Homebrew Adamantine Dragonborn Race Details
(Dragonborn Variant)
Adamantine Dragonborn's are perhaps the rarest and strongest of there kind. These Dragonborn take after there dragon ancestors heavily being born with a tail and adapting the same fighting style using there claws, teeth and tails in battle. Adamantine Dragonborn's tend to be fighters or those who fight on the front lines. Along with fighting face to face, these Dragonborn can be excellent tacticians, who get a good feel for the battlefield they've fought.
Adamantine Dragonborn's are easy to tell apart for they have metallic grey colored scales with bright blue, red or green eyes. they use the same names as normal Dragonborn's.
Adamantine Dragonborn Traits
Your draconic heritage manifests more strongly then other dragonborn.Ability Score Increase
Your Strength score increases by 2, Constitution score increases by 1 and either your Intelligence or Wisdom score increases by 1.
Age
Adamantine Dragonborn's age the same rate as others but the difference is that they live to be around 120 instead.
Alignment
Adamantine Dragonborns are perhaps the mightiest of Dragonborn kind. They are the epitome of good, sacrificing whatever is necessary for the common good of intelligent creatures everywhere.
Size
Adamantine Dragonborn's are taller, broader and heavier than other Dragonborns, standing well over 7 to 8 feet tall and averaging almost 300 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Draconic Arsonal
You have a claw, bite and tail attack. You are proficient with all three. Your bite and tail attacks do 1d6+Str and your claw attacks do 1d4+Str. If you attack with either bite or tail an action, you can do a claw attack as a bonus action.
Thunderous voice
The Dragonborn exhales a 15-foot cone of sonic energy. Each creature in the area must make a make a Constitution saving throw. The DC for this saving throw equals 8 + your Strength modifier + your proficiency bonus. A creature takes 2d6 thunder damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to Thunder and Fire damage
Metal hide
Your scales are as strong as the metal your named after. your AC is 14 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Previous Versions
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Comments
I feel like for the Thunderous Voice trait, you could up the size of the cone at certain levels too. That is just my thinking though
i found this race very intriguing.
Nice addition to the dragonborn family.
Although every time you used their as in possessive, you spelled it there as in location
Seems fun, but extremely busted.
That's my opinion too, looks good at first, but there are a number of parts that need to be toned back in my opinion.
I have to agree with this, like the Thunder and Fire damage idea. Perhaps keep it Thunder damage, or change it to force damage. But no fire damage as it doesn't honestly have anything to do with that. And for the Metal Hide, either lower the base AC for it a tiny bit. And perhaps not give it a multi-attack feature, but do give them the ability to choose to use their weapon, or the tail, bite or claw attack instead.
I like it, but I feel that it needs fewer ability score bonuses and maybe less damage resistances.
This subrace is just too much. Too many stat bonuses, too strong innate ability attacks, too much natural AC, too many resistances. Plus a number of typos and misspellings throughout the descriptions.
I'd take a look at the existing races and bring the racial features down to be more in line with what a race normally gives.
its totally in line with official races... if you're talking about Yuan-ti purebloods at least.
I really like the idea you had and I don't even mind the extra stat bonus. However there are a few issues I did not fully agree with.
1) Dragonborn do not have tails.
2) Dragonborn are resistant only to their ancestral breath weapon type. Which brings me to...
3) To my knowledge, only one dragon has ever been known to have a sonic breath weapon ( Bahamut), so wouldn't that make this a Platinum Dragonborn?
Please fix your there/their errors. If it relates to something belonging to them it's "Their' There refers to a place. Think here or there, where 'there' is just 'here' with a t on it.
really the dragon born, some of them at least, have a tail
I'd make them bigger and make them large size