Homebrew Kraul Race Details
The secretive Kraul inhabit the undercity, far below the main streets of Ravnica. Many feel a sense of loyalty and kinship toward the Golgari Swarm, while others reject the guilds, organizing themselves according to their own mysterious caste system.
Kraul Traits
The secretive Kraul inhabit the undercity, far below the main streets of Ravnica. Many feel a sense of loyalty and kinship toward the Golgari Swarm, while others reject the guilds, organizing themselves according to their own mysterious caste system.Ability Score Increase
Your Dexterity score increases by 2.
Age
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Alignment
Kraul society, with its clear roles and tasks, has a strong lawful bent. The Kraul sense of community and survival, pushes them toward lawful neutrality.
Size
Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to the undercity, far below the main streets, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Wall Climber
Your have a climbing speed of 30 feet. and you can standstill mid climb without making a ability check.
Carapace
You have tough carapace. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your carapace to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your carapace.
Pincers
You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.
Languages
You can speak, read, and write Common and Kraul.
Kraul Raider
The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.
Ability Score Increase
Your Constitution score increases by 1.
Acid Spitter
You can use an Action to spits acid in a line that is 30 feet long and 5 feet wide. Each creature in the line must make a saving throw. The DC for this saving throw equals 8 + your Constitution modifier +your proficiency bonus. A creature takes 2d6 Acid damage on a failed save. and half as much damage on a successful one. The damage increases to 3d6 at 6th levei. 4d6 at 11th leveI, and 5d6 at 16th leveI.
Standing Leap
Your long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Kraul Swarmer
Flittering, wheeling, / darting in to strike, and then / gone just as you blink.
Flight
You have a fly speed of 20 ft.
Ability Score Increase
Your Wisdom score increases by 1.