Armor Class
12
(natural armor)
Hit Points
43
(6d8 + 10)
Speed
25 ft.
STR
10
(+0)
DEX
13
(+1)
CON
11
(+0)
INT
6
(-2)
WIS
8
(-1)
CHA
12
(+1)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned, Unconscious
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
False Appearance. While the golem remains motionless, it is indistinguishable from an ordinary, inanimate object.
Actions
Multiattack. The golem makes two cobbled weapons attacks.
Cobbled Weapons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning/slashing/piercing damage.
Comments