Alseid Race Details

Alseid are graceful woodland cousins to centaurs, blending the torsos of elves with the lower bodies of nimble deer. Because they rarely venture far from their wooded glades, some call them “grove nymphs,” although they’re more closely related to elves than nymphs. Alseid see the forest as an individual and a friend. They are suspicious of outsiders who do not share this view.

Lost travelers who demonstrate deep respect for the forest may spot a distant alseid’s white tail and chase after it as it bounces toward a road that leads out of the forest. Disrespectful strangers may follow the same tail to their doom.

BRANCHING CROWNS Alseid have antlers growing from their foreheads. Antlers grow very slowly, branching every 10 years for the first century of life (so an alseid with six points per antler should be between 60 and 70 years old). Further points only develop with the blessing of the forest. No 14-point imperial alseid are known to exist, but many tribes are governed by princes with 13 points, indicating that they’ve done a great service to the forest on at least three occasions. Because antlers signify status, alseid don’t fight with them the way deer do. Cutting an alseid’s antlers is one of the direst punishments an alseid can receive. Elf rangers sometimes report seeing lone alseid exiles, wandering the Margreve, their antlers sawn off near the scalp.

ANCIENT MAGIC AND NATURE’S CHAMPIONS Alseid have a deep connection with the Old World magic of the Margreve. Their leaders favor the druid and ranger classes, and wild magic sorcerers arise from deep forest glades infused with energy from the fey realms.

Alseid Traits

The following traits are shared by player characters who are Alseid.

Alseid Weapon Training

You have proficiency with spears and shortbows.


When in a forest, you leave no tracks and can automatically discern true north.

Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increases by 1.


Alseid reach maturity by the age of 20. They can live well beyond 100 years, but it is unknown just how old they can become.


Alseid are generally chaotic neutral, though variations are common, particularly among those rare few who leave their people.


Alseid stand over 6 feet tall and weigh around 300 pounds. Your size is Medium.


Your base walking speed is 40 feet.


You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray

Cervine Build

In addition, any climb that requires hands and feet is especially difficult for you because of your hooves. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.

Finally, a Medium or smaller creature can ride on your cervine back if you allow it. In such a situation, you continue to act independently, not as a controlled mount.

Light Hooves

You have proficiency in the Stealth skill.

Hybrid Nature

You have two creature types: humanoid and monstrosity. You can be affected by a game effect if it works on either of your creature types.


You can speak, read, and write Common and Elvish.


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