In Volo's, it says that Firbolg monks are "almost entirely unheard of", when I saw that I said, "Pffffft! Screw it.". Long story short, now Firbolg monks defend the forests in my world (they also ride bears).
I mainly agree with Matt Colville here. I watched this video when it came out and immediately started using his method. This easily cut 20 minutes off of travel, and by making everyone do a skill check every day of travel and making an encounter happen for every 2 fails (regardless of how long they travel) makes the travel seem very real. My players immediately jumped on board, they seem to prefer it a lot actually (plus I have a hand drawn map, so I can't do a hexcrawl).