Medium Beast, Chaotic Evil
Armor Class 16 Natural armor
Hit Points 121 (22d8)
Speed 50 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
9 (-1)
Saving Throws DEX +6
Skills Stealth +5
Condition Immunities Exhaustion
Senses Blindsight, Darkvision 60 ft., Passive Perception 9
Languages Telepathy
Challenge 6 (2,300 XP)
Proficiency Bonus +3

Agresssive. As a bonus action, the  outrider can move up to its speed toward a hostile creature that it can see.

Invisibility. The outrider magically turns invisible until it attacks

Limited Telepathy. Using telepathy, the outrider can magically communicate with any other outrider dragon within 60 feet of it.

Pack Tactics. The outrider has advantage on an attack roll against a creature if at least one of the outrider's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The  outrider makes 5 attacks: four with its claws and one with its mouth.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 5) [slashing] damage. 

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing] damage. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Previous Versions

Name Date Modified Views Adds Version Actions
12/5/2019 10:57:02 PM
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0
1
Coming Soon

Environment: Underdark

Deonyn

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