Medium Humanoid (Any Race), Chaotic Neutral
Armor Class 15 Leather.
Hit Points 54 (9d8 + 18)
Speed 40 ft.
STR
10 (+0)
DEX
18 (+4)
CON
15 (+2)
INT
13 (+1)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws DEX +6, CHA +5
Skills Acrobatics +10, Persuasion +9
Senses Passive Perception 10
Languages Any Two.
Challenge 3 (700 XP)
Proficiency Bonus +2

Crowd Camouflage. A Rioteer can cast disguise self at will into any humanoid they can see.

Pack Tactics. The Rioteer has advantage on an attack roll against a creature if at least one of the Rioteer's allies is within 5 feet of the them and the ally isn't incapacitated.

Actions

The Rioteer makes two melee attacks or one ranged attack.

Rapier. Melee weapon attack, +6 to hit, reach 5ft, one target, hit (1d8 + 4) Piercing damage.

Musket. Ranged weapon attack, +6 to hit, range 40/120, one target, Hit: (1d12 +4) Piercing damage.

Reactions

Parry. The Rioteer adds 2 to its AC against one melee attack that would hit it. To do so, the Rioteer must see the attacker and be wielding a melee weapon.

Description

A group of individuals for hire that specialise in civil unrest, need a big distraction for a heist? Want to sow seeds of chaos for a lord who refused to pay up? Is the city you are sacking holding up to the siege? then this is the organisation for you, covert, discreet and deadly.

Environment: Urban

DanielLock93

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