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    posted a message on Elven Warlock long rest

    There was a super long discussion last year on this - this is is the thread where a lot of it was debated: https://www.dndbeyond.com/forums/dungeons-dragons-discussion/rules-game-mechanics/2115-elves-and-extended-rests

    The latest printings of the PHB have changed the wording on long rests. Elves do indeed only need 4 hours to gain the benefits of a long rest.

    Posted in: Rules & Game Mechanics
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    posted a message on XGtE issues/feedback - Tagging, Typos, and (T)errors! Oh Sylgar!

    Folks - this thread was originally designed for reporting typos and mistakes in XGtE. As this is now turning into a general bug thread, Im locking this down. Thank you to everyone who helped report those pesky typos and mistakes in formatting.

    If you do spot anything that needs fixing, please make a new post in the Bugs & Support sub forum, where a moderator will be able to address.

    Posted in: Bugs & Support
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    posted a message on XGtE issues/feedback - Tagging, Typos, and (T)errors! Oh Sylgar!
    Quote from mzener >>
    Quote from filcat >>
    Quote from mzener >>

    Toll the Dead is an action that causes damage. It would be used in combat to inflict damage, and so should be an attack.

    As an example, Guiding Bolt (which is used via the "Cast a Spell" action rather than the "Attack" action (see PHB p192)) populates into the Attack field. This is appropriate.

    True, one does not need make an attack roll, but I note that the Attack field lists "HIT / DC" as a column, suggesting an awareness that there are plenty of spells that would be used in combat that do not require an attack roll.

     If you wish, you can click on Customize, then 'Display as an Attack'.

    But since it does not require an attack roll, it won't populate automatically in the Attack section.

     Done! Thanks, that was very helpful!

    For future updates, it would make sense if this was a default on spells and cantrips that cause damage. But this workaround is super-easy.

     Considering how many spells deal damage, this would start to make the Attacks section harder to read if everything populate. As Filcat stated, only actions that have an attack (and thus an attack roll) populate in this section. You have an entire Spell section for spells.

    Posted in: Bugs & Support
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    posted a message on Is 2 months long enough!!!
    Quote from HartlessD20 >>

    Fine with me. I know when I'm doing the deploy :)

     *waits for Hartless to break things with the deploy* :P

    Posted in: Bugs & Support
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    posted a message on Is 2 months long enough!!!

    Badeye mentioned on the last &Beyond stream that changes are coming to the homebrew moderation system. I wouldn't expect anything to go through until those changes are in place, as there changes should hopefully automate most of it.

    Posted in: Bugs & Support
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    posted a message on Do you need a players handbook in adventure league?

    Keep in mind that for AL there is the PHB+1 rule. This means that all character choices (outside of backgrounds) needs to come from the PHB or your +1.

    You could do a Gith from MToF and use a background from SCAG (as backgrounds arent restricted to the +1 rule), but you wouldn't be able to use the SCAG subclass with Gith.

    Posted in: D&D Adventurers League
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    posted a message on Spell Scrolls
    Quote from Nomadmoa >>

    well i am going through the scrolls and will be publishing them on homebrew 

     As TSarducci mentioned - submitting spell scrolls of individual spells is not allowed. If you wish to create the individual items for your own character or campaign, you may. You dont need to publish them to have them available to your players.

    Posted in: General Discussion
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    posted a message on Changes to AL Rewards Announced!

    *puts AL DM and Player hat on* - ARGGGGHHHHHH *more frustrated screaming and cursing*

    *puts D&D Beyond Mod hat on* - At the moment there is not current AL rules that apply within the character builder itself. I know Badeye has said in the past that D&D Beyond would be looking towards adding features to support AL, however they are not in the system yet.

    I would guess that changing characters to mile stones and then up the level when your log sheets advise that you level is going to be the way to go.

    Posted in: D&D Adventurers League
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    posted a message on Changeling Character Creation

    That's not what I said at all. I don't know where you got the idea that it would be a new proficiency.

    At the moment the builder isn't allowing selecting of Thieves Tool because it's hard locked on Rogue. I need staff to look at that and see what can change to allow it to not be hardlocked. This is how the builder has been coded, it has nothing to do with the rules limiting, and as pointed out above you would use the rule from the PHB to choose a different providency.

    Until this has been look at by staff, an end user can manually customise their character sheet to display as needed (aka, if they want the Divergent Personality bonus which grants expertise, they can).

    Posted in: Bugs & Support
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    posted a message on Changeling Character Creation

    The issue is that Outside of Rogues, everything else was a choice - so Rogues as a class have that proficiency hardlocked. It would require a change in order to do that.

    For now, you should be able to edit the character sheet to apply the expertise from the Racial feature so it displays correctly on the sheet when in play.

    Posted in: Bugs & Support
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    posted a message on Changeling Character Creation

    I have however finally went and looked at the race (don't hate me, I never got into Eberron... FR4EVA!), I can see that being able to select would be important due to being able to add the proficiency twice. I've flagged it across to see if there is a solution.

    Posted in: Bugs & Support
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    posted a message on Changeling Character Creation

    Is that for Proficiency? Rogues already have Thieves tools proficiency, so you aren't able to gain it from a different source (like Race).

    Posted in: Bugs & Support
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    posted a message on Swarms

    *passes SK a cup of coffee* Here, I think you need this more than me.

    Most swarms have a reach of 0ft - so yes, leaving the square to move away will incur an OA.

    Posted in: Rules & Game Mechanics
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    posted a message on A Buyer's Guide for DnD Beyond
    Quote from Major_Wargun >>

    Hey i know this is probably a silly question, but if i make a purchase on the DDB app for android tablet will i be able to access that same content via the DDB website. I assume that you can, just wanted to make sure be for i bought anything.

     Yes you can - I'd recommend checking the prices those in both the app and the website - due to the way the Google/Apple app stores price things and convert currencies, there may be a slight difference in price.

    Posted in: General Discussion
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    posted a message on Display Name Change Request Thread
    Quote from NatureShurza >>

    Could you please change my name to Music&Munchies? 

     Hey there - the system doesn't allow symbols in names (like &), is there an alternative you want? Otherwise i can apply a Nickname Credit for you to change the name yourself.

    Posted in: Bugs & Support
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