Gungru Race Details
Inhabiting the arid wildlands of southeast Aeubrin, Gungru are a native race of nomads, largely forgotten by the common-folk.
The Gungru are organized in nomadic tribes, some as small as a dozen and some as large as several hundred.
Most Gungru, while able to speak, choose to live a quieter life without much speech. Even out of native Gungru lands, an adventuring Gungru communicates mainly through physical and olfactory clues.
Gungru TraitsYour Gungru has the following racial traits.
Ability Score Increase
Your Dexterity score increases by 2 and your Strength score increases by 1.
Gengru culture instills a strict sense of rule-following, a necessity when spending your life in the wilds. Because of this, most Gengru have a Lawful Good nature.
Gengru are all muscular, wide creatures, but their height varies greatly - from 4' to 7'.
Your base walking speed is 30 feet.
Due to your powerful lower legs and tail, your horizontal jumping distance is 10ft x your Strength modifier. Your vertical jump height is 3ft x your Strength modifier.
You are proficient in the Athletics skill.
You are proficient with your unarmed strikes, which deal 1d4 + your Strength modifier of bludgeoning damage on a hit.
Bob and Weave
Take the Dodge action as a bonus action on your turn. Once you use this trait, you can’t use it again until you finish a short or long rest.
You can speak, read, and write Common and Gengru.