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Returning 35 results for 'before both destroy careers realms'.
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Magic Items
Dungeon Master’s Guide
and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it.
Magic Weapon
unexpected. You can’t use this property again until 3 days have passed.
Destroying the Axe. The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for 50 years before it finally succumbs to the fire and is consumed.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
each: arcane gate, detect thoughts, true seeingWarlocks of the Great Old One gain their powers through magical pacts forged with eldritch entities from strange and distant realms of existence. Some
wickedness inspired by bizarre beings from beyond the stars.
Warlocks
Warlocks gain arcane might through magical pacts with mysterious entities. While some use their abilities to serve the sources of their power, others use them to undermine or even destroy these entities.Psychic
Axe of the Dwarvish Lords
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
adventurers have made careers of chasing after rumors and plundering old vaults to find it.
Magic Weapon
The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage
dispelled), but they can be undone by any effect that removes a curse, such as a greater restoration or remove curse spell.
Destroying the Axe
The only way to destroy the axe is to melt it down in the
Elf
Legacy
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Species
Basic Rules (2014)
skill with sword, bow, and strategy.
Hidden Woodland Realms
Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and
they find careers that let them travel freely and set their own pace. Elves also enjoy exercising their martial prowess or gaining greater magical power, and adventuring allows them to do so. Some
Monsters
Van Richten’s Guide to Ravenloft
.
Star Spawn Emissary
Few understand the full hungry hostility of the multiverse. Star spawn emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror. Heralded by
a greater, physically overwhelming form. To destroy an emissary, characters must reduce each of its forms to 0 hit points one after another. Typically, a star spawn emissary is initially encountered
Acolyte
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Backgrounds
Basic Rules (2014)
, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in the sacred rites? Or were you a high priest who suddenly experienced a call
is for the common people.
5
I will do anything to protect the temple where I served.
6
I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
Monsters
Van Richten’s Guide to Ravenloft
emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror. Heralded by ominous astrological events, these ravenous invaders make worlds ready for unimaginable masters or
emissaries can assume two forms: a lesser form suited to infiltration and a greater star spawn emissary;greater, physically overwhelming form. To destroy an emissary, characters must reduce each of
Backgrounds
Baldur’s Gate: Descent into Avernus
religious service. The Gods of the Multiverse section contains a sample pantheon, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in
temple where I served.
6
I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
d6
Flaw
1
I judge others harshly, and myself even more
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Nine Dread Princes reside, with each of these dungeons stocked with enough monsters and hazards to advance the adventurers two or three levels. The adventurers spend their whole careers fighting the
Nine Dread Princes before finally pursuing an epic quest to destroy the princes’ monstrous progenitor. As long as every dungeon is unique and interesting, your players will appreciate the tight focus
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, raiding poorly defended settlements and stealing cattle; demand tribute in the form of food or treasure; and destroy territorial rivals (draconic or otherwise). A Chromatic Dragon Arc. The conflict
’ activities and thwart the cults’ evil leaders before these leaders unleash an apocalypse.
Though this adventure is set in the world of the Forgotten Realms, it includes notes on how you might
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
an effort to destroy monsters or villains.
This genre is also common in fantasy fiction. Most novels set in the Forgotten Realms are best described as heroic fantasy, following in the footsteps of many of the authors listed in the Appendices of the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
denizens. Shadowmoor Treefolk In Shadowmoor, treefolk are vengeful protectors of nature against the incursions of denizens of other realms. They remain isolated and lonely and are more prone to violence than
black poplar tree that loves to contemplate philosophy. 3 A rowan tree that seeks to destroy all technology. 4 A yew tree of a variety so rare that they’re rumored to be extinct.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
existing realms. To do so would be to put one of the Five Nations above the others, and that would lead to breaks and fractures that would eventually destroy the kingdom. Thus, he established his seat of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mythic Fantasy While an angry god tries time and again to destroy him, a clever rogue makes the long journey home from war. Braving the terrifying guardians of the underworld, a noble warrior
— misbegotten offspring of a philandering god. Adventures might lead the heroes through a series of trials to the realms of the gods in search of a gift or favor. Such a campaign can draw on the myths and legends of any culture, not just the familiar Greek tales.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Adventure Overview The holy city of Elturel has disappeared from the Forgotten Realms and descended into Avernus, the first layer of the Nine Hells. This event came about as the result of an infernal
characters seek out and destroy Dead Three cultists who are threatening Baldur’s Gate. As the machinations of the Vanthampur family come to light, the characters have a chance to confront Thavius Kreeg, the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. In his mind, her death couldn’t have been prevented, and what is done cannot be undone. In life, Strahd lived to conquer. In undeath, he conquers still—not realms, but people, driving good souls to
offering to turn that character into a full-fledged vampire after helping Strahd destroy the rest of the party. Ultimately, Strahd doesn’t honor his promise, instead turning the character into a vampire spawn under his control.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Once they are brought together, they will try to destroy each other. But though the demon lords might destroy each other’s physical manifestations here in our world, their essence cannot be
empower and activate it. Then blood and battle such as this world has never seen. Any survivors among the demon lords will be sorely weakened, and should be far easier to destroy.
“All I need are the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
wickedness, the axe was lost in a bloody civil war fomented by greed for its power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of
destination is underground, there is no chance of a mishap or arriving somewhere unexpected. You can’t use this property again until 3 days have passed. Destroying the Axe. The only way to destroy
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Szass Tam is siphoning the power of members of the Chosen, mortals who have been invested with the power of the gods so as to help shape the Realms to match the will of their divine benefactors. The
lich is using that power to keep the vault hidden, warp the magic fueling the Doomvault, and power his pursuit of godhood. PLACING THE ADVENTURE
This adventure takes place in the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
return to finish the job. The characters must defend themselves and the survivors, using the assault as an opportunity to destroy the drowned ones before their threat can spread. After doing so, the
characters learn of the island’s history and how it connects to the undead attacks. They then have a chance to destroy the underwater source of evil — the twisted undead captain Syrgaul. Seeking the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Shadowfell are masters of these macabre techniques, and some are willing to teach this path. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many necromancers practice their craft, a
throws, for your vitality is enhanced by the life essence within the object. When you deal Sneak Attack damage on your turn, you can destroy one of your soul trinkets that’s on your person and then
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
something valuable: the Blackstaff’s patronage. Vajra continues to take an interest in their adventuring careers, helping out when she can. Force Grey (Gray Hands) Missions Party Level Mission Brief
positions throughout the city. We must deal with this problem at once. Infiltrate Xanathar’s lair and destroy whatever is responsible for creating these creatures.” The characters must slay Nihiloor the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
escape and destroy the order she had established. Due to this undertaking, she is also the god of secrets best kept quiet and powers best untouched. Klothys’s Goals Once content to oversee and preserve
borders between the realms, as she draws horrors into the mortal realm with her and thereby raises Athreos’s ire. Of course, Klothys trusts no other god as much as she does Kruphix, who also recalls Theros’s earliest hours. The two have a deep respect for one another.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Dragonbait Dragonbait is a champion of good and a saurial — a race that originated on a distant world and whose members have long lives. Very few saurials dwell in the Forgotten Realms, and no
know where the city is located. If the characters convince Artus Cimber to help them destroy the Soulmonger, Dragonbait wants to help as well. Dragonbait
Medium humanoid (saurial), lawful good
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon into undergoing a foul ritual. In the world of the Forgotten Realms, this ritual originated with the Cult of the Dragon, whose teachings (based on a mistranslated fragment of ancient prophecy
rival to become a dracolich.
2 A dragon suffering from a wasting affliction asks the characters to travel to another world, where they must destroy an echo of that dragon who has become a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
seas to those who defend the marids’ watery realms or who offer them pleasing gifts. Marids appreciate rare aquatic treasures, such as colorful pearls, shell instruments, or delicacies from distant seas
using Charisma as the spellcasting ability (spell save DC 16):
At Will: Create or Destroy Water, Detect Evil and Good, Detect Magic, Purify Food and Drink
1/Day Each: Control Water, Gaseous Form
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
must destroy the kraken before it can escape into the world. PLACING THE ADVENTURE
This adventure presents the Styes as an old district in a port city or large port town. Making the Styes part of a
district could be part of a free city that has fallen into despair and decay. In the world of Greyhawk, the city of Prymp in Ahlissa is an excellent choice. In the Forgotten Realms, the Styes fits
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
spraying an alchemical defoliant on local farmland to push people living in the area away from the dragon’s lair. The resulting famine is devastating the countryside.
3 Rival realms are
alliance to destroy a nearby town for more living space.
5 The acidic bile of a black dragon is the only substance able to melt the lock of a despot’s vault.
6 A potent artifact is rumored
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
integral part of life in the giants’ fortresses and underground realms of smoke and ash. The fire giants’ songs are odes of battles lost and won, while their dances are martial formations of pounding
the fire giants’ mountainous realms to mine ore and gemstones from deep within the earth.
Fire giants low in the ordning manage the mine tunnels and the serfs that toil there, few of which survive
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
known, but you can still build adventures that lead characters to explore the realms of past giants. An expedition into giants’ ruins might involve a confrontation with giants, or it might mean facing
settlements near the giants’ realm. 2 Convinced she is the rightful ruler of another giant’s domain, a giant launches an invasion, heedless of the inhabitants of the lands between the giants’ realms. 3
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
warlord travels to other realms and eventually deduces where Vecna plans to enact the multiverse-unraveling ritual. This sets into motion the betrayal that takes place in chapter 9. Evidence of Deception
begins to escape his prison. The characters’ priority remains stopping Vecna, but if they don’t permanently destroy Kas, at some point the vampire hunts down the characters. Once the characters
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
terrestrial realms, or does it want you to open cosmic floodgates and drown the world? Perhaps you were born into a generational cult that venerates the Fathomless and its spawn. Or you might have
Spell Level Spells 1st create or destroy water, thunderwave 2nd gust of wind, silence 3rd lightning bolt, sleet storm 4th control water, summon elemental (water only; a spell in chapter 3) 5th
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
prevent the loss of its weapon. If a silver sword falls into the possession of someone other than a githyanki, Vlaakith sends a squad of knights out from Tu’narath to destroy the malefactor and recover
raids on the Material Plane or other realms. The best duty of all for a dragon is being tasked to guard a githyanki crèche on the Material Plane, a posting that could last for years. Not only does it
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Destroying the Rod. The only way to destroy the Rod of Seven Parts is to immerse the assembled rod in lava in the Abyss. It must remain in the lava for fifty years before it finally is consumed. A piece of
Place Setting Location
First 2 Underdark, Toril Forgotten Realms A covert base of Lolth worshipers
Second 3 Astral Sea Spelljammer Near the wreckage of a spelljamming ship
Third






