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Returning 35 results for 'Kobold'.
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kobolds
Monsters
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack
Monsters
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated
.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Dagger. Melee or Ranged Weapon Attack: +4;{"diceNotation
Monsters
Messy End. The kobold explodes 3 rounds after it dies, or immediately if it was killed by a critical hit. The explosion destroys the kobold's body, leaving its equipment behind. Each creature within
5 feet of the exploding kobold must make a DC 10 Dexterity saving throw, taking 4 (1d8);{"diceNotation":"1d8","rollType":"damage","rollAction":"Messy End","rollDamageType":"bludgeoning"} bludgeoning
Monsters
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated
.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Dagger. Melee or Ranged Weapon Attack: +4;{"diceNotation
Monsters
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack
Rock. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dropped Rock"} to hit, one target directly below the kobold. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Dropped Rock","rollDamageType":"bludgeoning"} bludgeoning damage.
Monsters
Inquiring Mind (1/Day). The kobold can cast detect magic, requiring no spell components and using Intelligence as the spellcasting ability.
Pack Tactics. The kobold has advantage on an attack roll
against a creature if at least one of its allies is within 5 feet of the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack
Monsters
Dragon’s Resistance. The kobold has resistance to a type of damage based on the color of dragon that invested it with power (choose or roll a d10;{"diceNotation":"1d10","rollType":"roll
(green).
Heart of the Dragon. If the kobold is frightened or paralyzed by an effect that allows a saving throw, it can repeat the save at the start of its turn to end the effect on itself and all
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’t be charmed or frightened.
Pack Tactics. The kobold chieftain has advantage on attack rolls against a creature if at least one of the chieftain’s allies is within 5 feet of the creature
and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold chieftain has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on
monsters
Improvised Tools. The kobold trapsmith can use any Tiny objects at hand to pick locks and disarm traps, as if any such object was part of a set of thieves’ tools. It is proficient in using Tiny
objects in this way. In addition, the trapsmith has advantage on ability checks to pick locks and disarm traps.
Pack Tactics. The kobold trapsmith has advantage on attack rolls against a creature if
monsters
Carrier. The morbus kobold can contract a disease but is immune to effects other than cosmetic symptoms.
Infection. A creature that touches the morbus kobold or anything it has touched in the past
24 hours is exposed to a disease, usually sewer plague.
Pack Tactics. The morbus kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet
monsters
Club. Melee Weapon Attack: +1;{"diceNotation":"1d20+1","rollType":"to hit","rollAction":"Club"} to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1);{"diceNotation":"1d4-1","rollType":"damage
Kobold Dragonshield
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Monsters
Dragon's Resistance. The kobold has resistance to a type of damage based on the color of dragon that invested it with power (choose or roll a d10): 1–2, acid (black); 3–4, cold (white); 5–6, fire
(red); 7–8, lightning (blue); 9–10, poison (green).
Heart of the Dragon. If the kobold is frightened or paralyzed by an effect that allows a saving throw, it can repeat the save at the start of its turn
Kobold Inventor
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Monsters
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated
.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Dagger. Melee or Ranged Weapon Attack: +4;{"diceNotation
monsters
Apothecary. At the start of each of the kobold alchemist’s turns, the alchemist chooses one of the following damage types: acid, cold, fire, lightning, or poison. The alchemist has resistance
to that damage type until the start of its next turn.
Pack Tactics. The kobold has advantage on attack rolls against a creature if at least one of the kobold’s allies is within 5 feet of the
Monsters
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated
.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The kobold makes two Dagger or Chromatic Bolt
Monsters
has a small number of kobold vampire spawn minions to keep it company in the Caves of Hunger (see chapter 6). The vampiric kobolds are terrified of the gnoll vampire and can't understand its commands
Kobold Scale Sorcerer
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Monsters
Spellcasting. The kobold is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Spellcasting"} to hit with
level (2 slots): scorching ray
Sorcery Points. The kobold has 3 sorcery points. It can spend 1 or more sorcery points as a bonus action to gain one of the following benefits:
Heightened Spell: When it
Monsters
Vellynne Harpell has Icewind kobold guides in her employ, including a pair that died and were turned into zombies using animate dead spells. The cold climate helps to preserve their dead flesh.Poison
Monsters
as a fighting platform for up to four Small people. Ogre howdahs are most often seen bearing bow- and spear-wielding goblin;goblins into battle, or perhaps kobold;kobolds or deep gnome (svirfneblin
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for evil humanoids.
Bat Friends. Buccas often train bat;bats as mounts, messengers, and guard animals. On occasion, they sell trained bats to goblin;goblins and kobold;kobolds.
monsters
weapons and armor, fighting with speed and using numbers to bring down a foe. They have been known to ally themselves with goblin;goblins, darakhul, and kobold;kobolds on occasion, but more often
monsters
pits or across trapped areas. Kobold tribes prize them for this reason.Bludgeoning, Piercing, SlashingShift and Tumble. The cobbleswarm pushes a prone creature in its space up to 5 feet away from it.
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goblin;goblins, darakhul, and kobold;kobolds on occasion, but more often prefer to serve a “Rat King” who may or may not be a rat of any kind. Such rat rulers might include a wererat, a rat
monsters
so that the secret would not spread. A handful of human and kobold gardeners know how to tend them and make them thrive, but little more.
Acid
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for a garroter crab in certain forms of divination. They’re favorites among exotic pet dealers—usually with their venom sacs removed, sometimes not. goblin;Goblins, kobold;kobolds, and some
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’s creation, they were slain so that the secret would not spread. A handful of human and kobold gardeners know how to tend them and make them thrive, but little more.
Lightning
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leave the shop and workers alone. Anyone hunting ash drakes finds them difficult to attack in their cramped lairs because the creatures blend in with the surroundings. Ash drakes often befriend kobold
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slain so that the secret would not spread. A handful of human and kobold gardeners know how to tend them and make them thrive, but little more.
Fire
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the dragons the secret of the tree’s creation, they were slain so that the secret would not spread. A handful of human and kobold gardeners know how to tend them and make them thrive, but little more.
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so that the secret would not spread. A handful of human and kobold gardeners know how to tend them and make them thrive, but little more.
Cold
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slain so that the secret would not spread. A handful of human and kobold gardeners know how to tend them and make them thrive, but little more.
Poison
Monsters
.
Companions. Since arriving in Icewind Dale, Vellynne has secured the services of six icewind kobold;Icewind kobolds that act as her valets and guides. Two of them were killed by a Melf's acid arrow spell (cast
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driven off or crushed, followers resurface among the teeming mobs of the downtrodden. Typical worshipers include evil humanoids, particularly kobold;kobolds and goblin;goblins, as well as roachlings
Monsters
her fellow wizards, Vellynne Harpell. Two of Vellynne’s kobold companions witnessed the theft, and Nass killed them with Melf's acid arrow spells before fleeing with the orb.
Nass fled Ten-Towns
Monsters
and hunters.
2
A young crystal dragon has adopted a group of kobold;kobolds and is trying to teach them the value of a good practical joke.
3
A young crystal dragon has captured a pack of