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Returning 35 results for 'before band deep canaries religious'.
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Monsters
Tales from the Yawning Portal
+ 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.A young adventurer whose group ran afoul of a band of goblins, Sharwyn Hucrele now
finds herself enslaved deep inside the Sunless Citadel, an unwitting supplicant of the Gulthias Tree. The corrupting influence has turned her skin thick and rough, as though she were affected by a barkskin spell, and has turned the normally good-aligned Sharwyn into an evil adversary.
Monsters
Bigby Presents: Glory of the Giants
them take on a ghastly appearance and disappear, as well as twist shadow into terrifying bolts of energy that drain the vigor of their victims.
Death Giants
Long ago, a large band of cloud giants
complexions took on a deep-purple hue. They became the first death giants, and their descendants haunt the Shadowfell to this day, searching both that plane and the Material Plane for souls that might please
Way of Mercy
Legacy
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Classes
Tasha’s Cauldron of Everything
bring a swift end as an act of mercy.
Those who follow the Way of Mercy might be members of a religious order, administering to the needy and making grim choices rooted in reality rather than idealism
. Some might be gentle-voiced healers, beloved by their communities, while others might be masked bringers of macabre mercies.
The walkers of this way usually don robes with deep cowls, and they often conceal their faces with masks, presenting themselves as the faceless bringers of life and death.
Ioun Stone
Legacy
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Magic Items
Basic Rules (2014)
cancel it.
Ioun Stone of Agility;Agility (Very Rare). Your Dexterity score increases by 2, to a maximum of 20, while this deep red sphere orbits your head.
Ioun Stone of Awareness;Awareness
+1 bonus to checks with that skill if already proficient, while this burnished, brassy stone orbits your head.
Ioun Stone of Religious Knowledge;Religious Knowledge (Rare). You gain proficiency
Monsters
Spelljammer: Adventures in Space
priests draw their strength from the pantheon of elven gods and oversee religious practices in astral elf society. It’s common for them to serve aboard spelljamming ships, not only as emissaries
elves use to grow crystals and repair their ships. Most important, astral elves use their time outside the Deep Astral to replenish their numbers by having and raising children.
Many astral elves are
Monsters
Bigby Presents: Glory of the Giants
conjure an aura of tormented souls for protection.
Death Giants
Long ago, a large band of cloud giants traveled to the Shadowfell in search of a way to preserve their collapsing empire. Desperate to
ever since.
Over time, the Shadowfell transformed these giants; their bodies shriveled, and their complexions took on a deep-purple hue. They became the first death giants, and their descendants haunt
Monsters
Fizban's Treasury of Dragons
alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if they cross into the dragon’s territory. But
sapphire dragons sometimes forge peaceful relationships with rock gnomes or deep gnomes, relying on these folk to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragons&rsquo
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Knightly Regard You receive shelter and succor from members of your knightly order and those who are sympathetic to its aims. If your order is a religious one, you can gain aid from temples
and other religious communities of your deity. Knights of civic orders can get help from the community—whether a lone settlement or a great nation—that they serve, and knights of philosophical orders
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Band Irina Nordsol A small band of hill giants hunts
across a ruin-studded landscape
The giants most commonly encountered in the world are bands of two to four who are united by a common
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
serve your deity. Religious Order Quests d6 Quest 1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic
Religious Order Sure, serve that religious order, and soon you’ll be doing a thousand loads of your high priest’s laundry, because—conveniently—it’s divine will.
Tasha
Your group acts in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
their breath weapons.
One tapestry depicts Tiamat combating twelve storm giants. The other shows Tiamat battling a bearded and bloodied old man in wizard robes with seven golden canaries circling
his head. A character who succeeds on a DC 15 Intelligence (Religion) check recognizes the old man as a representation of Bahamut, the god of good dragons, in human form, and the seven canaries as his
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Anatomy of a War Band A gnoll war band is likely to contain a variety of gnolls and other creatures, and no two of these groups have the same composition. The gnolls that make up the rank and file
, and the flesh gnawers, which rely on natural savagery rather than weapons to tear apart their foes. A pack of hyenas is always part of the band, and sometimes these beasts are as numerous as the
Orc
Legacy
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Species
Volo's Guide to Monsters
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
three gods are a tribe’s raiders and ravagers—often the only part of an orc tribe that its victims ever see.
Deep within the den of a tribe, far away from the war-hearth where warriors
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Yargath’s Patrol As they move through the forest, the characters are beset by Yargath, an anchorite of Talos, and a band of orcs — two orcs per character in the party, including sidekicks. Set the
scene as follows: As you make your way across uneven ground rising to a ridge, several hulking orcs ascend a similar ridge across from you, separated from you by a sixty-foot-wide, ten-foot-deep gully
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
saw in religious icons that arrived in treasure shipments, but he has no understanding of their real meaning. With a successful DC 18 Intelligence (Religion) check, a character also sees indications
that Ramenos is venerated here. Ramenos is an ancient entity now believed to be in a deep slumber. As far as the character is aware, Ramenos was a god of one of the ancient creator races—if it was ever
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
saw in religious icons that arrived in treasure shipments, but he has no understanding of their real meaning. With a successful DC 18 Intelligence (Religion) check, a character also sees indications
that Ramenos is venerated here. Ramenos is an ancient entity now believed to be in a deep slumber. As far as the character is aware, Ramenos was a god of one of the ancient creator races — if it was ever
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haunted Keeps In the southwestern Sumber Hills stand four ruined keeps built centuries ago by a band of adventurers, the Knights of the Silver Horn. According to most locals, these crumbling stone
functions as the guarded entrance to the Temple of the Black Earth beneath it. All of the monks are earth cultists who are well aware of the true nature of the monastery. Scarlet Moon Hall Deep in the wild
Kobold
Legacy
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Species
Volo's Guide to Monsters
races have little good to say about kobolds, but they do admit that the little reptilians do respectable tunnel work using simple tools. If a band of kobolds is enslaved by more powerful creatures
religious significance. Most kobold sorcerers are of the draconic bloodline origin and specialize in either damaging magic (which can also be used in mining), augmentation (of materials or allies), or
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the far-traveling Lagonna band and the proud raiders of the Pheres band. These bands occupy territories situated between the three major human poleis, making them common sights to those who travel human
basic physiology, the centaur bands are commonly associated with their own distinct traits. Lagonna band centaurs tend to be sleek and muscular, with powerful legs built for endurance rather than
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Material Plane Eberron is the heart of the material plane. It is surrounded by the Ring of Siberys, a band of golden dragonshards. Beyond this, twelve moons orbit the world. To date, no creature
Mordenkainen’s Tome of Foes to Eberron. There may be realms of demons and devils deep within Khyber, long held at bay by the influence of Siberys and the Silver Flame.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Sharwyn Hucrele A young adventurer whose group ran afoul of a band of goblins, Sharwyn Hucrele now finds herself enslaved deep inside the Sunless Citadel, an unwitting supplicant of the Gulthias Tree
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
) 6 Leadership. I am not part of the pack. I am above it. (Chaotic) Gnoll/Cultist Bonds d6 Bond 1 I would die before betraying the Lord of Savagery. 2 I would follow the leader of our war band
anywhere and gladly sacrifice myself to protect him or her. 3 I cull the weak from our war band, so that we remain strong. 4 Yeenoghu’s omens guide my every choice. 5 If I die in battle, I was simply too
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Xoriat and Kythri (see chapter 4 for descriptions of both), the planes of madness and chaos. Time moves strangely in places in the deep swamps, which twists mundane beasts and plants into strange shapes
swamps. House Tharashk oversees the City of Stilts, but Marcher clans and tribes come here to sell crafts and other goods or to celebrate religious rituals.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blibdoolpoolp the Sea Mother Bloppblippodd (“Blopp”) Ploopploopeen’s daughter, now calling herself the archpriest of Leemooggoogoon the Deep Father; demon tainted Glooglugogg ("Gloog") Ploopploopeen’s son, kuo
-toa whip, and loyal worshiper of the Sea Mother Klibdoloogut (“Klib”) Kuo-toa whip and keeper of the altar of the Deep Father ROLEPLAYING THE KUO-TOA
Though the kuo-toa are mad, at least some of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
manifestations of the gods. The more religious members of the Stoneheart Enclave cast augury and commune spells within the circle, interpreting the responses to their entreaties through subtle changes
interest in the Speaking Stones (use the priest statistics in the Monster Manual, but also give Gurnik the Stone Camouflage, Gnome Cunning, and Innate Spellcasting features of a deep gnome). He asks them
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Yawning Portal. Three months ago, out of boredom, Meloon accompanied a fledgling band of adventurers on an expedition to Undermountain. There, his luck ran out. While resting in the dungeon, the
)
CHA
15(+2)
Saving Throws Str +9, Con +6
Skills Athletics +9, Survival +6
Senses darkvision 60 ft., passive Perception 12
Languages Common, Deep Speech, telepathy 60 ft.
Challenge
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
1 Beholder 2–4 Cult or religious group (roll on the Cults and Religious Groups table to determine specifics) 5–8 Dwarves 9 Elves (including drow) 10 Giants 11 Hobgoblins 12–15 Humans (roll on the NPC
Alignment and NPC Class tables to determine specifics) 16 Kuo-toa 17 Lich 18 Mind flayers 19 Yuan-ti 20 No creator (natural caverns) Cults and Religious Groups d20 Cult or Religious Group 1
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Uthgardt Lands When I was newly departed from my homeland and first found my way to the North, I encountered a band of Uthgardt nomads on the trail — a part of the Elk tribe, led by a warrior named
anticipation of any demand, I offered Gyrt a fine dagger from Evereska, as well as a necklace I wore. For her band I offered a bag of baubles I’d brought for such an occasion. Pleased with my gifts and assured
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
approaching can make a Charisma (Deception) check, or a character who uses gestures and a calm voice to convince a mascot to wear the band can make a Charisma (Persuasion) check. The spirit statue in area W6
requires special coaxing to wear the band. See that area for more details. Investigating. Once the characters catch their third mascot, a successful DC 16 Intelligence (Arcana or Nature) check
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
close to the temporary lair of a band of bullywugs. Bullywug scouts patrol the area and, unless spotted, return to the larger group after identifying the adventurers to organize an ambush. Bullywug
Transients. The bullywugs are a roving band but they have set up a defensive camp here because they have happened upon a considerable treasure. Rather than risk traveling through the swamp with their
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites Dayawlongon is a tropical archipelago whose waters hold massive whirlpools that make boat travel between the islands challenging. Winding rivers, deep jungles, and mountains define
its five major islands. Kalapang Kalapang, the largest community on the island of Malabulak, stands among verdant fields. The city is a blend of old and new, with ancient religious sites and relics of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal most often encountered in Khorvaire. Despite sharing a homeland with the Aereni, the Tairnadal have distinct religious traditions, revering their patron ancestors rather than the Undying Court. In
whose patron ancestor was a bitter rival of yours? Also consider why you are traveling with a group of player characters (who are presumably not also members of your war band) instead of serving with the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
daughter Bloppblippodd, archpriest of Leemooggoogoon the Deep Father.
Defense: All kuo-toa rally to the village’s defense, including whips and monitors serving the priesthood.
Commerce: The kuo-toa
sensibilities, constructing their “great city” as if it were underwater. Sloobludop simmers with religious fervor and sectarian tension. While many of the kuo-toa still worship the goddess Blibdoolpoolp, a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Sound. But even as the lighthouse comes into view, they spot a small boat under attack by creatures from the deep. If they rescue the crew, the characters might find a business opportunity that
Phandalin. But what does Dran Enterprises want with the orrery? And which band of plucky franchisees will be tasked with finding out?
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
physicians to the poor and hurt. However, to those beyond their help, they bring a swift end as an act of mercy. Those who follow the Way of Mercy might be members of a religious order, administering to the
walkers of this way usually don robes with deep cowls, and they often conceal their faces with masks, presenting themselves as the faceless bringers of life and death. Implements of Mercy 3rd-level Way






