Homebrew Albino Race Details

White and mysterious, the albinos are a stealthy, graceful group, using their skills to gain what they want or slide through the shadows.  Their pure white skin is one of their only differences - other words, they look just like an average human.

While most albinos are just hidden, some stand out further, with the ability to morph into any creature of their calling.  And a few chosen albinos assume the form of the Centipede - the fast, white, hundred-legged bug that enters the brain and controls its victim.

In other words, albinos are fast, furious, and most likely to be left alone - unless you don't mind being mind-controlled...

Albino Traits

Traits

Ability Score Increase

Your Dexterity Score gains +2 in total.

Bonus Dexterity Rolls

Any Dexterity Saving Throws that involve a d20 gain +1 to succeed the throw.

Languages

Your languages are Common and Undercommon.

Transform

Transform into a creature of your choosing, depending on your current level.

Levels 1-5: Any Tiny or Small creature (e.g. Wolf, Rabbit, Turtle, Twig Blight, etc.)
Levels 6-10: Any Medium creature (e.g. Human, Elf, etc.)
Levels 11-19: Any Large or Huge creature (e.g. Young Dragon, Aboleth, Black Pudding, etc.)
Level 20: Any desired creature (e.g. everything...)

This trait can be used once per day for levels 1-10, twice for levels 11-19, and unlimited at level 20.

Centipede

At level 20, you may use Centipede on one target of your choosing.

Centipede: You transform into a centipede.  Your target must succeed on either a Strength saving throw of 20 or a Dexterity saving throw of 22.  On a fail, you assume control of the target, gaining its bonuses and racial traits alongside your own.  Your health, AC, and speed stay the same.

Previous Versions

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8/23/2018 2:07:31 AM
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