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Magic Items
creatures can walk on the ship’s decks as they normally would. Creatures and objects that fall overboard bob in a gravity plane that extends out from the main deck for a distance equal in length to
Compendium
- Sources->Dungeon Master’s Guide
of Sithis, Travok, Anastrianna, and Kairon, the human fighter named Bob II sticks out, especially when he’s identical to Bob I, who was killed by kobolds. If everyone takes a lighthearted approach to
Compendium
- Sources->Player's Handbook
. BUILDING BRUENOR, STEP 2
Bob imagines Bruenor charging into battle with an axe, one horn on his helmet broken off. He makes Bruenor a fighter and notes the fighter’s proficiencies and 1st-level class
features on his character sheet.
As a 1st-level fighter, Bruenor has 1 Hit Die—a d10—and starts with hit points equal to 10 + his Constitution modifier. Bob notes this, and will record the final
Compendium
- Sources->Player's Handbook
with a low Charisma might come across as abrasive, inarticulate, or timid. BUILDING BRUENOR, STEP 4
Bob fills in some of Bruenor’s basic details: his name, his sex (male), his height and weight
, and his alignment (lawful good). His high Strength and Constitution suggest a healthy, athletic body, and his low Intelligence suggests a degree of forgetfulness.
Bob decides that Bruenor comes from a
Compendium
- Sources->Player's Handbook
melee weapon that has the thrown property, such as a handaxe, can use your Strength modifier instead. BUILDING BRUENOR, STEP 5
Bob writes down the starting equipment from the fighter class and the
folk hero background. His starting equipment includes chain mail and a shield, which combine to give Bruenor an Armor Class of 18.
For Bruenor’s weapons, Bob chooses a battleaxe and two handaxes. His
Compendium
- Sources->Player's Handbook
divide the result by 2 (round down). Write the modifier next to each of your scores. BUILDING BRUENOR, STEP 3
Bob decides to use the standard set of scores (15, 14, 13, 12, 10, 8) for Bruenor’s
abilities. Since he’s a fighter, he puts his highest score, 15, in Strength. His next-highest, 14, goes in Constitution. Bruenor might be a brash fighter, but Bob decides he wants the dwarf to be older
Compendium
- Sources->Icewind Dale: Rime of the Frostmaiden
Sea of Moving Ice Titanic icebergs bob in a churning black sea of unknown depth, crashing into one another with destructive results. Floating amid these mountains of ice, shrouded by mist, is Auril’s
Compendium
- Sources->Dragonlance: Shadow of the Dragon Queen
provides a view of the entire city, some of its broken districts scarred by fire and flooding. Here and there, crumbled structures and massive rocks bob gently in defiance of gravity. At the city’s center
compendium
- Sources->Keys from the Golden Vault
Dillon, Ben Petrisor
Editors: Judy Bauer, Eytan Bernstein, Janica Carter, Laura Hirsbrunner, Gregg Luben, Kim Mohan, Adrian Ng
Lead Graphic Designer: Bob Jordan
Graphic Designers: Trystan Falcone
Studio Art Director: Josh Herman
Art Department: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan Emi Tanji, Trish Yochum
Design Department: Justice Ramin Arman, Makenzie De Armas
compendium
- Sources->The Book of Many Things
, Ben Petrisor
Lead Editor: Judy Bauer
Editors: Eytan Bernstein, Janica Carter, Marissa Kinzel, Gregg Luben, Adrian Ng, Christopher Perkins
Graphic Designers: Trystan Falcone, Bob Jordan, Trish
Heiss, Kate Irwin, Bob Jordan, Noor Rahman, Emi Tanji, Trish Yochum
Design Department: Justice Ramin Arman, Makenzie De Armas, Dan Dillon, Amanda Hamon, Ron Lundeen, Ben Petrisor, Patrick Renie, F
Compendium
- Sources->Basic Rules
from the ability score and then divide the result by 2 (round down). Write the modifier next to each of your scores.
BUILDING BRUENOR, STEP 3
Bob decides to use the standard set of scores (15, 14
, 13, 12, 10, 8) for Bruenor’s abilities. Since he’s a fighter, he puts his highest score, 15, in Strength. His next-highest, 14, goes in Constitution. Bruenor might be a brash fighter, but Bob decides
Compendium
- Sources->Basic Rules
across as abrasive, inarticulate, or timid.
BUILDING BRUENOR, STEP 4
Bob fills in some of Bruenor’s basic details: his name, his sex (male), his height and weight, and his alignment (lawful good
). His high Strength and Constitution suggest a healthy, athletic body, and his low Intelligence suggests a degree of forgetfulness.
Bob decides that Bruenor comes from a noble line, but his clan was
Compendium
- Sources->Basic Rules
nevertheless add it only once, multiply it only once, and halve it only once.
BUILDING BRUENOR, STEP 2
Bob imagines Bruenor charging into battle with an axe, one horn on his helmet broken off
equal to 10 + his Constitution modifier. Bob notes this, and will record the final number after he determines Bruenor’s Constitution score (see step 3). Bob also notes the proficiency bonus for a 1st-level character, which is +2.
compendium
- Sources->Bigby Presents: Glory of the Giants
: Janica Carter
Editors: Judy Bauer, Eytan Bernstein, Adrian Ng
Lead Graphic Designer: Trish Yochum
Additional Graphic Designers: Matt Cole, Bob Jordan
Additional Art Directors: Kate Irwin, Dawn
Department: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Noor Rahman, Emi Tanji, Trish Yochum
Design Department: Justice Ramin Arman, Makenzie De Armas, Dan Dillon, Amanda Hamon, Ron
compendium
- Sources->Dragons of Stormwreck Isle
, Hector Ortiz, Ryan Pancoast, Jenn Ravenna, Alex Stone
Cartographer: Mike Schley
Graphic Designer: Bob Jordan
Editors: Judy Bauer, Michele Carter
Product Manager: Natalie Egan
Producer
Compendium
- Sources->Basic Rules
instead. BUILDING BRUENOR, STEP 5
Bob writes down the starting equipment from the fighter class and the folk hero background. His starting equipment includes chain mail and a shield, which
combine to give Bruenor an Armor Class of 18.
For Bruenor’s weapons, Bob chooses a battleaxe and two handaxes. His battleaxe is a melee weapon, so Bruenor uses his Strength modifier for his attacks and
Compendium
- Sources->Basic Rules
them later.
Record the traits granted by your race on your character sheet. Be sure to note your starting languages and your base speed as well.
BUILDING BRUENOR, STEP 1
Bob is sitting down to
Compendium
- Sources->Player's Handbook
languages and your base speed as well. BUILDING BRUENOR, STEP 1
Bob is sitting down to create his character. He decides that a gruff mountain dwarf fits the character he wants to play. He notes all the
Compendium
- Sources->Keys from the Golden Vault
channel. As the cave mouth swallows you, you hear music over the echo of a distant waterfall.
The cave’s ceiling rises high above your heads, and dancing lights bob around hanging stalactites. The
Compendium
- Sources->Basic Rules
place to start until you know what information you need and how you use it during the game. BUILDING BRUENOR
Each step of character creation includes an example of that step, with a player named Bob building his dwarf character, Bruenor.
Compendium
- Sources->Player's Handbook
information you need and how you use it during the game. BUILDING BRUENOR
Each step of character creation includes an example of that step, with a player named Bob building his dwarf character, Bruenor.
Compendium
- Sources->The Wild Beyond the Witchlight
resemble you and your companions. With each tug of the strings, the puppets bob around the stage, speaking in the hag’s scratchy voice.
Drawing on information fed to her by the Orrery of Tragedies
Compendium
- Sources->Waterdeep: Dungeon of the Mad Mage
the void of space, so that creatures can walk on the ship’s decks as they normally would. Creatures and objects that fall overboard bob in a gravity plane that extends out from the main deck for a
compendium
- Sources->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
: Jeremy Crawford, Christopher Perkins
Studio Art Director: Josh Herman
Art Manager: Rob Sather
Art Department: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Noor Rahman, Emi Tanji
compendium
- Sources->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
: Rob Sather
Art Department: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Noor Rahman, Emi Tanji, Trish Yochum
Design Department: Justice Ramin Arman, Makenzie De Armas, Dan
compendium
- Sources->Phandelver and Below: The Shattered Obelisk
Department: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Noor Rahman, Emi Tanji, Trish Yochum
Design Department: Justice Ramin Arman, Makenzie De Armas, Dan Dillon, Amanda Hamon
Compendium
- Sources->Waterdeep: Dragon Heist
keeps the streets lit (excepting the Field Ward and the most dangerous areas of the Dock Ward). Not only that, but hundreds of driftglobes bob about the City of the Dead at night, departing to float over
compendium
- Sources->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Crawford, Christopher Perkins
Studio Art Director: Josh Herman
Art Manager: Rob Sather
Art Department: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Noor Rahman, Emi Tanji
compendium
- Sources->Dragonlance: Shadow of the Dragon Queen
, Makenzie De Armas, Dan Dillon, Amanda Hamon, Adrian Ng, Ben Petrisor, F. Wesley Schneider, Jason Tondro, James Wyatt
Art Department: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan
compendium
- Sources->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Irwin, Bob Jordan, Emi Tanji, Trish Yochum
Design Manager: Steve Scott
Design Department: Sydney Adams, Judy Bauer, Makenzie De Armas, Dan Dillon, Amanda Hamon, Ben Petrisor, Taymoor Rehman, F
compendium
- Sources->Spelljammer: Adventures in Space->Light of Xaryxis
: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Emi Tanji, Trish Yochum
Senior Producers: Lisa Ohanian, Dan Tovar
Producers: Bill Benham, Robert Hawkey, Lea Heleotis
Director of
Compendium
- Sources->Tomb of Annihilation
characters can move 10 feet before jumping (see “Movement” in chapter 8 of the Player’s Handbook). The platforms bob slightly when anything lands on them, as though they were floating on water. Any
compendium
- Sources->Journeys through the Radiant Citadel
: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Emi Tanji, Shawn Wood, Trish Yochum
Senior Producers: Lisa Ohanian, Dan Tovar
Producers: Bill Benham, Robert Hawkey, Lea Heleotis
compendium
- Sources->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
: Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Emi Tanji, Trish Yochum
Senior Producers: Lisa Ohanian, Dan Tovar
Producers: Bill Benham, Robert Hawkey, Lea Heleotis
Director of
Compendium
- Sources->Acquisitions Incorporated
require combating a rival organization’s disinformation attempts one day, then besting a castle’s defenses the next. The day after that, some poor sap named Bob might need to be disposed of. And no matter
what the type of challenge that needs to be overcome, the franchise’s obviator determines the optimal way to shut down and destroy that challenge. (Nothing personal, Bob. It’s just business.) As an