Its not a spell slot, the feature allows you to case a specific spell once per day (similar to monsters that have 1/day spells).
Member for 1 year, 9 months, and 27 days
Last active Thu, Jan, 17 2019 00:50:42
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Jan 10, 2019Posted in: General Discussion
Importing to Roll20 requires the DM on Roll20 to have a Pro sub and the API script on the game.
I also echo the good luck on new folks starting at level 8 - always recommend starting at lower levels for brand new players.
Jan 7, 2019Posted in: Bugs & Support
I have also seen "too similar to circle of spores" on a test homebrew subclass for blood hunter. The subclass only has spellcasting feature and only "testing" in descriptions. I have resaved it multiple times, and the message never changed, so I think this is a bug.
Here is a link to my test homebrew: https://www.dndbeyond.com/characters/subclasses/95812-test
Publishing Homebrew is designed for completed works - you shouldn't be attempting to publish test instances.
Dec 20, 2018Posted in: Wizard
Depends on the School of Wizard, and the desired outcome of the character. Some of the standard choices I see a bit:
- Fighter 2 - for action surge
- Hexblade 1 - for Hexblade's curse
- Sorcerer 3 - for Metamagic dip
- Paladin 2 or 6 - Pairs well with Bladesinger and works for smites (2), or for Aura (6)
- Lore Bard - for dice manipulation
- Tempest Cleric - Chromatic Orb lightning/thunder builds, etc.
There isn't really any bad options, because you are a Wizard, and thus, amazing. (#WizardMasterClass)
Dec 19, 2018Posted in: Unearthed Arcana
Hi there - The Sidekick UA isn't available in D&D Beyond and won't be for a while.
With the scope and complexity of this month's UA release, we are unable to support it yet. We are working with WotC on the plan to incorporate it and will share more once we have an update.
Dec 16, 2018Posted in: General Discussion
If I'm the DM in a campaign, can I move a character that I created to a campaign, making it an unassigned character in that campaign?
Yes - you would navigate to the Join URL for the campaign you created, then choose the character you created. Then from the campaign page itself, you can unassign it, so it's there for someone else to claim.
Dec 10, 2018Posted in: Homebrew & House Rules
The easiest way is to take a spell that has the effect then copy it to see where it's coded.
Take Cone of Cold - it has the range drop down as Self, but under Additional Information in the homebrew coding it has a Cone effect and then a range of 60 ft. This is what causes the extra tagging in range.
Dec 1, 2018Posted in: D&D Beyond Feedback
From a personal note, I was screaming at my TV when I saw CR make the mistake, mainly because I couldn't understand how they missed it.
The mobile App does have the note for Counterspell up in the casting time field. I know on the website though it's in a different spot (same for material component notes). I'm flagging this one as a request since it's something that's come up at my own tables before.
Nov 27, 2018Posted in: D&D Beyond Feedback
I'm not 100% sure on whom you are addressing, however if you are referring to homebrew on D&D Beyond, we have set Homebrew Publishing Rules which is what the moderator team evaluate reports on for homebrew. If there is a concern with a particular homebrew, you can always reach out to a moderator by Reporting the homebrew creation.
On the topic of copyright, we cannot change our guidelines and allow breaking of copyright. Everyone using D&D Beyond are also held to Twitch.tv TOS.
Nov 21, 2018Posted in: Mobile Beta Testing Bugs & Support
I've moved this to the correct bug forum as its related to mobile (For future references, please do not bump threads as it is against site rules). Staff usually ask for the manifest details showing in the app, as well as making sure you are on the latest version.
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Jul 13, 2018Posted in: Changelog
I’m rather new to D&D; perhaps someone can explain the logic behind Devil’s Sight not functioning in dim light.
I read the above links and can see it’s the rule, but it doesn’t make sense to me.
Basically, Your Devil's Sight doesn't do anything for Dim Light - meaning you are still at disadvantage on Perception checks. If you were to have Darkvision, you treat dim light as bright light. SO it mainly means those without Darkvision but with Devil's Sight would have slight mechanic changes in Dim Light conditions. I know Dropbear and others can probably explain it better than I can.
Jun 26, 2018Posted in: Posts
For myself as a DM, I did the extra leg work and built a set of Google Spreadsheets that has Beasts broken down by terrain type (reminds me I need to probably add the approved Guild Adept content in for my AL games), then with percentages attached so that d100 can be rolled. Depending on the CR/# choice picked by the player I always gave them a 'caster picks' option, but mostly it is based on the dice roll.
Important thing to note as well, its the CR OR lower, so should a player request 1 x CR 2 beast, they may end up with 1 x CR 1/4 or even 1/8. (however for myself I've tweaked the percentages to favour the higher CRs based on what option they've picked).
Example of my tables:
Added to that - depending on how the Druid has been Roleplaying and been intune with nature during my game, I may award "advantage" on the roll, allowing them to roll twice and pick which one they want.
Apr 21, 2018Posted in: Changelog
If you're a mod reading this and I have your attention already, I would also like to know what the rule is on releasing revised versions of existing UA subclasses not currently available on DDB? Specifically, I'm trying to remake the Protection Domain with revisions to the channel divinity feature and list of domain spells. I imagine allowing that kind of content to be shared in the homebrew section risks filling it with tons of identically named subclasses with only vague differences between them and there's also the issue of copyright when some if not most of the subclass is left untouched from its original UA version.Anything that was published under UA is copyrighted and can only be used privately, and would be rejected if you attempted to publish it.
Apr 17, 2018Posted in: ChangelogI'll start monitoring Hartless more closely - max of 5 mins on breaks and no more than 4 hours sleep a day ;) *cracks whip*
Apr 17, 2018Posted in: Changelog
Just going to wait for someone more in the know to create the revised ranger... :DIf someone does create it, they won't be allowed to publish it, as it is copyrighted. If you wish to have the revised ranger you will need to homebrew it yourself.
Jan 21, 2018Posted in: Changelog
I have a question about recreating the planeshift races (like the Kor from Planeshift: Zendikar). Is this allowed for personal/published homebrew?For private homebrew, for sure. For published homebrew, it may not be possible due to copyright, but I'm sure the mods can dig in further and see.As long as they are kept private, it's fine. Any race/subrace from the Planeshift pdfs or UA are rejected due to copyrights.
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