play in my game wanted to play because they had a preconceived notion of what "D&D" is, and changing the setting too much might give them a fun experience, but not the advertised experience they signed up for. 

    I think more hardcore experienced gamers are the ones who tend to really crave a "custom tailored" experience, in that they've played all of the tropes for years and are over the cliches. In my experience, which is with mostly new players, they want the typical high fantasy they've heard about. So I've decided to start with a published 5e adventure in the FR setting. Once this wraps up, we'll do a new Session 0 and see if the players want to try something a little different or stick to what's familiar.

    Posted in: General Discussion
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    posted a message on Does D&D is gay? (Why do gay people love dnd so much?)

    I'm your typical straight white cis male, and I'm not typically the social activist type, but something about D&D really brings that out in me. I love seeing diversity in players and DMs, and I think it should be the kind of thing welcome to all. I think because, when you break it down, everyone has an imagination. And when you're dealing in imagination, it's best to get to play with a variety of backgrounds and influences to get the most out of everyone's collective imaginations.

    Also, I think the spirit of D&D is cooperation. What is an adventuring party, if not a group of diverse individuals working towards a common goal? I think that's something to be celebrated.

    Posted in: General Discussion
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    posted a message on Beyond Campaign Management feature

    A friend of mine recently turned me onto Trello. It's taking a fair bit of time to transfer and organize all of the notes collected so far over from the Google Drive we've been keeping, but I think it will be worth it. It's meant to be a productivity assistant to help organize project developments, but it didn't take long for me to learn how to set it up kind of like a wiki. I'd say it's not as robust or custom as OneNote, but I think it trades that for ease of use.

    Basically, you create a "board" (essentially a page), and on that you can make different "lists". You can then add "cards" to each list. So on the one I'm working on, I have one list for locations, another for NPCs, another for clues, etc. On each card, you can add labels (or tags, idk why they had to give everything special names) to make sorting through them easier. Lists and cards can be moved around easily by clicking and dragging, or by right-clicking and selecting a specific location (which means you can easily make a list for an initiative tracker, and link the appropriate DDB pages to each monster card). You can also link cards to each other. 

    For example, I have a card for the general region where the campaign takes place. From that card, I have immediate links to the different locations in that region. So let's say I go to a town. On that town's card, I can then go to each location in the town, and from those locations, I can go to the cards of the NPCs who can usually be found there. You can also attach images to each card, and approved users can leave comments (which I find better for tracking progress than just editing the original contents of the card).

    Another cool feature is that I can set up different boards, and moving cards or lists from board to board is easy. So I can do one board for my players to keep track of everything they need, and I can do a separate one for DM Notes that's private. And when my players discover a new place or meet a new NPC, I can have that card typed up and ready on my DM "screen", and just move it to where it goes once they "unlock" it.

    Here's a link to my WIP. The campaign is PotA, so beware of spoilers.

    DDB Devs, if you see this, I will love you forever if your campaign manager is at least this good (but I bet you can do better since this isn't exactly made for this purpose).

    Posted in: General Discussion
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    posted a message on Feature Request: Book Photo Albums

    One of my favorite features of DDB is all of the hi res artwork we get with our purchases.

    However, sometimes there are certain images I would like to use in my game that are are difficult to find. For example, in PotA specifically, there are images of certain locations that are in different parts of the book than the chapter that the location is described. It would be very handy if we could just see an album of thumbnails of each image in a book all at once to sort through them all faster.

    Posted in: D&D Beyond Feedback
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    posted a message on Integration with Roll20 and Fantasy Grounds

    It's total speculation from being too invested in what may or may not be subtle hints lol.

    You can watch all of the past livestreams on youtube or twitch and see if I'm just crazy.

    Posted in: D&D Beyond Feedback
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    posted a message on [Mega-Thread] Character Sheet Revamp Feedback

    Minor tweak request, but would be a nice QOL feature...

    Dancing swords get 4 attacks before they have to return to their owner. Currently I track this by spinning a d4, but having checkboxes on the sheet would be a great help!

    Thank you and sorry I know you're busy!

    Posted in: D&D Beyond Feedback
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    posted a message on Integration with Roll20 and Fantasy Grounds

    The language that BadEye is using now regarding future VTT implementation has changed from what it used to be in the Q&A livestreams.

    He used to say that there are no plans in the works when this would come up. Now he is saying that he can't speak on any future features, but there are some exciting things in the pipeline that have yet to be announced (full disclosure: I'm paraphrasing from memory, but check the past couple of livestreams and see if you notice the change as well).  That, to me, implies that something has changed regarding this position. While this may not mean a fully-fleshed out VTT, it may point to some kind of virtual map tool/handout functionality.

    Posted in: D&D Beyond Feedback
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    posted a message on D&D Beyond - Pricing & Purchase FAQ & Discussion

    Regardless of what you think you might own when you buy the physical book, you are still free to create digital tools for personal use with that information regardless of how that ownership is defined. If you are not proficient in coding (as is my situation), there are a number of resources available that allow you to enter the data you already own in the physical books at no cost to yourself.

    One of these such resources is on this site, which happens to be the one that I trust, as they have a close partnership with the developers of the game.

    As has been said, you are completely capable of entering the information from the source that you have already purchased into this toolset. In fact, it is encouraged by both WotC and Curse, as long as that data is not made available for public use.

    When you purchased your physical copy of the book, you purchased a complete product. Everything you need to create a character and play the game is included in the book. What is not included is a promise to provide additional resources at no cost, as you already have the complete product. D&D Beyond is also a separate - but compatible - complete product, in that if you purchase equivalent DDB content, you do not NEED to own anything else to play the full game. Furthermore, DDB content is priced at a rate that is less expensive than the MSRP of the physical books, and sometimes even less expensive than the discounted Amazon rates (as their prices tend to fluctuate).

    I hope this helped!

    Posted in: D&D Beyond Feedback
  • 5

    posted a message on The Character Sheet Revamp is Here!

    I work in IT for a nursing home, and any time we upgrade anything all of the nurses pitch a horrible fit for a couple of weeks until they get used to it and end up liking the changes a lot better. Same with any time Facebook rolls out new features. Everyone complains and then once it's normal everyone is fine again.

    Not trying to dismiss any constructive criticism, but I bet most of these empty complaints will go away in a few weeks.

    Posted in: News & Announcements
  • 1

    posted a message on [Mega-Thread] Character Sheet Revamp Feedback

    Idk if it has been mentioned, but I'm finding one thing to be kind of a nuisance.

    Looking at a character sheet on a desktop in a smaller window, if I have scrolled down the page, the sidebar causes the whole page to jump back up to the top. So if I'm making several edits to my character's notes, it's a lot of scrolling back down again. I feel like the flow would be better if the sidebar was more independent of the rest of the page. As in, as it currently is, it seems to be more "anchored" whereas it would be more convenient if it was "floating" (I hope I used the correct terminology). 

    Posted in: D&D Beyond Feedback
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