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    posted a message on Should I have given XP for this encounter?

     

    Quote from JediShadow >>

    If, however, this is just the precursor to something far larger in the near future (like the party tracking the dragon down to retrieve their shield guardian), then save the XP rewards for the actual encounter.

    She dropped the shield guardian because of the vultures (60 ft. fly and the weight of the shield guardian slowed her to 60ft.).
    She did visit them the next day, however, and asked for a truce and a deal for them to clear out Hrakhamar for half the treasure there plus a ride both to Hrakhamar and if they were successful in clearing it out, to Omu (they already knew the rough location of it and were on their way there). 
    Posted in: Dungeon Masters Only
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    posted a message on Should I have given XP for this encounter?

     

    The dragon didn't deal damage to the party, or even try to, which means that its effective CR for that fight was 0 (0 XP).  The loss of the shield guardian is merely an adventure hook. 

    Not quite. It dropped out of the sky in a direct free-fall, and surprised the party with a breath weapon attack while they were in camp. All but one of the PC's were asleep. The awake PC on guard duty got reduced to 1 hit point in the initial breath weapon attack. An NPC (scout) was obliterated. Technically, the only reason they survived that initial onslaught was because the other three PC's were in tents and I ad-hoc ruled that the thick, water-drenched canvas (Chult) was enough to protect them against the initial blast.
    Quote from FullMetalBunny >>

    What is the purpose of the encounter?

    They entered her territory (Tinder from ToA).
    Quote from RegentCorreon >>

    To me it sounds like the party did a pretty good job of not dying against that dragon.

    If I had decided to have her fight then all I had to do was fly her up, wait for a breath weapon recharge and strafe, and there's no way the PC's would've survived (4th-level, 27, 31, 31, 36hp, and the 36hp pally was on 1hp), even with readied missile attacks (at that point, she was still at something like 140 odd hp and even with every single one of the party and the NPC's critting on those attacks, she still would've been fine). The only reason they got her down to 40 health was because I decided she just wanted a nice shiny and couldn't be bothered with fighting them. 
     
    Posted in: Dungeon Masters Only
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    posted a message on Should I have given XP for this encounter?

    So, a red dragon drops in on the party, breathes fire, most PC's have total cover from being inside tents so I rule that they don't have to save but are now in burning tents. Dragon proclaims that now she has branded them as her property with her divine flame, that they must kneel before her and accept her as their Great Leader and pay tribute to pass through her territory. Rogue is like, "Screw that," and attacks. On the dragon's next turn, breath weapon doesn't recharge and I figure that she's not interested in dealing with these lesser beings and is instead going to take her tribute and leave. She swoops down on the party's Shield Guardian, and carries it off. Because we're using variant encumbrance, we sort-of roughly figure out that she's heavily encumbered so her speed is reduced by 20'. This means that she's just slow enough for one of the members who is flying (aasimar) and another member's summoned giant vultures, to continue attacking her. They manage to get her down to like 40 hit points and so she drops the shield guardian and zips off at a pace too fast for them to stop her. However, at the same time, her breath weapon recharged. I decided that even though she could easily kill the vultures and the flying aasimar, and then just recharge and lay waste to the rest of the grounded party, that again, she's not interested and simply flies off.

    Now, I decided that she left initially not because she was defeated, but simply because she wasn't interested in a drawn out fight and just wanted her due. In my mind, she wasn't defeated so I didn't give XP for it. I could've easily killed the entire party with two more breath weapon attacks (even if they pass the save, the aasimar couldn't have survived one breath weapon and would've fell out of the sky to be insta-killed, and the rest of the party were grouped up and again, would be insta killed even on a successful dex save) but again, I just felt she wanted her treasure. Some players disagreed and said they should get XP 'cause they got her close to death and could've kept going to finish her off and that she ran away to survive.

    So, verdict?

    Posted in: Dungeon Masters Only
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    posted a message on So what is on your wishlist for the D&DBeyond app?

     

    Quote from woodja>
    So sometime in the next couple of weeks, which is slightly more specific than Soon (TM) 
     
    I think that's being generous; June has thirty days in it. 
    Posted in: General Discussion
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    posted a message on Merge Feral Tiefling with the regular Tiefling page.

    Yes, please. I've requested this before as well. It's very odd to have them as wholly separate races. I think their justification for it was that the system only, essentially, allows one variant to be added, and the SCAG variants break that because you can have a Feral and Winged tiefling, for instance.

    Posted in: D&D Beyond Feedback
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    posted a message on & Beyond - Live Dev Update / Q&A Stream - Wed 23rd May @ 1pm PST

    BadEye said that he'd use two and a half Smurfs in a pecan pie; the correct answer was NONE YOU HEARTLESS BEAST!

    Posted in: D&D Beyond Feedback
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    posted a message on How do I get more character slots?

     

    Quote from kragos44 >>

    So, if I wanted to buy all the books, would cost £300+, I would still have to subscribe to get more than my 6 characters?

     
     Content ≠ character slots: so yes, a subscription is required for more slots.
    Posted in: General Discussion
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    posted a message on Staff of Thunder and Lightning wrongly displayed

     

    Quote from SabreRunner >>

    My monk recently got his hands on a Staff of Thunder and Lightning. When it shows up in my attacks, it only shows the regular damage. The others show as null.

    Also, when I tried to customise some attacks, I can't create an attack with multiple damage types. So, I'm guessing this an actual bug in the character sheet and not something personal against the staff.

     
     Given how (hopefully) close the revamp is, I'm guessing it'll probably not only not be a problem in the new sheet, but that it won't be addressed in the current one.
    Posted in: Bugs & Support
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    posted a message on Feature Request: Copy/Duplicate Characters in Builder

     

    Quote from Oakmist69 >>

    Add.  This.  Now. (Please).

     
     Dev update in 9 and a half hours from now so you never know.
    Posted in: D&D Beyond Feedback
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    posted a message on Am I being that guy?

     

    Quote from Velroc >>
     Is it wrong to look up a monster your DM throws at you after you end your session?
     
    No. 
    Quote from Velroc >>
    And if you find something that they played wrong ask them about it?
     
    Yes.
    Posted in: Rules & Game Mechanics
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    posted a message on are varient tieflings in d&d beyond?

     

    Quote from Demonix22 >>

    so i just found this site and i was wondering if varient tieflings were something here, cause one of my characters was a winged tiefling but i don't know how to do that here

     
     Yes, but you'd need to purchase either the Sword Coast Adventurer's Guide from here or the variant by itself in order to use it in the character builder.
    Failing that, you could build a private homebrew version for yourself and use that.
    Posted in: General Discussion
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    posted a message on Dropped Bear Whose Baby Was Et's Brewed Hummus
    Quote from SkillCheck >>

    How can I someday be as beautiful and magnificent as you? Truly it is a dream to behold and I aspire to one day reach it. Your benevolence knows no bounds a great drop bear!

     
     It's easy. You just have to grow old enough until no-one else's opinion but your own matters! I'd give you more advice, but there are some pesky kids on my lawn that need a hiding...
    Posted in: Homebrew & House Rules
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    posted a message on Experience Points, Milestone, or Other?

    If I had a group that could do a proper sandbox game (being proactive about developing their own stories within the milieu), then I'd use milestones. Whenever they achieved a major goal that they'd set for themselves, like rescuing the princess, they'd get a level. And whenever they achieve a minor goal they set for themselves, like finding out who is actually behind the kidnapping of the princess, then they'd receive inspiration.

    But I don't have that group; I have a group that needs to be led to water or else they'll die of thirst. Either that, or start a tavern brawl. So I use XP instead.

    Posted in: General Discussion
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    posted a message on Rearrange character "View" panels?

    I vaguely recall Adam mentioning something like this in a dev update. It is possible to have drag and drop panels on a website but I'm not sure if that survived the process for the upcoming revamp.

    Posted in: Bugs & Support
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    posted a message on & Beyond - Live Dev Update / Q&A Stream - Wed 23rd May @ 1pm PST
    Quote from BadEye >>

    For instance, we can actually pin down fairly confidently when people are playing instead of planning their characters within the context of a campaign based on the number of active users viewing their characters simultaneously within it (the likelihood that people are all theory-crafting at the same time is reasonably safe to exclude).

     
    He knows when you've been planning, he knows when you partake, he knows if your character's been bad or good, so be good for goodness sake!
    Posted in: D&D Beyond Feedback
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