Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant ,fire or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Damage Vulnerabilities Fire
False Appearance. While the shrub remains motionless, it is indistinguishable from a normal shrub.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
on death creates difficult terrain as druid's spell Spike Growth for 1D4 turns
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 1d4 piercing damage for every 5 feet it travels.
Description
They are covered with bark as if roots had grown on the corpse and moved it creating a jerky gait and with a cracking sound of wood, looking carefully you can still see parts of the body covered in moss.







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