Large Undead, Unaligned
Armor Class 11 (natural armor)
Hit Points 17 (2d10 + 12)
Speed 20 ft., climb 15 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
1 (-5)
WIS
6 (-2)
CHA
3 (-4)
Damage Resistances Cold, Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Monster Tags: Misc Creatureundead

Habitat: ArcticForestHill

NuclearTeddyBear

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