Homebrew Alu-Goblin Race Details

On the front lines of the Blood War, Devils sought to make use of Goblins as front-line cannon fodder in their war against the Demons. The Goblins prodigious ability to reproduce in large numbers made them a potential weapon to use against the hoards of the Abyss; an unending supply of Goblin shock troops to soften up the unending tide of Demons. Countless Goblins were spirited away by Devils and altered to be better infernal minions, becoming Alu-Goblins.

Alu-Goblin Traits

Alu-Goblins gain the following traits

Ability Score Increase

Your Intelligence score increases by +2, and your Dexterity score increases by +1

Infernal Legacy

You may select to have the Infernal Legacy trait available to Tieflings, or any trait that would replace the Infernal Legacy trait. You may instead chose Fury of The Small trait available to Goblins. 

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray

Nimble Escape

You can take the Disengage or Hide action as a bonus action on each of your turns.

Infernal Modifications

You may chose one of the following traits. Resistance to Fire Damage, Resistance to Poison Damage, or Telepathy with any creature you can see within 60ft of you. You don’t need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language or be itself telepathic. 

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