What alignment is the gnome thug? Other than that, great article.
I'd call him Neutral Good. Thanks!
This was actually super helpful, although i would like to know whether or not you think imitating your characters voice improves the roleplay experiance or not
It totally depends on the player, and on the group. The voice actors of Critical Role love doing character voices; it helps immerse them, and it puts on a better show for their audience. If you have fun doing a character voice, do it. If it's not making you feel happy, let it go.
A burning question that I have is what happens if the PCs lose the combat encounter? Does the dragon just fly away, leaving them to wake up up later with nothing?
That seems reasonable. Like most copper dragons, Zemmy is chaotic good... he's just a mite overzealous. I don't think he would even take their things, and he would try to make sure no one dies. He might even stay with them until they awaken, and figure out what went wrong, and why they attacked. That's a good chance for the characters to tell him that he's gone about this entirely the wrong way.
I've been wanting to try out DMing for a while and this looks like a great scenario to get my feet wet. Based on the CR of the monsters, it looks like the PCs should be around level 3-5?
Take a look at the italicized text underneath the header "Exploration Encounter; Medusa's Marble Menagerie". This scenario is balanced around a party of 7th-level characters.
This encounter is truly a James Haeck masterpiece.
Wow! Thank you. You're kinder than I deserve.
Hey, James, I would love to know if you plan to write about the Fey, or the Feywild in general. It would really help for further exposition for a character I'm particularly proud if. He's a Firbolg Warlock of the Archfey, who's patron is the Lord of Faerie Dragons, and has one for a familiar.
I have no Feywild plans for the immediate future, sorry. Things are always in motion and always being developed, so you never know! In any case, I urge you to forge on ahead with your character concept on your own for now. If or when I have Feywild thoughts to share, you'll be able to compare and contrast our differing viewpoints. =)
and afflicting an enemy with both hex and your Hexblade’s Curse is a devastating combo, though you can only impose one of those debuffs per turn, since both require your bonus action
None of them requires your bonus action to enable their damage each turn...
You need the BA to cast them, an then its fire and forget.
Correct. You can't activate them both on the same turn, since they both require a bonus action. The two abilities are powerful in concert, but it takes two full turns to get the combo going.
Hey, so I uncovered and played Against the Cult of the Reptile God (This was a 1e campaign. Yes, I know, but we re-uncovered the 1e Player's Handbook and DM's Guide and ran this campaign as 1e) recently, and wanted to ask if this encounter is based off of that campaign?
Against the Cult of the Reptile God is one of my favorite D&D modules. It was absolutely an inspiration for this encounter, notably in the return of its main villain, Explictica Defilus. The things that make Against the Cult great, however, are more than one encounter can support, in my opinion. The subtle exploration of the village of Orlane and the behind-the-scenes actions of the cult are excellent, and worth taking inspiration from when I have the time to write a larger, original adventure in the future.
I am running ToA right now, it is a little late to change up the hook but I will probably throw this in as a big mid-way battle. What battle location was used for the map? That is probably where I will throw it
The Fane of the Night Serpent. The final mini-dungeon before the Tomb itself.
Sorry, me again. Curious if there's a better way to print these than just hitting ctrl+p? Or if they're available in a pdf somewhere that I'm not seeing? (Just planning ahead to the potential one shot night I'll be doing where I might not have electronic access to anything and would be relying on printed materials.)
We're considering our options, but this is the only format we have planned for these encounters at the moment.
Would you say these encounters of the week would be best used as either inserts into a large campaign/jumping off points for a single-session one shot or are they intended to be a single-session one shot with no additions necessary? I may be running a one-shot in a few months and a couple of these encounters of the week are intriguing prospects for use in that.
I'm interested in seeing other peoples' responses. My intent with these encounters is for them to be shorter than adventures, running about 1–2 hours, so that they can be part of a larger game session that features either travel, shopping, RP in a town, or so on. This particular encounter is probably a bad example, though, hehe. Exploration-focused scenarios like this one tend to be meta-encounters, containing lots of smaller encounters within them.
Was going to run this Saturday but want to make sure it fills our 4 hour playtime seems like this could run a little short. Any Feedback on how long it typically takes to finish this.
This is an encounter, not a full 4 hour adventure. I would definitely not expect this to fill a full gaming session, but it would probably fill 1 to 2 hours of gameplay.
what level character would Philomela's character be if she is restored?
She would use the bard NPC stat block from Volo's Guide to Monsters. If you want to personalize her stats, that NPC stat block is a 4th-level bard.
I'm wondering if there should be a case where if the party didn't encounter the Coin of Waukeen, then it should be available as a guarenteed drop to the players, but they would need to study it to receive the message from Waukeen. I would just feel bad if I had a party of adventurers that didn't want to fight the medusa, but the dice just didn't give them the coin.
You don't need to play by my rules! Fudge it however you like. =)