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    posted a message on Legendary Bundle vs lower cost core books?

    You could also just add all of the books to the cart and use a current 25 percent off coupon.  Adding everything you don't have will get you very close to the legendary bundle price, currently mine is about 3 dollars more than the legendary bundle.

    Posted in: General Discussion
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    posted a message on Minor bug in TFYP - Hidden Shrine of Tamoachan
    Quote from filcat >>

    This is fixed. Thanks.

     Thanks Filcat.

    Posted in: Bugs & Support
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    posted a message on Minor bug in TFYP - Hidden Shrine of Tamoachan

    https://www.dndbeyond.com/compendium/adventures/tftyp/a3/the-hidden-shrine-of-tamoachan#LocationsontheFirstTier

    Area 33, the very last sentence, there is a hat of disguise that is missing its link.

    Posted in: Bugs & Support
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    posted a message on [Mega-Thread] Character Sheet Revamp Bug Report
    Quote from KimoKhan >>
    Quote from filcat >>
    Quote from KimoKhan >>
    Quote from filcat >>
    Quote from KimoKhan >>

    Searched and could not find any reports of this.  

    Some ritual spells like Identify and Alarm, no longer have their ritual tag on the character sheet.  I did not search them all, but I did look on Compendium and they are rituals, but in the character builder they are not.

     Can you post the link address of the sheet, please?

     ddb.ac/characters/4845251/uJZVRl.

    Interesting note, if it is added to my spellbook, it then shows ritual, but then not the ritual tag disappears.

     Then, I am not understanding where, on the sheet, the spells do not show the ritual tag.

     when selecting which spells to add to my book, Identify and Alarm do not show the ritual tag, heck none of them have the ritual tag next to them, until AFTER I add them to spell book.  These are all WIZARD spells so it's not like I am looking at Paladin and wondering why I cannot see ritual tag.  These are wizard spells to pick for a wizard class.  Ritual tags should be present (as they were previously) before I select the spell.

     I'm guessing that you are trying to manage your spells from your character sheet.  If you do it thru the builder they show as rituals, but not when I use manage option from the character sheet itself.

    Posted in: Bugs & Support
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    posted a message on Buying the Player's Handbook and Additional Purchase Options

    Keep in mind that Jusblazm is talking about purchasing of compendium content only.  If you buy the full version of the book then the book and its contents are available in the builder.  You just need to carefully read the description of what you are purchasing, to make sure it is what you are looking for, based on the price you gave I'm pretty sure that is for the version that is both builder and compendium.

    Posted in: Bugs & Support
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    posted a message on Deleting a submitted Homebrew

    There is no way to delete a submitted Homebrew, reasoning is that someone may be using it already and it would delete it for them as well.

    Posted in: General Discussion
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    posted a message on [Mega Thread] Focused Feedback - Campaign Management
    Quote from CactusCrow >>

    I'm hoping for a section in a dm's campaign section for a npc vault. Some place to make full fledged npc characters or even stat blocks. I know I can make them in my plain character list, but I let my players experiment character builds on my account since I have the legendary bundle. I just don't want them to have any before hand meta knowledge. I've tried to make a campaign for just npcs but found out about the 12 character limit so that didn't help.

     It sounds like you have a sub as well, if that's the case why not just make a campaign turn on sharing and invite your friends to experiment in that campaign?

    Posted in: D&D Beyond Feedback
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    posted a message on The Character Sheet Revamp is Here!
    Quote from tomgetsworse >>

    Ask before but I didn't get any response. Anybody else having issues with PDF export regarding the text not fitting into the text boxes or being cut off? That was the only real issue I had with the previous inception but it doesn't seem to have been addressed at all with the new one. The exported sheet seems over complicated compared to how it was previously and text doesn't fit into the boxes.

     I see issues in the saving throws and actions but my character is only 4th level so not a lot on the rest of the sheet to look at.

    Posted in: News & Announcements
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    posted a message on Possible bug; +4 to all skills?

    Gotta love that sort of thing.  Glad you found your issue.

    Posted in: Bugs & Support
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    posted a message on Possible bug; +4 to all skills?

    What kind of character, also if you link it people can take a look and provide more info.

    Posted in: Bugs & Support
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    posted a message on Can you add a conditional modifier to a homebrew monster skill?

    cool thanks much to both of you.

    Posted in: D&D Beyond Feedback
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    posted a message on Can you add a conditional modifier to a homebrew monster skill?

    Any chance of a notes field being added as there is for movement, is interesting because when looking at the skills before editing there is a field for additional bonus but no place to add said additional bonus.

    Posted in: D&D Beyond Feedback
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    posted a message on Can you add a conditional modifier to a homebrew monster skill?

    As the title suggests, an example would be Stealth +5  (+7 in sandy terrain)

    Posted in: D&D Beyond Feedback
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    posted a message on Question About Content Sharing

    This feature is not yet enabled but is something that the development team is looking to implement.  It has been requested by quite a few folks.  Not sure where it is on their timeline.

    Posted in: General Discussion
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    posted a message on Possible bug: duplicate entries in homebrew backgrounds tool proficiencies

    In relation to this, when you set tools selection to a group for artisan's tools, it lists wood carvers tools, wondering if that shouldn't be carpenter's tools since wood carvers tools are not available in tool proficiencies.

    Apparently I'm blind, or it was fixed, I'm thinking the first one since my eyes don't work all that well anyway.

    Posted in: Bugs & Support
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