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Returning 35 results for 'before being driven collect ranger'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.A wise ranger knows that the sight of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest.
Roving Corpses. Needle spawn are created
implacable foe. Driven only by a desire to conquer and rule, it wages endless war with its army of mobile dead against all creatures it views as a threat to its domination. It might even forge treaties with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, where it flows through Dis and Stygia. They collect the souls arriving in the form of lemure;lemures (see the Monster Manual). Lemures have no personalities or memories; they’re driven only by the
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
Monsters
Mordenkainen Presents: Monsters of the Multiverse
River Styx from fortresses along the river’s blighted banks, where it flows through Dis and Stygia. They collect the souls arriving in the form of lemure;lemures (see the Monster Manual). Lemures
have no personalities or memories; they’re driven only by the desire to commit evil. The amnizus that patrol here drill the rules of the Nine Hells into the new arrivals’ minds and marshal
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
personality: a feline shifter may be cool and distant, driven by predatory instincts, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Sworn Enemy Every ranger begins with a favored enemy (or two). The determination of a favored enemy might be tied to a specific event in the character’s early life, or it might be entirely a matter
such creatures as a hunter tracks down a wild animal. 4 You find your foe fascinating, and you collect books of tales and history concerning it. 5 You collect tokens of your fallen enemies to remind you
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive tabaxi
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
depths of the Ironroot Mountains. The orcs of Eberron weren’t formed by Gruumsh, and they aren’t inherently driven to evil. However, they are an extremely passionate and primal race, given to powerful
Tharashk operations. As an orc, you could be a Ghaash’kala paladin seeking to protect the innocent from evil. You might be a Gatekeeper druid or ranger hunting aberrations working to prevent the return of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
talkative owl, the ranger had monitored the drow for several days, curious as to why a dark elf had wandered into the valley. At first, Montolio had assumed that the drow was somehow connected to Graul
, the chief orc of the region, but as time went on, the ranger began to suspect differently.
— R.A. Salvatore, Sojourn
Long have rangers walked the wilds of the Sword Coast and the Savage Frontier
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Lore to collect knowledge and magical secrets. Cleric. Invoke divine magic to heal, bolster, and smite. Then harness the Life Domain to be a master of healing. Druid. Channel nature magic to heal
might. Then swear the Oath of Devotion to emulate the angels of justice. Ranger. Weave together martial prowess, nature magic, and survival skills. Then embody the Hunter to protect nature with martial
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for years, though he issues proclamations and sends agents to collect taxes. Steam power driven by boiling sewers fuels clockwork inventions and massive cranes in the city of Ludendorf. The necessity
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
crucible of the Avernian wastelands, Mad Maggie has risen to become a respected warlord.
Mad Maggie and Mickey
Maggie’s Goals Driven by her lust for misery and her delight in the corruption of the
valiant, Mad Maggie seeks to collect more artifacts tied to Zariel’s fall from grace. When she becomes aware of Lulu’s relationship to Zariel, the night hag tries to dig up Lulu’s lost memories
Compendium
- Sources->Dungeons & Dragons->Monster Manual
fearsome claws, crushing horns, and fiery breath, chimeras are tempests of ferocity, driven by their three heads’ conflicting instincts. Their heads agree on little but their desires to feed and to drive
, and claws. Owing to their draconic instincts, chimeras are greedy creatures that hoard treasures within cavernous lairs. They’re undiscerning about what they collect, gathering shiny objects
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ranger: Drakewarden They say that rangers tend to look a lot like their bestial companions. That makes Drakewardens among the most attractive of humanoids!
-Fizban
Your connection to the natural
token’s lingering draconic magic.
2 A secret order of rangers who collect and guard draconic lore taught you their ways.
3 A dragon gave you a geode or gemstone to care for. To your surprise
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge
the Oath of...
Devotion to emulate the angels of justice.
Glory to reach the heights of heroism.
The Ancients to preserve life, joy, and nature.
Vengeance to hunt down evildoers.
Ranger
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold or clever? Whatever their nature, it’s your duty to follow their example
your ancestor? It’s also important to think about why you are traveling with a group of player characters instead of serving in a Valenar warband. Are you driven by visions from your patron ancestor
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge and magical secrets.
Valor to wield weapons with spells.
Cleric. Invoke divine magic to heal, bolster, and smite
preserve life, joy, and nature.
Vengeance to hunt down evildoers.
Ranger. Weave together martial prowess, nature magic, and survival skills. Then embody the...
Beast Master to bond with a primal
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Dis and Stygia. They collect the souls arriving in the form of lemures (see the Monster Manual). Lemures have no personalities or memories; they’re driven only by the desire to commit evil. The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
consequence of my unwavering faith. In taking my vows, I became the holy sword of my religion. Ranger d6 I became a ranger because … 1 I found purpose while I honed my hunting skills by bringing down
dangerous animals at the edge of civilization. 2 I always had a way with animals, able to calm them with a soothing word and a touch. 3 I suffer from terrible wanderlust, so being a ranger gave me a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes, or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the
khesh’dar (“silent folk”), learning the skills of rogue, monk, or ranger. The khesh’dar are spreading agents across the Five Nations, and you never know when a city goblin might turn out to be a deadly
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
blot on the natural world. Life, the one thing that can’t be spontaneously created from the stuff of Limbo, is driven away from the location in a wave of dread. Depending on the size of the citadel
used to collect foodstuffs and other material goods for transport to Limbo. When the githzerai are finished with a citadel, they vacate it and return to Limbo. Immediately after the last anarch
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Needle Spawn A wise ranger knows that the sight of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest. Roving Corpses. Needle spawn are
implacable foe. Driven only by a desire to conquer and rule, it wages endless war with its army of mobile dead against all creatures it views as a threat to its domination. It might even forge
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
their habitats. The Dreadwood Long a home of horrid monsters and vicious raiders, the Dreadwood hides within its borders a multitude of terrors. Keoland maintains ranger patrols that sweep through the
as lightly wooded as those of any other forest and extend five to ten miles into the woods. This part of the forest is as safe as any other woodland, thanks to frequent ranger and elf patrols that keep
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
cosmos. Rarely, a morkoth learns to control its island’s movement, so the island goes wherever its master wishes. Primeval Hoarders. Morkoths are driven by greed and selfishness, mixed with a yearning
for conflict. They desire anything they don’t possess, have no scruples about taking what they crave, and endeavor to keep everything they collect. A morkoth spends its time watching over its
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
; see the “Bargewright Inn” section for more information on this creature. Xantharl’s Keep Xantharl was a well-known ranger and explorer of the North. The fortified village that bears his name stands in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ranger with two gleaming scimitars and a black, quadrupedal animal companion Giant Fire Beetles The characters encounter 3d6 giant fire beetles scouring tunnels and caves for food. Characters in need
creature driven insane by the influence of the demon lords. Roll a d4 and consult the table to determine what appears. Then roll on the Indefinite Madness table in chapter 8 of the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
buttressing their gate using smaller rifts to the Far Realm. Jaded Elder. Oshundo lived in Illithinoch at the height of the mind flayer empire many centuries ago, but Oshundo was driven out for
, Oshundo is amused and tries to cast detect thoughts to find out where the fragments are. Unexpected Discovery. Oshundo returned to Illithinoch a few months ago to collect some mind crystals. Oshundo
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
throughout the forge comes from this machine-driven hammer. When characters arrive, four firenewt warriors are in the northern chamber, and six firenewt warriors are working in the southern chamber under
10 pounds. Each adamantine ingot is worth 10 gp and weighs 1 pound. If she is present, Sithi Vinecutter allows the characters to collect their reward, though she watches them closely to be sure no one
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
into flowery verse, if you’ll pardon the pun. Allow me to demonstrate: Do not cry, my love! Let me catch your tears as faeries collect morning dew. Let me lift your spirits like a seed on the breeze
of the Misty Forest will lose their homes and likely perish if that green dragon isn’t slain or driven off. I shall deal with the dragon before it visits great harm on the forest and my people. That is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Wanderers. Dreamwalkers are driven mad by isolation, shame, and their unendingly alien surroundings, and this madness leeches out into the world around them, affecting other creatures that get too
close. Believing that they’re living in a dream and that their actions have no real consequences, dreamwalkers act as they please, becoming forces of chaos. As they travel the world, they collect
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Tinderbox. Druidic Focus (Varies) A Druidic Focus takes one of the forms in the Druidic Focuses table and is carved, tied with ribbon, or painted to channel primal magic. A Druid or Ranger can use such
shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
drifts into flowery verse, if you’ll pardon the pun. Allow me to demonstrate: Do not cry, my love! Let me catch your tears as faeries collect morning dew. Let me lift your spirits like a seed on the
of the Misty Forest will lose their homes and likely perish if that green dragon isn’t slain or driven off. I shall deal with the dragon before it visits great harm on the forest and my people. That
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
painted to channel primal magic. A Druid or Ranger can use such an object as a Spellcasting Focus. Druidic Focuses Focus Weight Cost Sprig of mistletoe — 1 GP Wooden staff (also a Quarterstaff
or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 Piercing damage and have its Speed reduced to 0 until the start of its






