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Returning 35 results for 'barrel both down common readily'.
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Magic Items
Waterdeep: Dungeon of the Mad Mage
This common wondrous item has the following magical property: food and other perishable items do not age or decay while inside it. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. It weighs 25 pounds.
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
readily sacrifice themselves for the common good. They will fight and die for humans, merfolk, and other creatures without question. Their self-absorbed nature makes them overlook the history of other
. The tritons’ limited view of the world leaves them ignorant of the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to
Species
Mordenkainen Presents: Monsters of the Multiverse
Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. Some sages believe minotaurs
those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
reckonings of most worlds, humans are the youngest of the common races, late to arrive on the world scene and short-lived in comparison to dwarves, elves, and dragons. Perhaps it is because of their
and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Everyday Magic Items Thanks to dragonshards, common magic items — including the ones in Xanathar’s Guide to Everything — are readily available in Khorvaire.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
G4. Kitchen This kitchen is furnished with gnomes in mind, so everything is either close to the floor or readily reachable by tugging on an overly complicated rope-and-pulley mechanism. Five rock
. Tervaround (female) teeters on a stool as she stuffs a big purple mushroom into a barrel, so that it can ferment and be turned into mushroom wine. Characters who question the gnomes are urged to speak
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Adventurer’s Guide.) Use one of the warlock stat blocks in appendix B to represent this goblin, adding darkvision and the Nimble Escape traits common to all goblins.
Booyahg Booyahg Booyahg. This
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pirate fleets prowl the waves or a kraken awakens from its slumber, they are among the first to take up arms to protect others. Tritons readily sacrifice themselves for the common good. They will fight
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
rendered. You can omit details that are not readily visible (such as secret doors and other hidden features) until the characters are able to detect and interact with them. Slopes and Staircases. On all
Icewind Dale, including Ten-Towns and other sites and features in the region that are common knowledge. The reverse side has player-friendly maps of the ten settlements that comprise Ten-Towns, with prominent locations called out in each town for the players’ benefit.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
district of Precarious. The area’s rough and poor, filled with sailors and dockworkers. Many of these boisterous folk love the life in Cliffside; as a common saying goes, “Better a tankard of ale in
Cliffside than a barrel of Central wine.” Plenty of legitimate services can be found here—ships need supplies and repairs, goods need to be stored, captains need to hire crew, and sailors need a dry bed to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
between what characters think and how they behave. When creating adventures rooted in psychological horror, consider common fears and anxieties. These readily become metaphors for villains and monsters
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Mystery Monster There used to be twenty-two gnomes living in the caves, but a mimic devoured two gnomes — named Orryn and Warryn — in the past tenday. The creature is currently disguised as a barrel in
one of the rare varieties that can carry on simple conversations in Common. Characters who corner the talking mimic can negotiate with it, and can compel it to leave Gnomengarde with a successful DC 15 Charisma (Intimidation or Persuasion) check.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Approaching the sound reveals a basilisk named Veldyskar resting in an intersection. No ordinary basilisk, Veldyskar has an Intelligence of 10 (+0) and speaks Common, Dwarvish, Giant, and Undercommon. A small
understand Common. A many-legged reptile stretches out as if it has been sitting for a long while, avoiding your eyes as it looks to the rocky floor at your feet. “About time you lot arrived! Come! The
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Rain Created by Kenzie C. Rain – Illustration by: Kenzie C. Rain lives in happy meadows atop clouds, away from all the evil of the world. She loves cupcakes and readily accepts them as gifts. She
14
Languages Celestial, Common
Challenge 5 (1,800 XP) Proficiency Bonus +3
Fiery Wings. Rain’s wings are made of flame, and they shed bright light out to 15 feet and dim light for an additional
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
15 Dexterity check. Treasury Containers Container Contents Barrel 1 40 gallons of common wine Barrel 2 80 pounds of salt Chest 1 150 gp of Maztican mintage Chest 2 (scorched by fire) Three blank
with the crest of Waterdeep) A disassembled 300-pound wooden sled (20 gp), with assembly instructions in Common Crate 3 A lute (35 gp), a lyre (30 gp), and a viol (30 gp) packed in straw Crate 4 Five
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, certain that his lesser brother can’t possibly prevail within Erebos’s own territory. Erebos holds a special grudge against Phenax. Phenax readily teaches others how to escape the Underworld as the
intertwined. Pharika’s tinctures can either extend a life or snuff it out, and Karametra’s planters know that reaping follows sowing in turn. Although he appreciates what these gods have in common with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
exterior, however, an androsphinx has a noble heart. It has no wish to lie or deceive, but it doesn’t give away information readily, choosing its words as wisely as it guards its secrets. An
Languages Common, Sphinx
Challenge 17 (18,000 XP)
Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
laboratory experiments). The bird claims their name is ‘Hector.’
36–45 A small barrel holds a live boggle, bound, gagged, and marinating in their own excreted oil. This is the former partner of the
leads to a dangerous monster with no treasure.
91–96 A sack holds a common magic item and 1d4 potions, all of your choice.
97–99 A leather case holds an uncommon magic item and 1d4 scrolls, all of your choice.
00 A box holds a rare magic item of your choice.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
around the chest, which is actually a chest of preserving. This common wondrous item has the following magical property: food and other perishable items do not age or decay while inside it. The chest
is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. It weighs 25 pounds. Muiral carries the key that unlocks this chest. The lock can be picked with thieves’ tools and a successful
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
online. The most common unit for tactical maps is the 5-foot square, and maps with grids are readily available and easy to create. However, you don’t have to use a grid at all. You can track distances
having visual aids or physical props, the most common of which are miniatures and a battle grid. Miniatures are typically used in conjunction with model terrain, modular dungeon tiles, or maps drawn
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
individuals or pull pranks on the unwary, pastimes that can predictably lead to scuffles. If a satyr can’t talk their way out of a conflict—or diffuse it with a good-natured distraction—they readily
)
WIS
10 (+0)
CHA
16 (+3)
Skills Acrobatics +5, Performance +7, Stealth +5
Senses passive Perception 10
Languages Common, Sylvan
Challenge 1 (200 XP)
Enthralling Performance. If
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
organizations can characters join, becoming part of something larger than themselves? How Common Is Magic? Spellcasters and magic item shops might be common, rare, or practically nonexistent in your
world. How readily available are spells such as Lesser Restoration, Raise Dead, and Teleportation Circle? Is magic so widespread that it’s part of daily life, or so rare that it conjures all sorts of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of rot is strong in this room, coming from a large depression at the center, where dozens of fungi of many species grow. A barrel-shaped copper tank sits at the edge of the pit. Attached to the tank
pit to area 6; see the “Whorlstone Tunnels: General Features” sidebar for more information on narrow tunnels. The abundance of fungi in the thicket makes it easy to forage here. Among the common
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
centaurs, minotaurs, and satyrs more readily than unpredictable humans and alien tritons. Leonin Communities Leonin prides typically occupy dens or mobile tent cities, or possibly both at different
share tales and study the lore of their people. As a result, some of the greatest leonin storytellers and historians number among the Swiftclaws. Fighters and rogues are also common among the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can also
end of your next turn. The DC of the save equals 8 + your proficiency bonus + your Constitution modifier. Once you use this trait, you can’t use it again until you finish a short or long rest. Languages. You can speak, read, and write Common and Leonin.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Kas is cruel, spiteful, and unrelenting in his pursuit of vengeance against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has
., passive Perception 21
Languages Abyssal, Common, Draconic, Infernal
Challenge 23 (50,000 XP) Proficiency Bonus +7
Eager Betrayer. Kas adds 1d10 to his initiative rolls. He has advantage on
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
fury in battle with keen tactics that make them excellent commanders as well as valuable shock troops. Horns and Hooves Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their
8 + your proficiency bonus + your Strength modifier, you push it up to 10 feet away from you. Imposing Presence. You have proficiency in one of the following skills of your choice: Intimidation or Persuasion. Languages. You can speak, read, and write Common and Minotaur.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Magic Items table in appendix A (rerolling duplicates) to determine the item. If freed, Vinx discreetly fishes the item out of the barrel and keeps it on her person until the characters find her family’s
tapestry (see area D4). D3: Common Room Heaps of soiled bedding, tables, and stools are scattered around the room. Clumsily wrapped presents with tattered ribbons are piled on one table, along with a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
)
INT
10 (+0)
WIS
11 (+0)
CHA
11 (+0)
Skills Athletics +4, Perception +2
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 12
Languages Common
)
CHA
16 (+3)
Skills Athletics +4, Insight +3, Survival +3
Senses passive Perception 11
Languages Common, Orc
Actions
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
others hanging from the ceiling above the table) and a large wooden waste barrel (currently empty). Next to the door, hanging from a stone hook mounted to the wall 20 feet above the floor, is a 2-foot
at the back of the room has some giant-sized cloaks and sleeping garments hanging from bronze hooks on the wall, as well as a giant barrel of wine. Treasure Atop the wooden table are a 5-foot-tall
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
stare into a torch for several minutes, carefully studying each flicker of flame. Many have an experimental streak, eager to see what happens when something — a barrel of pitch, a hunter’s cabin, an
Senses passive Perception 12
Languages Common
Challenge 2 (450 XP)
Flaming Weapon (Recharges after a Short or Long Rest). As a bonus action, the guard can wreath one melee weapon it is wielding in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
tiles, and terrain made of sculpted plaster or resin are also fun. The most common unit for tactical maps is the 5-foot square, and maps with grids are readily available and easy to create. However, you
easier to run with visual aids, the most common of which are miniatures and a grid. If you like to construct model terrain, build three-dimensional dungeons, or draw maps on large vinyl mats, you
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Persuasion) check. The giant carries a 2-foot-long iron key that unlocks the iron trunk in area 16B. 13. Overseer’s Office The room to the south of the dressing mill contains a basalt table, a barrel of
torture, a large cask of dwarven ale, a barrel of fresh water, and a wooden trunk bound in iron and fitted with an iron padlock. The trunk is 9 feet tall, 12 feet long, and 8 feet wide, and it weighs 750
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
heroic callings. (JASON RAINVILLE) Built to Survive Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their horns range in size from about 1 foot long to great, curling
Presence. You have proficiency in one of the following skills of your choice: Intimidation or Persuasion. Languages. You can speak, read, and write Common and Minotaur.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. A giant barrel in the southeast corner serves as a stool and rests in front of a burnished, full-length mirror mounted in the south corner of the east wall. An iron brazier hangs from a hook mounted
). Cinderhild and Zaltember sleep in iron-framed beds. North of Cinderhild’s bed is an empty barrel that she uses as a stool when she’s sitting in front of a full-length mirror mounted on the north corner of






