Editor's Note: On August 4, we became aware that an artist used AI to create artwork that appears in Bigby Presents: Glory of the Giants and that previously appeared in this article. Read our statement on the use of AI here.
In Bigby Presents: Glory of the Giants, your party can go all in with adventures featuring one of Dungeons & Dragons’ most iconic primordial powers, the giants. Explore the realms and enclaves of the giants themselves, take a deeper dive into their lore, and face off against a new bestiary of massive monsters in this book.
Bigby Presents: Glory of the Giants also takes some familiar faces from D&D and adds new monster builds and interpretations. Take, for example, our old pals, the frost giants. The book builds on their inspiration from Norse mythology and mixes in some new lore that’s unique to D&D.
Let’s take a look at the new frost giants that can be found:
Frost Giant Ice Shaper
Frost giants are often known as mighty warriors, rampaging their way across blizzard-stricken battlefields with their war horns, and forging power structures in the ordning based on sheer might. But frost giant ice shapers, the warrior clerics of frost giant society, weave powerful magic through their mastery of runes.
Frost giant ice shapers are physically as hardy as any other warriors in their enclave, but they surpass the others by harnessing the sheer elemental power of air and water. This extra layer of power on top of their physical strength usually leads ice shapers to claim positions of leadership among their enclaves. Frost giant ice shapers summon their power from frost rune-inscribed ice or similar objects that act as the source of some of their most potent abilities.
One of the most fearsome abilities that a frost rune grants an ice shaper is the power to summon 1d4 ice wolves (which use the winter wolf stat block). These elemental wolves fight alongside the ice shaper and gain a +6 bonus on their attack and damage rolls when they’re within 30 feet of the giant. This ability allows the giant to cycle through an unending supply of minions to tire out a party and grind through their hit points and spells without even breaking an icy sweat.
Frost Giant Ice Shaper Tactics
The major appeal of this new frost giant is that it adds a layer of magical attacks to a being typically focused on using brute strength. These giants will certainly be a challenge for high-level characters, and their ice wolves make them a tempting choice for DMs whose parties are used to facing up against a single target and moving on. The sudden appearance of wolves can dramatically change the landscape of a battle.
If you want to throw your players a bone, narrate how the ice shaper’s rune-inscribed object glows whenever they summon or control their wolves. This may signal to the group to focus their attacks on the source of the giant’s power.
Using Frost Giant Ice Shapers in Your Game
Because the power of their runes allows frost giant ice shapers to easily ascend to leadership roles in their enclaves, there’s a great opportunity to use one as the larger threat among an already challenging group of giants.
They function as clerics within their society, so roleplaying one with a deep spiritual connection to the power within their runes opens up a lot of opportunities for different types of encounters with them, either in combat or through social interaction with your players. They could be antagonistic from the start, or perhaps they could be open to sparing the tiny lives of your little band of adventurers, if they’re able to aid them in some way.
Frost Giant of Evil Water
There’s a new frost giant who has gone all in on evil, Elemental Evil that is. The frost giant of Evil Water is tied to the Princes of Elemental Evil featured in Princes of the Apocalypse. The Princes of Elemental Evil are godlike beings from the elemental planes. They lead devoted cults and seek to use their respective elements for sheer destruction.
Frost giants of Evil Water are cultists of Olhydra, the Princess of Evil Water. Believing that ice is the ultimate form of water’s naturally destructive forces, this brand of frost giant is dedicated to leaving as much cruelty in their wake as possible.
While they’re often viewed as heretical within the ordning, Evil Water giants will often keep their allegiance a secret and attempt to push their communities toward the behaviors that appease Olhydra’s lust for violence. For their service, Olhydra grants her giants the ability to breathe water, making them a threat on land as well as underwater.
Art by Olivier Bernard
Frost Giant of Evil Water Tactics
Frost Giants of Evil Water carry massive harpoon weapons that they can fire using the Multiattack action on each of their turns. Not only does the harpoon damage their targets on a hit, but they grapple them and can be used to reel them in. Further, the target will take damage whenever it tries to escape the grapple.
The ability to pull characters into water gives the DM an opportunity to unleash surprise attacks. The frost giant’s harpoon can also be an effective way of preventing characters from helping each other, such as by pulling a healer away from a character low on hit points or by preventing a martial character from defending a more squishy caster.
Using a Frost Giant of Evil Water in Your Game
Evil Water cultists fit incredibly well into a seafaring campaign, either as a baddie to face off against at the end of a quest or even as a particularly brutal enemy that emerges during a random encounter. Imagine your players’ surprise when one of these harpoon-bearing brutes rises up from under the tides. Olhydra’s goal is to flood the world and plunge it all into her nightmarish, icy depths, a scenario the party would likely wish to avoid by defeating her brutal servants.
Frostmourn
What’s scarier than a frost giant? How about a vengeful undead frost giant? Frostmourns are what might happen when you don’t solve your frost giant infestation in an ethical way. A frost giant killed through some dishonorable means can rise up again as a frostmourn. That means a cunning party who tries to avoid a dangerous combat by killing a giant in their sleep might find themselves being stalked by a mummified giant’s corpse looking for that sweet, sweet vengeance.
There’s a lot to freak out about with a frostmourn, but easily the most terrifying ability that these ghoulish giants gain is the power to turn its targets into frozen statues. A creature petrified in this way has a single hit point and will shatter if they take bludgeoning damage, killing them.
Frostmourn Tactics
Since a frostmourn is an undead creature driven by vengeance, they make a pretty brutal enemy to throw at your party. A great way to lean into this in combat is to have them focus on attacking a single target. Characters who don’t take the threat of a frostmourn seriously could end up as the shattered remains of an ice statue after a simple unarmed strike from a frostmourn.
Using a Frostmourn in Your Game
A pre-existing frostmourn would work well as an encounter in a game set in the frozen north, amidst a horror-themed survivalist adventure like Icewind Dale: Rime of the Frostmaiden, for example. But the true fun of the frostmourn is the ability to set it up if you have a party that likes being particularly sneaky or dishonorable. If you know your party is one that might find some clever way of defeating a frost giant without facing them directly in battle, having the frostmourn return later in the campaign seeking vengeance would be an excellent twist.
Big Things Are In Store
If these expansions on the classic frost giant pique your interest, and you’re excited to check out their full stat blocks as well the expanded roster of giants from all parts of the ordning, be sure to check out Bigby Presents: Glory of the Giants. Here’s an overview of what to expect in the book:
Riley Silverman (@rileyjsilverman) is a contributing writer to D&D Beyond, Nerdist, and SYFY Wire. She DMs the Theros-set Dice Ex Machina for the Saving Throw Show, and has been a player on the Wizards of the Coast-sponsored The Broken Pact. Riley also played as Braga in the official tabletop adaptation of the Rat Queens comic for HyperRPG, and currently plays as The Doctor on the Doctor Who RPG podcast The Game of Rassilon. She currently lives in Los Angeles.
Absolutely disgusting use of AI art. Not only is it actually bad looking, but it's also a slap in the face of the countless artists looking up to you. Make this right and delete those artworks.
Those giant hands and feet are weird looking ... Looks like their clothes are oozing everywhere ...
You really think anybody is going to buy this ? At least hide your AI traces with shame in the product, why would you even do marketing with that low quality ???
Terrible use of AI art here
As others have pointed out, he has done a great deal of work for WotC. Ilya also addressed the venom in a twitter post, also found in this thread, where he admits that he used AI to put some polish on his art. It is silly to say that WotC published art is enough to give AI what it needs to do what it does but not what he has online from various sources, which is at least a comparable volume of art pieces. As for your judgement of whether his work is “good enough” for WotC, that is not really relevant to the discussion and betrays what I believe is a more personal issue, not a professional one. There is plenty of laughably bad art that WotC paid for.
It is AI art. Ilya Shkipin says that he used AI in both his twitter description and confirms it in his (now deleted) post about the original sketches that he "enhanced" with AI.
Because the artist used AI to "enhance" their work lol. No clue how this got through an art director
Ilya deleted his tweet saying he did use AI after preliminary sketches, dude... There are screenshots.
Why did you butcher the artists work by using AI?
Ilya Shkipin has admitted to using AI. They drew a good chunk of it and used AI to finish it off, which has resulted in it looking like shit.
By "polishing" you mean he destroyed his competent sketches by using image to image, which STILL uses infringing AI datasets to generate the image from the base. I have experimented with AI image generators to do the same thing to my own art to test it out its capabilities, because I cannot criticize something without using and understanding it first, and the results were similar to what he's done here. It turned my readable sketches into trash, destroying details, making things look sludgy.
The point of my previous post was missed in reference to "training" a model on his art, which is impossible. He has done a few pieces for WOTC, that is not enough to train an entire AI from scratch which was my point in response to you saying he could have trained his own AI image generator, it's not possible. I like his old non-AI work, and I definitely didn't say anywhere that his work wasn't "good enough" for WOTC, but that he has no portfolio showing his skills that would give him the benefit of the doubt. Lots of people were confused and thinking they didn't have the right person when searching because of that.
At the end of the day, he still used AI to help him generate the images, even if he did the initial sketches the result was easily clocked as AI. These image generators cannot work without the stolen work in the datasets, it doesn't absolve him of anything.
Next time just hire an artist instead of pumping out AI schlock.
Extremely disappointed to see AI art in this book, will not be buying
It is all but certain that if you are a professional artist, you will be using AI to feed yourself in the near future. When that time comes, will you feel remorse for torching the career of another artist doing exactly the same? Crucifying the artist accomplishes absolutely nothing of substance and the trajectory of AI's influence on the industry remains absolutely unchanged. I am not an artist but I do work in US healthcare and one of the things that I, as a mid-level leader in the industry have recognized and have had to watch other leaders exploit, is that nurses have no power specifically because they are so easy to set against each other. In fact, just last week I was sitting in a conversation where an executive was chuckling over an attempted nurse strike and the absolutely feeble effort of it all because nurses are so quick to eat their own. Do what you want, but I have watched the erosion of power from the already powerless enough to know exactly where this leads.
I will absolutely NOT be using AI in the future, it plays no part in my process now nor will it in the future because I don't need it to do my job, just like there are many "shortcuts" I refuse to use like tracing art to "speed up" the process or stealing character designs. This fatalistic attitude doesn't help artists at all and only leads to their exploitation at the hands of garbage AI companies, essentially just saying "give up because it is the future." Utter nonsense that only hurts living, breathing humans. Using AI is a choice, Ilya has just as much access to the artist community online and their thoughts on it and he chose to use AI and to not disclose his AI usage to WOTC. Calling it out when we see it is part of how we can curtail its usage, by naming the bad actors and putting pressure on companies to write it into their contracts that they won't be hiring people who use it, because, as I've said many times, AI image generators do not and can not exist without the theft of legitimate artistic works. It sucks that you've had to watch your industry be exploited, but that doesn't mean artists should do the same.
This'd be great if the ai art didn't look like a pile of trash
When the choices are adapt or starve, there is not really much of a choice at all. But I'm glad you can turn your nose up at those who are not quite as lucky as you. My point is not that you should use AI. My point was that you should not punch down at easy targets simply because they are accessible. A unified people makes change and a fractured people do nothing but beat up on their own while those with money and power pillage in the distraction. What are you accomplishing right now, other than promoting self and performing character assassination of a peer? Do you think WotC will not use artists in the future that may or may not use AI? Of course not. They, like any other company that pays for art will continue to apply unrealistic pressure on deadlines, underpay, and do any number of other things that make commercial art unsustainable to anyone who sticks to purely the paintbrush. If they get called out, they can shrug and say "whoopsie, blame the artist, we didn't know." and you have already proven that you will do exactly as instructed. Nothing of substance changes other than one artist falls out of the industry in disgrace. Great. Bravo. You are a hero. One less human artist and still AI is a pervasive and insurmountable presence.
https://twitter.com/CHofferCBus/status/1687860090098044928?s=20
At least according to one source, it won't happen again.
We shall see.
How exactly is calling out a published WOTC artist, co-founder of an NFT site, industry veteran, "punching down"? He is more than capable of doing the work by hand, but he didn't because he has a vested interest in using the software and profiting off of it. Art is a craft that takes years of honing, often while people are working other jobs, yet you're trying to frame it as "adapt or starve" when in reality all this does is discourage people from taking up art in the first place. You have no idea the damage it's already done to young creatives because, as you said before, you're not an artist and you really don't understand this field or how AI effects those who pursue it.
It's clear you're just being disingenuous at this point so I will peace out and look forward to seeing WOTC back up this statement: "Wizards makes things by humans for humans and that will be reflected in Artist Guidelines moving forward." ✌
Editing to add: https://twitter.com/DnDBeyond/status/1687969469170094083
Its incredible how much WOTC can keep digging a deeper hole for themselves after the whole OGL discussions, sending pinkertons to someones house for Magic cards, and now the promotion of the newest book which includes AI art.
They jack up the price on these books so they can afford to... stop hiring real artists? These people are actually bots (just like the source of their art)