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Returning 35 results for 'back blood dread choose read'.
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Monsters
Monster Manual
Legendary Resistance (3/Day). If the death knight fails a saving throw, it can choose to succeed instead.
Magic Resistance. The death knight has Advantage on saving throws against spells and other
three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Dread Blade"}, reach 5 ft. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5
Monsters
Monster Manual
Legendary Resistance (3/Day, or 4/Day in Lair). If the mummy fails a saving throw, it can choose to succeed instead.
Magic Resistance. The mummy has Advantage on saving throws against spells and
.
Dread Command. The mummy casts Command (level 2 version), using the same spellcasting ability as Spellcasting. The mummy can’t take this action again until the start of its next turn.
Glare. The
Backgrounds
Player’s Handbook
Ability Scores: Strength, Dexterity, WisdomFeat: Tavern BrawlerSkill Proficiencies: Acrobatics and PerceptionTool Proficiency: Navigator's ToolsEquipment: Choose A or B: (A) Dagger
, Navigator's Tools, Rope, Traveler's Clothes, 20 GP; or (B) 50 GP
You lived as a seafarer, wind at your back and decks swaying beneath your feet. You’ve perched on barstools in more ports of call than you can remember, faced mighty storms, and swapped stories with folk who live beneath the waves.
Backgrounds
Player’s Handbook
Ability Scores: Strength, Dexterity, ConstitutionFeat: Savage AttackerSkill Proficiencies: Athletics and IntimidationTool Proficiency: Choose one kind of Gaming SetEquipment: Choose A
precious few memories of life before you took up arms. Battle is in your blood. Sometimes you catch yourself reflexively performing the basic fighting exercises you learned first. Eventually, you put that training to use on the battlefield, protecting the realm by waging war.
Spells
Player’s Handbook
diameter. You can orient the portal in any direction you choose. The portal lasts for the duration, and the portal’s destination is visible through it.
The portal has a front and a back on
Magic Items
Dungeon Master’s Guide
, and they threw back their enemies and enjoyed an era of prosperity. This young dwarf is remembered as the First King. When he became old, he passed the weapon, which had become his badge of office
deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a creature of the Giant type. Immediately after hitting or missing, the weapon flies back to your hand.
Blessings of
Magic Items
Dungeon Master’s Guide
cases, made notations and additions to existing text. There are places where pages are missing, torn, or covered so completely with ink, blood, and scratches that the original text can’t be
damage unless the creature is a Fiend or an Undead.
Destroying the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the
Monsters
Forgotten Realms: Adventures in Faerûn
if she fails. She can’t use this trait if she has the Incapacitated condition.
Legendary Resistance (3/Day or 4/Day in Lair). If Karas fails a saving throw, she can choose to succeed
instead.Multiattack. Karas makes two attacks using Dread Dagger or Tyrant’s Blade in any combination.
Dread Dagger. Melee or Ranged Attack Roll: +8;{"diceNotation":"1d20+8", "rollType":"to hit
Monsters
Forgotten Realms: Adventures in Faerûn
choose to succeed instead.
Magic Resistance. The beast has Advantage on saving throw;saving throws against spells and other magical effects.
Regeneration. The beast regains 20 Hit Points at the
glossy black with red fur around its jaws and claws as though stained by the blood it has spilled.
The beast of Malar has a muscular and unnatural appearance no matter its form; whether it resembles a
Backgrounds
Astarion's Book of Hungers
Ability Scores: Strength, Constitution, CharismaFeat: Vampire’s PlaythingSkill Proficiencies: Persuasion and StealthTool Proficiency: Cook's UtensilsEquipment: Choose A or B: (A) Cook’s
together. The Undead drank your blood more times than you can count. You might have served willingly, perhaps with aspirations of one day becoming a vampire yourself. Or you might have been magically charmed
Monsters
Forgotten Realms: Adventures in Faerûn
their foes long enough to skitter to safety.
Roll or choose a result from the Aranea Crafts table as inspiration for an aranea’s crafting talent.
Aranea Crafts
1d6
The Aranea Is
humanoid-spider hybrid form, or back into its true spider form. Its game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isn’t transformed.
Species
Astarion's Book of Hungers
Dhampirs are living people who possess vampiric prowess but are cursed with macabre hunger. Most dhampirs thirst for blood, but some gain sustenance from dreams, life energy, or other vital sources
. Dhampirs must choose whether to fight to control their hunger or give in to predatory urges.
Dhampirs often arise from encounters with vampires; some are the descendants of a powerful vampire, while
Draconic Bloodline
Legacy
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Classes
Basic Rules (2014)
Your innate magic comes from draconic magic that was mingled with your blood or that of your ancestors. Most often, sorcerers with this origin trace their descent back to a mighty sorcerer of ancient
Magic Items
Bigby Presents: Glory of the Giants
The hilt of this sword bears a carnelian engraved with the blood rune.
You can add your Constitution modifier (minimum of +1) to the damage rolls of attacks made with this weapon.
Invoking the Rune
then spend and roll one of your unspent Hit Dice and add the number rolled to the attack roll. You can choose to invoke the rune after rolling the d20.
If this attack hits, you can also spend and roll
Monsters
Mythic Odysseys of Theros
Blood Frenzy. The harpy has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Dark Devotion. The harpy has advantage on saving throws against being charmed or
to as a “blood toll.”
Cruel, corpse-eating creatures, harpies endlessly seek their next meal, careless of whether it comes from the living or the dead. With equal zeal, these vicious scavengers set
Doppelganger
Legacy
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Monsters
Basic Rules (2014)
Shapechanger. The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form
"} to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Slam","rollDamageType":"bludgeoning"} bludgeoning damage.
Read Thoughts. The doppelganger
Monsters
Baldur’s Gate: Descent into Avernus
":"3d10+4","rollType":"damage","rollAction":"Ironbound Pursuit","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone.A redcap is a homicidal fey creature born of blood lust
. Although small, redcaps have formidable strength.
In the Feywild, or in places where that plane touches another plane at a fey crossing, one or more redcaps might appear where fresh blood soaks the ground
Monsters
Vecna: Eve of Ruin
Resistance (3/Day). If the impaler fails a saving throw, it can choose to succeed instead.Multiattack. The impaler makes one Spike attack and two Wicked Spear attacks.
Spike. Melee Weapon Attack: +11
", "rollDamageType":"necrotic"} necrotic damage.In the Domains of Dread, practitioners of foul magic perform a profane ritual that turns living creatures into fiendish killers. This ritual necessitates the use of a
Couatl
Legacy
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Monsters
Basic Rules (2014)
Weapons. The couatl's weapon attacks are magical.
Shielded Mind. The couatl is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location.Bite
equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).
In a
Magic Items
Descent into the Lost Caverns of Tsojcanth
, and it doesn’t impede bodily functions. Once you put it on, it can’t be removed unless you choose to do so or you die, at which point the pot reappears and the ichor flows back into it
Monsters
Fizban's Treasury of Dragons
incorporated parts of dragons’ bodies into magic items, crafting dragon hide into armor and forging weapons from claws and teeth. Alchemists have found beneficial uses for dragon blood, but ill-advised
experiments have also given rise to dragonblood oozes.
The congealed blood of a dragon given mobility and hunger, the ooze tries to shape itself into a draconic form. It cannot hold a coherent shape
Species
Van Richten’s Guide to Ravenloft
sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your character to feed.
Dhampir Hungers
d6
Hunger
1
Blood
2
Flesh
restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to indulge.
While many dhampirs thirst for blood, your character might otherwise gain
Monsters
Bigby Presents: Glory of the Giants
Blood Rune. The fomorian has a blood rune inscribed on an effigy or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Corrupting Hex
action and Poisoning Rebuke reaction.
The object bearing the blood rune has AC 15; 30 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end
Monsters
Strixhaven: A Curriculum of Chaos
Enigmatic Mind. The archaic’s mind can’t be read, creatures can communicate telepathically with the archaic only if it allows, and magic can’t determine whether the archaic is lying
.
Legendary Resistance (3/Day). If the archaic fails a saving throw, it can choose to succeed instead.
Unusual Nature. The archaic doesn’t require air, food, drink, or sleep.Multiattack. The
Monsters
Mordenkainen Presents: Monsters of the Multiverse
consort with Fiends and Undead, and they reject many of the goodly things from their former lives.
Blackguards often adorn their armor and weapons with dread accoutrements or are marked by eerie
phenomena. You may choose a blackguard’s accoutrement or roll on the Blackguard Accoutrements table to determine it.
Blackguard Accoutrements
d8;{"diceNotation":"1d8", "rollType":"roll
Magic Items
The Wild Beyond the Witchlight
11, and a Charisma of 15. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn’t like to back down from a fight.
Monsters
Van Richten’s Guide to Ravenloft
Legendary Resistance (2/Day). If the necrichor fails a saving throw, it can choose to succeed instead.
Rejuvenation. Unless its lifeless remains are splashed with Holy Water (flask);holy water or
":"necrotic"} necrotic damage, and the target can’t regain hit points until the start of the necrichor’s next turn.
Blood Puppeteering (Recharge 6);{"diceNotation":"1d6","rollType
Troglodyte
Legacy
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Monsters
Monster Manual (2014)
pictographs painted in blood or dung.
Perhaps the most loathsome of all humanoids, troglodytes eat anything they can stomach. They dwell in filth. The walls of their cavern homes are smeared with grime, oily
relying on constant raids and hunting to survive. They take sadistic pleasure in hunting intelligent creatures weaker than themselves and show no mercy toward those they capture and drag back to their
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Glasya against the screaming hordes of the demon lord Graz'zt. It is said that when Glasya wounded Graz’zt with her sword, the first babaus arose where his blood struck the ground. Their sudden
. It has leathery skin pulled tight over its gaunt frame and a curved horn protruding from the back of its elongated skull. A babau’s baleful glare can weaken a creature, and its talons gleam with acidic slime.PoisonCold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Sword of Kas
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra 2d10 slashing damage to undead.
If the sword isn’t bathed in blood
dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword’s demand is met.
Random Properties. The Sword of Kas
Magic Items
Van Richten’s Guide to Ravenloft
has hearing and darkvision out to a range of 60 feet. It can read and understand Elvish. It can also speak Elvish, but only through the voice of its wielder, with whom the sword can communicate
from the innocent. With each beheading, it hungers for more justice and blood. The sword is corrupt and irredeemable.
Classes
Fizban's Treasury of Dragons
dragon gave you a geode or gemstone to care for. To your surprise, the drake hatched from that stone.
4
You ingested a few drops of dragon blood, forever infusing your nature magic with draconic
power.
5
An ancient Draconic inscription on a standing stone empowered you when you read it aloud.
6
You had a vivid dream of a mysterious figure accompanied by seven yellow canaries, who warned you of impending doom. When you awoke, your drake was there, watching you.
Species
Strixhaven: A Curriculum of Chaos
that extend from their back and shoulders.
Like owls, owlin are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library.
Your owlin
raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. They manipulate communities for
the purpose of acquiring more victims and enjoy the company of Undead.PoisonChange Shape. The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same in each form
Monsters
Van Richten’s Guide to Ravenloft
Legendary Resistance (1/Day). If the slasher fails a saving throw, it can choose to succeed instead.
Shrouded Presence. The slasher is immune to any effect that would sense its emotions or read its
relentless killer, consider what circumstances led to their transformation and signature methods. Roll or choose options from the Relentless Origins and Relentless Methods tables when creating your own






