Armor Class
11
(none)
Hit Points
44
(8d8 + 8)
Speed
30 ft.
STR
15
(+2)
DEX
12
(+1)
CON
13
(+1)
INT
8
(-1)
WIS
10
(+0)
CHA
14
(+2)
Saving Throws
DEX +3, CON +3
Skills
Deception +4, Persuasion +4
Senses
Passive Perception 10
Languages
Common, Dwarvish
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Not Dead Yet (Recharges after a Long Rest). If damage reduces the thug to 0 hit points, they drop to 1 hit point instead and gains advantage on attack rolls until the end of their next turn.
Actions
Multiattack. The thug makes three melee attacks with their knuckledusters.
Knuckledusters. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.
Sling. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.
Reactions
Legendary Actions
Mythic Actions
Description
Lair and Lair Actions
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/2/2020 9:16:21 PM
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2
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0
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Coming Soon
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