Homebrew Kreen (stag beetle) Race Details

The kreen work very in tune with nature, they view the world as a predator Vs prey fight, if they can secure their next meal, it means they're living successfully. Since they live by these simplistic morals, they tend towards neutral, but those driven by desire, those tempted by the words of others, or inspired by the causes of people can wildly change this. While their motives are simple, their methods aren't, the weapons they wield are made crudely, but as long as they get the job done, they care not. They train so their prey won't catch them off guard, the dance between them and their prey is what they live for. This prey can take many forms however, usually it's food, but often times they hunt for honour, glory, etc. 

There is only one thing of importance to a kreen, his clutch, which is a small group of other kreen that they can trust and rely on, the social aspect of the clutch keeps kreen going through the roughs, and without it, kreen will often become Thri-kreen (nomadic) in order to try to either find a replacement or seek revenge. Those who have a clutch are usually tohr-kreen (settled), but they will move where the prey moves.

Due to their short lives and focus on the hunt, kreen do not record the past, often the only glimpses into the past they can have is through a Ta-Tho, which is triggered by a significant event or location. This can grant the kreen partaking in Ta-Tho a look into past events, most of which holding significance or relevance to a situation the kreen is troubled with. Through this they are able to pass warnings and knowledge throughout generations without having to record it. This is also why kreen history remains mostly unknown.

Kreens often take after many different types of insect, this one in particular takes after the stag beetle, sporting horns and a hard shell, they are suited for taking hits and countering with their weapons or repealing the enemies attack with their horns. This type of kreen is often seen in the front lines in order to protect the softer skinned kreen that might be further behind lines.

Kreens usually do not live past 60, only one has been recorded to reach 72, and had severe cell reproduction issues later in life.

Kreen (stag beetle) Traits

Kreens need to be strong in order to survive their world view, and as such, their bodies adjust to match. Their lifestyle may seem odd to those that have a stable day to day life, but they don't mind the looks, the only thoughts that matter are those that come out on top.

Size

Your size is small, the average kreen weight is 90 pounds.

Constitution +2

Adds 2 to characters constitution.

Strength +1

Increases characters strength by 1.

Dark vision

Grants access to the dark vision feat.

Flexable

Gives character proficiency in acrobatics.

Age

Kreens live for up to 60 years.

Alignment

Most kreens tend towards neutral due to their simplistic lifestyles, but can be swayed by people with strong beliefs and goals, or they can find their own goals.

Speed

Your base walking speed is 25ft.

Horned one

Due to your stag beetle based lineage, you have horns sprouting from your head. These can be use in an offensive manor to do 1d6 + str piercing damage, or can be used as a reaction on incoming attacks. 1 melee single target attack can be parried before the horn takes damage. This increases by 1 at level 5, 11, 16 and 20. Once the horn is damaged the horn cannot be used to attack or parry again, lest the user wishes to permanently break off the horn. The horn repairs after a long rest.

Previous Versions

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