Medium Undead (Goblinoid), Lawful Evil
Armor Class 14 (broken chain mail)
Hit Points 16 (2d10 + 4)
Speed 20 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
4 (-3)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 7
Languages Only languages it knew in life, but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Broken Chain Mail. This creature's armor has been through quite a bit of punishment. If it is attempted to be looted, it will break in the character's hands. It can't be worn until it is brought to a professional smith and repaired.

Actions

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.

Description

Zombie Hobgoblins are large undead goblinoids with dark grey-orange skin.

Previous Versions

Name Date Modified Views Adds Version Actions
9/3/2019 9:51:38 PM
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2
1.0
Coming Soon

Monster Tags: Goblinoidundead

Habitat: DesertForestGrasslandHillUnderdark

Quryix

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