Hold Breath. The viperian sorceress can hold her breath for 15 minutes.
Shapechanger. The viperian sorceress can use her action to polymorph into a Medium reptilian humanoid or back into her true form. Her statistics, other than her size, are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.
Innate Spellcasting. The viperian sorceress is a 9th-level spellcaster. Her innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
At will: charm person, eldritch blast, poison spray, unseen servant
3/day each: alarm, black tentacles, counterspell, darkness, dream, phantasmal killer, shield, slow, tongues
Multiattack. The viperian sorceress makes two bite attacks. She may replace one with a constrict attack.
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the viperian sorceress can't constrict another target.
The viperian sorceress can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creatures’ turn. The viperian sorceress regains spent legendary actions at the start of her turn.
Slither. The viperian sorceress moves up to her speed without provoking opportunity attacks.
Constrict. The viperians sorceress makes a constrict attack.
Spell (Costs 2 Actions). The viperian sorceress casts an at-will spell.
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